Player Matchup

Ravana
Ravana
 
Ravana
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
I Ieroin
Merlin
Level 124
God Stats
2W - 5L
1,722 SR
Queue Stats
117W - 135L
1,453 Elo+
Solo
Horus
Horus
Kabooodle
Horus
Level 87
God Stats
4W - 2L
1,540 SR
Queue Stats
76W - 72L
1,486 Elo+
Party 1
Surtr
Surtr
Sigil Brutus
Surtr
Level 154
God Stats
42W - 37L
1,500 SR
Queue Stats
645W - 652L
1,628 Elo+
Party 3
Sol
Sol
tøøny
Sol
Level 129
God Stats
1W - 1L
1,297 SR
Queue Stats
41W - 38L
1,511 Elo+
Party 1
Team Averages
Level 138
1,512 SR
1,516 Elo+

VS

Team Averages
Level 111
1,651 SR
1,516 Elo+
Merlin
Merlin
CrustyToaster
Merlin
Level 104
God Stats
6W - 4L
1,950 SR
Queue Stats
31W - 31L
1,496 Elo+
Party 2
Thor
Thor
ItsProGamerXL
Thor
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,505 Elo+
Party 2
Atlas
Atlas
TheoryofHope
Atlas
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,477 Elo+
Party 2
Arachne
Arachne
Trench95
Arachne
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 41L
1,507 Elo+
Party 2
Chernobog
Chernobog
Woffol
Chernobog
Level 40
God Stats
10W - 6L
1,805 SR
Queue Stats
12W - 12L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
0 / 0 / 1
5,682
568
2,818
6,503
3,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
I Ieroin
Merlin
10
0 / 0 / 2
5,816
582
2,081
3,153
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
Kabooodle
Horus
9
2 / 0 / 5
5,055
506
2,448
4,675
3,313
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
4 / 0 / 3
6,396
640
5,413
6,481
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
9
4 / 1 / 3
5,932
593
8,644
7,050
2,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,664
566
2,408
1,819
577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 0
6,386
639
4,385
5,713
2,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 3 / 0
4,407
441
2,852
9,194
5,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Trench95
Arachne
9
1 / 2 / 0
5,545
555
2,512
8,765
3,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Woffol
Chernobog
8
0 / 4 / 1
4,744
474
2,923
7,309
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
10
Kills
1
1
Deaths
10
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
0
0
1
0.5
L
0
0
0
0
W
Merlin
I Ieroin
Merlin
0
0
2
1
L
0
1
0
0
W
Horus
Kabooodle
Horus
2
0
5
4.5
W
4
0
3
5.5
L
0
3
0
0
L
Arachne
Trench95
Arachne
1
2
0
0.5
L
Chernobog
Woffol
Chernobog
0
4
1
0.13
W
Sol
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,404
Damage
15,080
27,862
Taken
32,800
12,999
Mitigated
14,024
15,561
Healing
7,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
2,818
646
0
3,578
6,503
3,455
0
0
6,503
0
42,121
L
2,408
91
0
196
1,819
577
0
536
1,283
40,262
0
W
Merlin
I Ieroin
Merlin
2,081
45
0
764
3,153
1,178
0
2,033
1,120
38,694
0
L
4,385
1,715
0
697
5,713
2,066
0
53
5,660
0
54,413
W
Horus
Kabooodle
Horus
2,448
1,450
886
2,262
4,675
3,313
0
1,282
3,393
0
9,562
W
5,413
2,429
0
4,477
6,481
2,778
28
663
5,818
1,096
37,111
L
2,852
965
102
2,376
9,194
5,779
0
4,917
4,277
17,088
0
L
Arachne
Trench95
Arachne
2,512
1,898
0
2,245
8,765
3,016
0
2,303
6,462
0
28,625
L
Chernobog
Woffol
Chernobog
2,923
2,240
0
1,610
7,309
2,586
0
3,144
4,165
0
31,608
W
Sol
8,644
4,721
0
3,594
7,050
2,275
860
1,282
5,768
49,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,881
Gold Earned
26,746
316
Minions Killed
295
0
Camps Cleared
0
1,062,209
Distance Traveled
1,001,066
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,682
568
78
8
0
214,661
2
L
Merlin
5,664
566
80
8
0
187,009
0
W
Merlin
5,816
582
76
8
0
206,344
2
L
Thor
6,386
639
104
10
0
180,872
0
W
Horus
5,055
506
10
1
0
232,324
2
W
Surtr
6,396
640
81
8
0
233,031
0
L
Atlas
4,407
441
31
3
0
209,977
3
L
Arachne
5,545
555
51
5
0
238,350
0
L
Chernobog
4,744
474
29
3
0
184,858
3
W
Sol
5,932
593
71
7
0
175,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role