Player Matchup

Thor
Thor
 
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Amenophis
Hel
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
Naky0209
Chernobog
Level 44
God Stats
4W - 5L
1,408 SR
Queue Stats
25W - 28L
1,353 Elo+
Solo
Da Ji
Da Ji
xRedCrystal
Da Ji
Level 58
God Stats
2W - 2L
1,547 SR
Queue Stats
20W - 19L
1,429 Elo+
Solo
Scylla
Scylla
臻珠乃茶
Scylla
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
544W - 567L
1,362 Elo+
Solo
Team Averages
Level 88
1,491 SR
1,429 Elo+

VS

Team Averages
Level 144
1,615 SR
1,514 Elo+
Izanami
Izanami
 
Izanami
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Mizarut
Atlas
Level 155
God Stats
1W - 0L
1,465 SR
Queue Stats
74W - 61L
1,648 Elo+
Party 1
Pele
Pele
Nik096
Pele
Level 88
God Stats
3W - 2L
1,622 SR
Queue Stats
25W - 34L
1,364 Elo+
Solo
Surtr
Surtr
SpyroWasTaken
Surtr
Level 266
God Stats
17W - 17L
1,597 SR
Queue Stats
548W - 559L
1,593 Elo+
Party 1
Baron Samedi
Baron Samedi
serserc
Baron Samedi
Level 66
God Stats
3W - 0L
1,891 SR
Queue Stats
28W - 16L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
5 / 2 / 2
7,123
648
8,223
10,101
4,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

1
0 / 1 / 0
3,720
338
186
865
300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
Naky0209
Chernobog
11
1 / 4 / 2
5,969
543
5,190
9,957
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
6 / 5 / 3
6,375
580
6,993
9,358
3,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
10
2 / 2 / 3
5,873
534
5,692
7,319
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 3 / 1
7,708
701
5,997
8,364
3,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Mizarut
Atlas
9
1 / 2 / 5
6,382
580
4,304
10,449
7,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
Nik096
Pele
10
1 / 4 / 2
6,021
547
4,363
10,344
3,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 2 / 1
7,879
716
7,527
11,798
6,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
serserc
Baron Samedi
11
2 / 3 / 2
6,649
604
4,182
6,170
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
14
Kills
14
14
Deaths
14
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
2
2
3
W
Izanami
 
Izanami
3
3
1
1.17
L
0
1
0
0
W
Atlas
Mizarut
Atlas
1
2
5
1.75
L
Chernobog
Naky0209
Chernobog
1
4
2
0.5
W
Pele
Nik096
Pele
1
4
2
0.5
W
7
2
1
3.75
W
Baron Samedi
serserc
Baron Samedi
2
3
2
1
L
6
5
3
1.5
L
Scylla
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,284
Damage
26,373
37,600
Taken
47,125
13,761
Mitigated
23,477
8,526
Healing
15,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,223
2,549
0
630
10,101
4,115
0
2,568
7,533
0
50,915
W
Izanami
 
Izanami
5,997
4,469
82
3,198
8,364
3,230
2,566
0
8,364
0
70,165
L
186
186
0
0
865
300
0
397
468
650
0
W
Atlas
Mizarut
Atlas
4,304
1,978
0
2,549
10,449
7,714
33
2,177
8,272
16,962
0
L
Chernobog
Naky0209
Chernobog
5,190
3,902
0
4,538
9,957
3,463
270
1,402
8,555
0
34,858
W
Pele
Nik096
Pele
4,363
887
0
2,579
10,344
3,044
200
1,654
8,690
0
33,052
W
7,527
1,932
0
5,934
11,798
6,672
33
62
11,736
319
54,375
W
Baron Samedi
serserc
Baron Samedi
4,182
275
204
1,239
6,170
2,817
100
1,985
4,185
32,906
0
L
6,993
1,948
0
899
9,358
3,423
112
1,106
8,252
0
26,333
L
Scylla
5,692
566
0
2,459
7,319
2,460
0
3,148
4,171
40,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,060
Gold Earned
34,639
247
Minions Killed
345
0
Camps Cleared
0
925,576
Distance Traveled
1,044,938
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,123
648
81
7
0
235,995
1
W
Izanami
7,708
701
122
11
0
202,945
0
L
Hel
3,720
338
3
0
0
41,459
0
W
Atlas
6,382
580
20
2
0
226,174
0
L
Chernobog
5,969
543
59
5
0
194,145
0
W
Pele
6,021
547
59
5
0
240,359
0
W
Surtr
7,879
716
92
8
0
221,551
0
W
Baron Samedi
6,649
604
52
5
0
153,909
0
L
Da Ji
6,375
580
45
4
0
237,501
0
L
Scylla
5,873
534
59
5
0
216,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role