Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ArlieBaba
Anhur
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 138L
1,427 Elo+
Solo
Ne Zha
Ne Zha
DrRoboMancer
Ne Zha
Level 156
God Stats
2W - 2L
1,718 SR
Queue Stats
350W - 366L
1,487 Elo+
Solo
Cupid
Cupid
NikolitsaGR
Cupid
Level 56
God Stats
13W - 7L
1,512 SR
Queue Stats
975W - 1,010L
1,401 Elo+
Solo
Vulcan
Vulcan
Velvetova
Vulcan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Team Averages
Level 91
1,546 SR
1,463 Elo+

VS

Team Averages
Level 130
1,468 SR
1,493 Elo+
Zhong Kui
Zhong Kui
BlutiFul92
Zhong Kui
Level 159
God Stats
14W - 9L
1,307 SR
Queue Stats
376W - 404L
1,470 Elo+
Party 2
Olorun
Olorun
Izayazaya
Olorun
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 87L
1,473 Elo+
Party 1
Hercules
Hercules
JodenHuckt
Hercules
Level 118
God Stats
2W - 1L
1,535 SR
Queue Stats
80W - 39L
1,636 Elo+
Party 2
Ah Puch
Ah Puch
Niso_Hood
Ah Puch
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,409 Elo+
Solo
Geb
Geb
SweetWhiskey
Geb
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 93L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
6 / 5 / 2
8,119
812
11,009
9,272
4,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
ArlieBaba
Anhur
14
4 / 6 / 2
7,753
775
8,334
15,474
6,605
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
10
0 / 7 / 5
6,527
653
5,061
12,663
7,931
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 1 / 6
7,880
788
7,199
8,045
3,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
Velvetova
Vulcan
14
0 / 3 / 6
7,372
737
12,570
5,407
2,400
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BlutiFul92
Zhong Kui
16
8 / 2 / 6
9,502
950
11,655
11,123
7,444
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Olorun
Izayazaya
Olorun
13
3 / 3 / 11
8,058
806
7,729
9,629
4,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
JodenHuckt
Hercules
16
4 / 2 / 14
9,228
923
11,889
15,987
17,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Niso_Hood
Ah Puch
16
7 / 3 / 3
9,469
947
7,999
10,162
4,701
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 1 / 19
9,184
918
6,578
12,132
13,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
75
11
Kills
22
22
Deaths
11
21
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
5
2
1.4
L
Anhur
ArlieBaba
Anhur
4
6
2
0.83
W
Zhong Kui
BlutiFul92
Zhong Kui
8
2
6
5.5
L
Ne Zha
0
7
5
0.36
W
Olorun
Izayazaya
Olorun
3
3
11
2.83
W
Hercules
JodenHuckt
Hercules
4
2
14
5.5
L
1
1
6
4
W
Ah Puch
Niso_Hood
Ah Puch
7
3
3
2.83
W
0
1
19
9.5
L
Vulcan
Velvetova
Vulcan
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,173
Damage
45,850
50,861
Taken
59,033
25,003
Mitigated
48,291
13,575
Healing
25,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
11,009
1,821
0
217
9,272
4,399
0
7,363
1,774
0
14,318
L
Anhur
ArlieBaba
Anhur
8,334
3,764
603
3,806
15,474
6,605
0
11,566
3,687
0
12,177
W
Zhong Kui
BlutiFul92
Zhong Kui
11,655
630
0
2,646
11,123
7,444
1,054
1,895
9,228
23,014
1,045
L
Ne Zha
5,061
522
552
2,394
12,663
7,931
0
6,921
5,432
0
8,280
W
Olorun
Izayazaya
Olorun
7,729
3,313
3,323
2,860
9,629
4,901
1,298
2,075
7,554
14,682
0
W
Hercules
JodenHuckt
Hercules
11,889
2,328
763
7,381
15,987
17,342
475
4,467
11,520
0
18,373
L
7,199
2,714
2,235
3,768
8,045
3,668
0
4,522
3,252
0
20,637
W
Ah Puch
Niso_Hood
Ah Puch
7,999
1,630
1,987
2,803
10,162
4,701
1,414
824
9,338
22,712
0
W
6,578
377
905
2,527
12,132
13,903
162
1,861
10,271
14,204
0
L
Vulcan
Velvetova
Vulcan
12,570
3,710
0
0
5,407
2,400
0
3,207
2,052
23,035
2,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,651
Gold Earned
45,441
95
Minions Killed
122
0
Camps Cleared
0
846,864
Distance Traveled
916,447
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,119
812
8
1
0
167,632
0
L
Anhur
7,753
775
13
1
0
177,236
0
W
Zhong Kui
9,502
950
33
3
0
166,473
0
L
Ne Zha
6,527
653
2
0
0
141,236
2
W
Olorun
8,058
806
13
1
0
174,651
0
W
Hercules
9,228
923
26
3
0
196,374
0
L
Cupid
7,880
788
48
5
0
156,835
0
W
Ah Puch
9,469
947
44
4
0
166,251
0
W
Geb
9,184
918
6
1
0
212,698
0
L
Vulcan
7,372
737
24
2
0
203,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role