Player Matchup

Loki
Loki
arthasian555
Loki
Level 103
God Stats
35W - 25L
1,459 SR
Queue Stats
345W - 323L
1,488 Elo+
Solo
Ah Puch
Ah Puch
bobydragon101
Ah Puch
Level 40
God Stats
3W - 1L
1,733 SR
Queue Stats
119W - 142L
1,371 Elo+
Solo
Bacchus
Bacchus
saltamontespatas
Bacchus
Level 45
God Stats
4W - 6L
1,500 SR
Queue Stats
184W - 185L
1,466 Elo+
Solo
Charybdis
Charybdis
thajaar
Charybdis
Level 154
God Stats
6W - 6L
1,414 SR
Queue Stats
43W - 44L
1,530 Elo+
Solo
Nike
Nike
xVoorem
Nike
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,768 Elo+
Solo
Team Averages
Level 94
1,521 SR
1,525 Elo+

VS

Team Averages
Level 80
1,576 SR
1,398 Elo+
Hades
Hades
Monkeyking_88_
Hades
Level 39
God Stats
19W - 20L
1,506 SR
Queue Stats
95W - 118L
1,225 Elo+
Solo
Sol
Sol
PXKXRSKI
Sol
Level 107
God Stats
1W - 0L
1,712 SR
Queue Stats
12W - 11L
1,506 Elo+
Solo
Nu Wa
Nu Wa
Pozo30
Nu Wa
Level 89
God Stats
174W - 156L
1,559 SR
Queue Stats
178W - 171L
1,471 Elo+
Solo
Bakasura
Bakasura
totiche1313
Bakasura
Level 125
God Stats
9W - 7L
1,765 SR
Queue Stats
116W - 117L
1,460 Elo+
Solo
Khepri
Khepri
xXwhitewolf_96Xx
Khepri
Level 41
God Stats
2W - 2L
1,338 SR
Queue Stats
15W - 20L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 2
7,537
685
5,784
11,052
4,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
11
3 / 3 / 2
6,651
605
8,630
8,657
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

7
0 / 6 / 3
5,277
480
3,484
13,049
10,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
thajaar
Charybdis
4
0 / 2 / 0
4,371
397
458
3,080
852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
xVoorem
Nike
12
4 / 1 / 1
7,584
689
8,380
12,522
8,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
5,366
488
1,789
9,573
5,467
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
9 / 2 / 2
8,651
786
16,908
9,194
3,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
Pozo30
Nu Wa
12
0 / 3 / 1
6,477
589
5,478
9,327
2,818
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
totiche1313
Bakasura
12
3 / 0 / 2
7,375
670
6,451
8,568
3,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
2 / 1 / 7
6,925
630
2,078
4,220
3,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
10
Kills
14
15
Deaths
10
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
4
2
0.25
W
9
2
2
5
W
Nu Wa
Pozo30
Nu Wa
0
3
1
0.17
L
3
3
2
1.33
L
Ah Puch
3
3
2
1.33
L
0
6
3
0.25
L
Charybdis
thajaar
Charybdis
0
2
0
0
W
Bakasura
totiche1313
Bakasura
3
0
2
4
L
Nike
xVoorem
Nike
4
1
1
4.5
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,736
Damage
32,704
48,360
Taken
40,882
26,363
Mitigated
18,935
12,150
Healing
12,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,789
238
0
766
9,573
5,467
132
4,945
4,628
18,362
0
W
16,908
9,828
0
4,902
9,194
3,425
5,496
2,021
7,173
73,104
0
W
Nu Wa
Pozo30
Nu Wa
5,478
2,998
0
2,312
9,327
2,818
144
1,455
7,872
47,369
0
L
5,784
1,266
0
2,366
11,052
4,015
0
3,719
6,673
0
60,610
L
Ah Puch
8,630
883
0
3,269
8,657
2,982
931
3,566
4,711
49,813
0
L
3,484
535
78
1,617
13,049
10,218
0
8,854
3,628
12,764
0
L
Charybdis
thajaar
Charybdis
458
233
0
704
3,080
852
0
1,369
1,711
0
9,864
W
Bakasura
totiche1313
Bakasura
6,451
4,348
142
2,552
8,568
3,914
256
1,977
6,591
0
43,815
L
Nike
xVoorem
Nike
8,380
1,747
0
4,116
12,522
8,296
0
8,745
3,777
0
63,972
W
2,078
752
1,519
410
4,220
3,311
259
1,716
2,504
8,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,420
Gold Earned
34,794
297
Minions Killed
328
0
Camps Cleared
0
998,637
Distance Traveled
1,070,860
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,366
488
33
3
0
190,440
0
W
Sol
8,651
786
110
10
0
182,207
0
W
Nu Wa
6,477
589
74
7
0
171,787
1
L
Loki
7,537
685
94
9
0
295,435
0
L
Ah Puch
6,651
605
69
6
0
204,026
4
L
Bacchus
5,277
480
12
1
0
209,994
0
L
Charybdis
4,371
397
18
2
0
61,277
0
W
Bakasura
7,375
670
95
9
0
305,585
0
L
Nike
7,584
689
104
9
0
227,905
0
W
Khepri
6,925
630
16
1
0
220,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role