Player Matchup

Guan Yu
Guan Yu
Alvar-06K
Guan Yu
Level 104
God Stats
1W - 1L
1,544 SR
Queue Stats
80W - 91L
1,474 Elo+
Party 1
Atlas
Atlas
Mehecagdoncima
Atlas
Level 41
God Stats
2W - 1L
1,546 SR
Queue Stats
6W - 4L
1,490 Elo+
Party 1
Hades
Hades
S1m0ncete-12
Hades
Level 89
God Stats
31W - 13L
1,694 SR
Queue Stats
117W - 128L
1,415 Elo+
Party 1
Mercury
Mercury
sixteennineseven
Mercury
Level 108
God Stats
9W - 10L
1,437 SR
Queue Stats
476W - 453L
1,473 Elo+
Solo
Ishtar
Ishtar
smker004
Ishtar
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
134W - 152L
1,393 Elo+
Party 1
Team Averages
Level 90
1,544 SR
1,449 Elo+

VS

Team Averages
Level 92
1,373 SR
1,420 Elo+
Tiamat
Tiamat
Chaya2330
Tiamat
Level 109
God Stats
0W - 4L
1,275 SR
Queue Stats
81W - 79L
1,492 Elo+
Party 2
Maui
Maui
FARESRU
Maui
Level 43
God Stats
27W - 35L
1,424 SR
Queue Stats
186W - 201L
1,360 Elo+
Solo
Ne Zha
Ne Zha
KurooNeko95
Ne Zha
Level 110
God Stats
1W - 1L
1,285 SR
Queue Stats
106W - 102L
1,488 Elo+
Party 2
Danzaburou
Danzaburou
adjaravellla
Danzaburou
Level 128
God Stats
2W - 8L
1,500 SR
Queue Stats
185W - 172L
1,239 Elo+
Solo
Chaac
Chaac
debilcz8744
Chaac
Level 68
God Stats
2W - 6L
1,380 SR
Queue Stats
86W - 84L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alvar-06K
Guan Yu
12
3 / 1 / 1
6,904
628
7,840
10,027
11,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
0 / 1 / 1
5,561
506
3,475
8,326
5,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 0 / 0
7,076
643
7,651
8,653
4,268
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 0 / 1
5,974
543
1,883
7,723
2,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ishtar
smker004
Ishtar
8
1 / 2 / 0
5,234
476
5,252
7,422
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chaya2330
Tiamat
9
0 / 2 / 0
4,945
450
2,189
5,679
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Maui
FARESRU
Maui
9
0 / 1 / 3
5,239
476
1,876
7,291
5,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
10
0 / 4 / 1
5,324
484
5,166
10,388
3,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
adjaravellla
Danzaburou
9
3 / 0 / 0
5,488
499
6,394
5,105
1,940
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 3 / 0
5,627
512
7,005
12,508
5,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
9
Kills
4
4
Deaths
10
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Alvar-06K
Guan Yu
3
1
1
3.5
L
Tiamat
Chaya2330
Tiamat
0
2
0
0
L
Maui
FARESRU
Maui
0
1
3
1.5
L
Ne Zha
0
4
1
0.13
W
0
1
1
0.5
W
4
0
0
4
L
Danzaburou
adjaravellla
Danzaburou
3
0
0
3
L
1
3
0
0.33
W
1
0
1
1.5
W
Ishtar
smker004
Ishtar
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,101
Damage
22,630
42,151
Taken
40,971
26,805
Mitigated
19,788
14,675
Healing
13,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Alvar-06K
Guan Yu
7,840
1,710
178
3,726
10,027
11,884
0
0
10,027
465
52,341
L
Tiamat
Chaya2330
Tiamat
2,189
327
0
1,148
5,679
2,943
0
3,910
1,769
26,318
0
L
Maui
FARESRU
Maui
1,876
849
125
3,576
7,291
5,931
0
1,905
5,386
9,953
0
L
Ne Zha
5,166
2,163
0
1,760
10,388
3,587
0
3,741
6,647
0
35,089
W
3,475
1,732
270
1,334
8,326
5,634
0
719
7,607
13,218
0
W
7,651
701
159
5,724
8,653
4,268
711
2,189
6,464
49,804
0
L
Danzaburou
adjaravellla
Danzaburou
6,394
2,572
0
3,668
5,105
1,940
0
1,570
3,535
0
36,491
L
7,005
1,466
0
3,581
12,508
5,387
0
157
12,351
0
37,778
W
1,883
671
0
853
7,723
2,495
0
259
7,464
0
46,547
W
Ishtar
smker004
Ishtar
5,252
3,039
0
2,431
7,422
2,524
245
898
6,524
0
40,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,749
Gold Earned
26,623
356
Minions Killed
230
0
Camps Cleared
0
1,091,301
Distance Traveled
1,048,948
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,904
628
97
9
0
217,924
0
L
Tiamat
4,945
450
49
4
0
212,654
2
L
Maui
5,239
476
15
1
0
208,500
5
L
Ne Zha
5,324
484
54
5
0
232,161
0
W
Atlas
5,561
506
14
1
0
218,533
0
W
Hades
7,076
643
96
9
0
191,840
2
L
Danzaburou
5,488
499
59
5
0
193,833
0
L
Chaac
5,627
512
53
5
0
201,800
0
W
Mercury
5,974
543
68
6
0
269,492
3
W
Ishtar
5,234
476
81
7
0
193,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role