Player Matchup

Nemesis
Nemesis
CEOofCEOs
Nemesis
Level 49
God Stats
5W - 6L
1,500 SR
Queue Stats
179W - 188L
1,570 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DeWatermelonGod
Cu Chulainn
Level 28
God Stats
13W - 6L
1,598 SR
Queue Stats
38W - 33L
1,539 Elo+
Party 1
He Bo
He Bo
KmartRewardsCard
He Bo
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 79L
1,538 Elo+
Party 1
Maui
Maui
Mookychoo
Maui
Level 25
God Stats
51W - 46L
1,748 SR
Queue Stats
58W - 57L
1,573 Elo+
Party 1
Chernobog
Chernobog
Smeargo
Chernobog
Level 43
God Stats
56W - 50L
1,664 SR
Queue Stats
190W - 187L
1,561 Elo+
Party 1
Team Averages
Level 38
1,602 SR
1,556 Elo+

VS

Team Averages
Level 69
1,600 SR
1,548 Elo+
Freya
Freya
Krrgo
Freya
Level 158
God Stats
2W - 0L
1,972 SR
Queue Stats
81W - 62L
1,500 Elo+
Party 3
Susano
Susano
MoDWraf
Susano
Level 42
God Stats
2W - 1L
1,285 SR
Queue Stats
25W - 24L
1,500 Elo+
Party 3
Merlin
Merlin
Plethzoid
Merlin
Level 48
God Stats
17W - 13L
1,509 SR
Queue Stats
70W - 68L
1,480 Elo+
Party 2
Hercules
Hercules
Skarrish
Hercules
Level 91
God Stats
3W - 0L
1,734 SR
Queue Stats
154W - 138L
1,541 Elo+
Party 2
King Arthur
King Arthur
Tw0Dads69
King Arthur
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 11L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CEOofCEOs
Nemesis
13
3 / 2 / 0
7,864
524
5,741
12,212
4,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
DeWatermelonGod
Cu Chulainn
14
1 / 3 / 1
8,457
564
11,278
14,361
15,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 10 / 2
7,237
482
7,417
12,905
4,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Maui
10
0 / 6 / 0
6,290
419
1,577
14,420
10,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chernobog
Smeargo
Chernobog
11
1 / 5 / 0
6,658
444
3,487
10,581
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Krrgo
Freya
17
7 / 0 / 2
9,998
667
7,289
6,586
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
MoDWraf
Susano
16
15 / 0 / 3
10,236
682
12,107
11,740
4,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Plethzoid
Merlin
13
0 / 3 / 8
8,149
543
5,536
8,700
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Skarrish
Hercules
13
2 / 1 / 11
8,357
557
9,389
10,108
10,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
Tw0Dads69
King Arthur
14
1 / 2 / 3
8,227
548
7,308
16,161
18,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
6
Kills
25
26
Deaths
6
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CEOofCEOs
Nemesis
3
2
0
1.5
L
Cu Chulainn
DeWatermelonGod
Cu Chulainn
1
3
1
0.5
L
1
10
2
0.2
W
Freya
Krrgo
Freya
7
0
2
8
W
Susano
MoDWraf
Susano
15
0
3
16.5
L
Maui
0
6
0
0
W
Merlin
Plethzoid
Merlin
0
3
8
1.33
W
Hercules
Skarrish
Hercules
2
1
11
7.5
L
Chernobog
Smeargo
Chernobog
1
5
0
0.2
W
King Arthur
Tw0Dads69
King Arthur
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,500
Damage
41,629
64,479
Taken
53,295
38,062
Mitigated
39,677
8,092
Healing
13,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CEOofCEOs
Nemesis
5,741
2,338
0
1,190
12,212
4,328
0
613
11,599
0
62,733
L
Cu Chulainn
DeWatermelonGod
Cu Chulainn
11,278
1,315
0
1,933
14,361
15,401
0
184
14,177
2,648
73,226
L
7,417
325
0
90
12,905
4,317
0
3,736
9,169
43,658
0
W
Freya
Krrgo
Freya
7,289
2,233
0
4,571
6,586
3,059
56
174
6,412
92,146
0
W
Susano
MoDWraf
Susano
12,107
4,652
0
595
11,740
4,990
0
399
11,341
0
81,521
L
Maui
1,577
561
177
2,622
14,420
10,939
69
4,530
9,670
20,963
0
W
Merlin
Plethzoid
Merlin
5,536
289
0
750
8,700
2,675
146
5,123
3,221
50,649
0
W
Hercules
Skarrish
Hercules
9,389
2,151
271
3,724
10,108
10,866
472
2,999
7,025
3,236
28,258
L
Chernobog
Smeargo
Chernobog
3,487
2,468
0
2,080
10,581
3,077
939
4,566
5,720
0
34,633
W
King Arthur
Tw0Dads69
King Arthur
7,308
262
0
3,302
16,161
18,087
0
1,348
14,775
0
64,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,506
Gold Earned
44,967
399
Minions Killed
493
0
Camps Cleared
0
1,489,234
Distance Traveled
1,583,226
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,864
524
84
6
0
350,915
0
L
Cu Chulainn
8,457
564
148
10
0
287,380
3
L
He Bo
7,237
482
79
5
0
265,635
0
W
Freya
9,998
667
158
11
0
299,690
2
W
Susano
10,236
682
109
7
0
379,002
0
L
Maui
6,290
419
31
2
0
290,919
1
W
Merlin
8,149
543
89
6
0
284,632
0
W
Hercules
8,357
557
38
3
0
310,351
0
L
Chernobog
6,658
444
57
4
0
294,385
0
W
King Arthur
8,227
548
99
7
0
309,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role