Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
TacoThePurpleWar
Charybdis
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 37L
1,402 Elo+
Solo
Ne Zha
Ne Zha
Tankiestmoo
Ne Zha
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 39L
1,364 Elo+
Solo
Yemoja
Yemoja
Vash925
Yemoja
Level 175
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 46L
1,428 Elo+
Solo
Hou Yi
Hou Yi
bholly
Hou Yi
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 78L
1,431 Elo+
Solo
Team Averages
Level 135
1,500 SR
1,425 Elo+

VS

Team Averages
Level 105
1,499 SR
1,543 Elo+
Fenrir
Fenrir
BRKFST2GO
Fenrir
Level 146
God Stats
11W - 4L
1,729 SR
Queue Stats
411W - 434L
1,412 Elo+
Solo
Cu Chulainn
Cu Chulainn
PARTYDIZZY
Cu Chulainn
Level 135
God Stats
2W - 5L
1,267 SR
Queue Stats
271W - 282L
1,501 Elo+
Solo
Awilix
Awilix
Spaaawk
Awilix
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,458 Elo+
Solo
Cabrakan
Cabrakan
ToddLight
Cabrakan
Level 85
God Stats
3W - 3L
1,500 SR
Queue Stats
156W - 181L
1,869 Elo+
Solo
Aphrodite
Aphrodite
norsvolos
Aphrodite
Level 130
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 112L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
18
3 / 2 / 25
10,831
774
18,942
23,188
31,115
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
20
14 / 3 / 13
12,567
898
35,717
13,852
8,178
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
16
2 / 5 / 15
10,191
728
17,540
17,662
10,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Vash925
Yemoja
18
3 / 2 / 19
11,595
828
5,023
13,269
14,697
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
bholly
Hou Yi
18
7 / 4 / 12
11,275
805
13,583
16,108
14,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BRKFST2GO
Fenrir
12
0 / 7 / 6
8,117
580
6,667
16,239
14,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
PARTYDIZZY
Cu Chulainn
17
2 / 5 / 10
9,901
707
12,319
20,781
21,983
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
Spaaawk
Awilix
18
8 / 5 / 5
10,987
785
21,439
20,610
10,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
ToddLight
Cabrakan
14
1 / 8 / 9
8,603
615
8,518
24,554
40,282
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
norsvolos
Aphrodite
18
4 / 5 / 10
10,576
755
12,408
18,393
10,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
55
29
Kills
15
16
Deaths
30
84
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
2
25
7.75
L
Fenrir
BRKFST2GO
Fenrir
0
7
6
0.43
L
Cu Chulainn
PARTYDIZZY
Cu Chulainn
2
5
10
1.4
L
Awilix
Spaaawk
Awilix
8
5
5
2.1
W
Charybdis
14
3
13
6.83
W
Ne Zha
2
5
15
1.9
L
Cabrakan
ToddLight
Cabrakan
1
8
9
0.69
W
Yemoja
Vash925
Yemoja
3
2
19
6.25
W
Hou Yi
bholly
Hou Yi
7
4
12
3.25
L
Aphrodite
norsvolos
Aphrodite
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,805
Damage
61,351
84,079
Taken
100,577
79,053
Mitigated
97,364
30,852
Healing
34,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
18,942
1,836
2,439
2,961
23,188
31,115
58
6,950
16,238
25,780
0
L
Fenrir
BRKFST2GO
Fenrir
6,667
1,002
1,019
2,912
16,239
14,518
115
3,220
13,019
0
9,648
L
Cu Chulainn
PARTYDIZZY
Cu Chulainn
12,319
1,387
1,105
2,141
20,781
21,983
225
5,831
14,950
8,235
17,233
L
Awilix
Spaaawk
Awilix
21,439
7,165
1,009
5,432
20,610
10,093
392
4,184
16,426
0
35,314
W
Charybdis
35,717
25,099
1,721
1,165
13,852
8,178
3,099
4,320
9,532
0
65,638
W
Ne Zha
17,540
5,083
1,080
3,675
17,662
10,068
259
5,955
11,707
0
39,351
L
Cabrakan
ToddLight
Cabrakan
8,518
660
732
824
24,554
40,282
28
6,749
17,805
15,454
0
W
Yemoja
Vash925
Yemoja
5,023
2,375
12,181
3,233
13,269
14,697
245
4,354
8,915
11,629
0
W
Hou Yi
bholly
Hou Yi
13,583
5,987
643
1,754
16,108
14,995
3,435
4,652
11,456
0
28,745
L
Aphrodite
norsvolos
Aphrodite
12,408
1,910
10,303
8,919
18,393
10,488
600
3,981
14,412
25,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,459
Gold Earned
48,184
154
Minions Killed
117
0
Camps Cleared
0
1,194,198
Distance Traveled
1,062,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,831
774
17
1
0
301,136
0
L
Fenrir
8,117
580
15
1
0
162,758
0
L
Cu Chulainn
9,901
707
24
2
0
231,152
0
L
Awilix
10,987
785
29
2
0
253,927
0
W
Charybdis
12,567
898
70
5
0
237,173
0
W
Ne Zha
10,191
728
26
2
0
227,288
0
L
Cabrakan
8,603
615
9
1
0
198,922
0
W
Yemoja
11,595
828
8
1
0
220,516
0
W
Hou Yi
11,275
805
33
2
0
208,085
0
L
Aphrodite
10,576
755
40
3
0
215,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role