Player Matchup

Khepri
Khepri
LUOVEN
Khepri
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
326W - 329L
1,469 Elo+
Solo
Cliodhna
Cliodhna
Musashiii7582
Cliodhna
Level 85
God Stats
16W - 14L
1,500 SR
Queue Stats
892W - 919L
1,424 Elo+
Party 1
Ganesha
Ganesha
Nxemx311
Ganesha
Level 85
God Stats
4W - 1L
1,792 SR
Queue Stats
77W - 83L
1,505 Elo+
Solo
Discordia
Discordia
Stjerne falle
Discordia
Level 127
God Stats
49W - 28L
1,498 SR
Queue Stats
1,922W - 1,959L
1,360 Elo+
Party 1
Merlin
Merlin
干戚舞刑天
Merlin
Level 40
God Stats
2W - 0L
1,715 SR
Queue Stats
217W - 223L
1,407 Elo+
Solo
Team Averages
Level 97
1,601 SR
1,433 Elo+

VS

Team Averages
Level 99
1,500 SR
1,490 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Emphino
Jing Wei
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 30L
1,528 Elo+
Solo
Lancelot
Lancelot
Manneo
Lancelot
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
380W - 358L
1,505 Elo+
Solo
Raijin
Raijin
anasyn
Raijin
Level 107
God Stats
1W - 2L
1,501 SR
Queue Stats
14W - 19L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
LUOVEN
Khepri
14
1 / 2 / 14
8,163
816
4,580
12,987
10,249
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cliodhna
Musashiii7582
Cliodhna
15
9 / 2 / 10
9,132
913
11,330
7,933
4,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
Nxemx311
Ganesha
15
0 / 1 / 18
8,862
886
3,485
12,394
12,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Stjerne falle
Discordia
15
5 / 1 / 12
8,652
865
10,499
5,691
2,931
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
9 / 2 / 9
9,447
945
12,058
5,911
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
2 / 4 / 3
6,886
689
4,215
8,701
2,934
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
 
Tiamat
11
0 / 5 / 4
6,444
644
2,670
7,791
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Emphino
Jing Wei
12
1 / 5 / 1
6,777
678
6,107
9,732
3,408
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Manneo
Lancelot
11
0 / 6 / 4
5,999
600
4,196
10,659
5,406
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
anasyn
Raijin
15
3 / 4 / 1
7,978
798
6,290
8,121
3,083
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
19
24
Kills
6
8
Deaths
24
63
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
4
3
0.88
L
Tiamat
 
Tiamat
0
5
4
0.4
L
Jing Wei
Emphino
Jing Wei
1
5
1
0.3
W
Khepri
LUOVEN
Khepri
1
2
14
4
L
Lancelot
Manneo
Lancelot
0
6
4
0.33
W
Cliodhna
Musashiii7582
Cliodhna
9
2
10
7
W
Ganesha
Nxemx311
Ganesha
0
1
18
9
W
Discordia
Stjerne falle
Discordia
5
1
12
11
L
Raijin
anasyn
Raijin
3
4
1
0.88
W
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,952
Damage
23,478
44,916
Taken
45,004
34,065
Mitigated
17,477
18,288
Healing
9,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
4,215
2,386
178
2,028
8,701
2,934
0
5,398
3,017
0
10,754
L
Tiamat
 
Tiamat
2,670
672
899
940
7,791
2,646
0
6,824
683
5,970
777
L
Jing Wei
Emphino
Jing Wei
6,107
4,356
0
596
9,732
3,408
0
6,861
2,474
0
15,788
W
Khepri
LUOVEN
Khepri
4,580
28
3,049
5,587
12,987
10,249
15
1,994
10,993
12,665
0
L
Lancelot
Manneo
Lancelot
4,196
696
1,213
1,638
10,659
5,406
0
4,475
5,981
0
6,176
W
Cliodhna
Musashiii7582
Cliodhna
11,330
994
1,709
869
7,933
4,695
505
905
7,028
0
17,551
W
Ganesha
Nxemx311
Ganesha
3,485
122
909
3,749
12,394
12,875
571
3,575
8,819
10,696
0
W
Discordia
Stjerne falle
Discordia
10,499
721
438
1,232
5,691
2,931
876
916
4,775
22,624
0
L
Raijin
anasyn
Raijin
6,290
485
371
1,312
8,121
3,083
0
5,485
2,364
16,162
0
W
12,058
890
571
175
5,911
3,315
1,066
1,376
4,535
21,902
401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,256
Gold Earned
34,084
119
Minions Killed
82
0
Camps Cleared
0
892,341
Distance Traveled
758,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,886
689
13
1
0
135,980
0
L
Tiamat
6,444
644
7
1
0
146,161
0
L
Jing Wei
6,777
678
35
4
0
173,576
0
W
Khepri
8,163
816
18
2
0
192,613
0
L
Lancelot
5,999
600
1
0
0
149,190
0
W
Cliodhna
9,132
913
16
2
0
199,100
0
W
Ganesha
8,862
886
3
0
0
173,352
0
W
Discordia
8,652
865
42
4
0
172,491
0
L
Raijin
7,978
798
26
3
0
153,208
0
W
Merlin
9,447
945
40
4
0
154,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role