Player Matchup

Baron Samedi
Baron Samedi
BraveSirKyle
Baron Samedi
Level 157
God Stats
2W - 1L
1,276 SR
Queue Stats
220W - 136L
1,558 Elo+
Party 1
Discordia
Discordia
GradChaser
Discordia
Level 122
God Stats
7W - 5L
1,489 SR
Queue Stats
305W - 286L
1,594 Elo+
Solo
Vamana
Vamana
Kwen the Eskimo
Vamana
Level 155
God Stats
3W - 4L
1,500 SR
Queue Stats
187W - 103L
1,523 Elo+
Party 1
Hera
Hera
Mialwe
Hera
Level 159
God Stats
3W - 5L
1,479 SR
Queue Stats
315W - 337L
1,538 Elo+
Solo
Achilles
Achilles
theKeltz
Achilles
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,465 Elo+
Solo
Team Averages
Level 145
1,449 SR
1,536 Elo+

VS

Team Averages
Level 141
1,456 SR
1,556 Elo+
Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Anthony818
Apollo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 46L
1,647 Elo+
Solo
Baba Yaga
Baba Yaga
Instinct22
Baba Yaga
Level 129
God Stats
2W - 1L
1,280 SR
Queue Stats
167W - 117L
1,555 Elo+
Solo
Amaterasu
Amaterasu
level8999
Amaterasu
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 97L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BraveSirKyle
Baron Samedi
18
4 / 5 / 12
11,156
697
10,818
22,632
23,545
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
GradChaser
Discordia
20
8 / 2 / 8
12,725
795
32,924
16,791
13,925
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
1 / 6 / 13
10,984
687
12,956
27,089
38,540
Hera
Mialwe
Hera
16
3 / 10 / 10
10,822
676
14,661
17,900
10,756
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
theKeltz
Achilles
19
2 / 4 / 14
11,148
697
13,513
29,934
53,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
5 / 5 / 16
12,273
767
26,537
20,631
11,810
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shiva
 
Shiva
19
3 / 4 / 20
11,315
707
12,194
21,425
38,222
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Anthony818
Apollo
20
10 / 5 / 10
13,523
845
18,355
19,765
12,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
Instinct22
Baba Yaga
18
3 / 3 / 15
11,075
692
27,215
18,176
11,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
level8999
Amaterasu
19
5 / 4 / 15
11,832
740
15,869
25,377
37,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
102
18
Kills
26
27
Deaths
21
57
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
5
16
2.6
W
Shiva
 
Shiva
3
4
20
3.25
W
Apollo
Anthony818
Apollo
10
5
10
3
L
Baron Samedi
BraveSirKyle
Baron Samedi
4
5
12
2
L
Discordia
GradChaser
Discordia
8
2
8
6
W
Baba Yaga
Instinct22
Baba Yaga
3
3
15
3.5
L
1
6
13
1.25
L
Hera
Mialwe
Hera
3
10
10
0.8
W
Amaterasu
level8999
Amaterasu
5
4
15
3.13
L
Achilles
theKeltz
Achilles
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,872
Damage
100,170
114,346
Taken
105,374
140,475
Mitigated
111,222
39,619
Healing
47,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
26,537
16,727
3,217
8,403
20,631
11,810
3,872
13,289
7,136
0
58,221
W
Shiva
 
Shiva
12,194
964
4,140
3,751
21,425
38,222
0
11,655
9,234
0
21,475
W
Apollo
Anthony818
Apollo
18,355
13,029
3,773
6,726
19,765
12,399
3,114
11,137
8,375
0
42,806
L
Baron Samedi
BraveSirKyle
Baron Samedi
10,818
447
10,509
8,494
22,632
23,545
722
4,724
17,650
23,788
0
L
Discordia
GradChaser
Discordia
32,924
483
475
2,884
16,791
13,925
840
2,992
13,223
57,906
0
W
Baba Yaga
Instinct22
Baba Yaga
27,215
534
977
6,725
18,176
11,077
1,090
9,650
8,295
48,909
581
L
12,956
4,596
2,362
6,245
27,089
38,540
1,687
7,215
19,678
0
25,464
L
Hera
Mialwe
Hera
14,661
3,350
0
0
17,900
10,756
1,328
6,735
10,885
30,890
2,569
W
Amaterasu
level8999
Amaterasu
15,869
4,422
1,732
7,688
25,377
37,714
764
11,183
13,529
2,847
23,102
L
Achilles
theKeltz
Achilles
13,513
3,441
1,332
7,318
29,934
53,709
215
6,547
22,999
0
16,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,835
Gold Earned
60,018
162
Minions Killed
191
0
Camps Cleared
0
1,513,462
Distance Traveled
1,631,865
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,273
767
63
4
0
277,692
0
W
Shiva
11,315
707
17
1
0
347,692
0
W
Apollo
13,523
845
50
3
0
308,912
0
L
Baron Samedi
11,156
697
26
2
0
275,528
0
L
Discordia
12,725
795
64
4
0
354,046
7
W
Baba Yaga
11,075
692
37
2
0
335,875
7
L
Vamana
10,984
687
20
1
0
309,177
0
L
Hera
10,822
676
40
3
0
249,002
10
W
Amaterasu
11,832
740
24
2
0
361,694
0
L
Achilles
11,148
697
12
1
0
325,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role