Player Matchup

Gilgamesh
Gilgamesh
FenrirsChosen
Gilgamesh
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 35L
1,134 Elo+
Party 1
Bacchus
Bacchus
ImZurtrOfThat
Bacchus
Level 18
God Stats
3W - 3L
1,559 SR
Queue Stats
9W - 11L
1,601 Elo+
Solo
Susano
Susano
batpool5467
Susano
Level 7
God Stats
1W - 1L
1,198 SR
Queue Stats
10W - 25L
1,423 Elo+
Party 1
Kukulkan
Kukulkan
vLKSv-_-
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,086 Elo+
Party 1
Skadi
Skadi
vTYRv-_-
Skadi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,086 Elo+
Party 1
Team Averages
Level 28
1,451 SR
1,266 Elo+

VS

Team Averages
Level 17
1,556 SR
1,527 Elo+
Ymir
Ymir
Cabbagepatchboy
Ymir
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
82W - 75L
1,476 Elo+
Party 2
Hercules
Hercules
DrPhantom6465
Hercules
Level 16
God Stats
2W - 1L
1,781 SR
Queue Stats
38W - 35L
1,639 Elo+
Solo
Neith
Neith
PutanginamoSmite
Neith
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 26L
1,397 Elo+
Solo
Hera
Hera
RaccMex
Hera
Level 16
God Stats
57W - 47L
1,718 SR
Queue Stats
224W - 217L
1,510 Elo+
Solo
The Morrigan
The Morrigan
bigsmurf10
The Morrigan
Level 13
God Stats
7W - 13L
1,279 SR
Queue Stats
178W - 157L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FenrirsChosen
Gilgamesh
14
1 / 7 / 2
7,987
614
4,683
18,702
18,034
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
15
0 / 0 / 3
8,674
667
9,240
8,429
9,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
13
0 / 10 / 1
7,502
577
4,128
15,747
7,432
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
vLKSv-_-
Kukulkan
13
0 / 8 / 2
7,686
591
9,330
15,378
6,173
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
vTYRv-_-
Skadi
14
2 / 6 / 0
8,625
663
8,371
15,372
7,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 17
11,147
857
12,218
17,900
26,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
DrPhantom6465
Hercules
15
1 / 2 / 13
8,792
676
7,492
12,910
14,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

18
11 / 0 / 9
11,234
864
11,111
7,427
3,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hera
RaccMex
Hera
17
6 / 1 / 12
10,314
793
20,887
9,448
5,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
bigsmurf10
The Morrigan
18
5 / 0 / 15
10,948
842
15,141
8,354
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
97
3
Kills
31
31
Deaths
3
8
Assists
66
Player
Kills
Deaths
Assists
KDA
W
8
0
17
16.5
W
Hercules
DrPhantom6465
Hercules
1
2
13
3.75
L
Gilgamesh
FenrirsChosen
Gilgamesh
1
7
2
0.29
L
Bacchus
0
0
3
1.5
W
11
0
9
15.5
W
Hera
RaccMex
Hera
6
1
12
12
L
Susano
0
10
1
0.05
W
The Morrigan
bigsmurf10
The Morrigan
5
0
15
12.5
L
Kukulkan
vLKSv-_-
Kukulkan
0
8
2
0.13
L
Skadi
vTYRv-_-
Skadi
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,752
Damage
66,849
73,628
Taken
56,039
47,918
Mitigated
55,154
5,212
Healing
16,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,218
2,853
2,757
3,960
17,900
26,561
93
3,747
14,153
16,972
1,001
W
Hercules
DrPhantom6465
Hercules
7,492
1,244
0
3,882
12,910
14,727
839
5,131
7,779
211
13,510
L
Gilgamesh
FenrirsChosen
Gilgamesh
4,683
789
0
329
18,702
18,034
0
8,913
8,987
0
11,881
L
Bacchus
9,240
571
0
1,557
8,429
9,147
0
4,514
3,516
19,537
0
W
11,111
5,444
0
1,794
7,427
3,953
1,964
4,067
3,360
0
40,492
W
Hera
RaccMex
Hera
20,887
4,955
0
3,724
9,448
5,258
2,567
2,881
6,567
54,179
0
L
Susano
4,128
196
0
1,066
15,747
7,432
0
10,208
5,423
0
18,493
W
The Morrigan
bigsmurf10
The Morrigan
15,141
1,250
307
0
8,354
4,655
732
2,744
5,610
61,540
3,569
L
Kukulkan
vLKSv-_-
Kukulkan
9,330
851
0
1,446
15,378
6,173
0
12,137
2,766
21,890
0
L
Skadi
vTYRv-_-
Skadi
8,371
3,592
148
666
15,372
7,132
0
9,159
5,746
0
16,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,474
Gold Earned
52,435
88
Minions Killed
283
0
Camps Cleared
0
1,229,965
Distance Traveled
1,323,695
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,147
857
13
1
0
271,669
0
W
Hercules
8,792
676
18
1
0
270,162
0
L
Gilgamesh
7,987
614
6
0
0
249,029
0
L
Bacchus
8,674
667
22
2
0
296,425
0
W
Neith
11,234
864
60
5
0
253,212
0
W
Hera
10,314
793
80
6
0
264,618
0
L
Susano
7,502
577
20
2
0
226,403
0
W
The Morrigan
10,948
842
112
9
0
264,034
0
L
Kukulkan
7,686
591
31
2
0
213,409
1
L
Skadi
8,625
663
9
1
0
244,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role