Player Matchup

Cupid
Cupid
Silver II
Get2baked
Cupid
Silver II
Level 149
God Stats
1W - 1L
1,639 SR
Queue Stats
13W - 16L
1,306 MMR
Party 2
Chaac
Chaac
Silver II
JebusMcFly
Chaac
Silver II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,306 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
PingmanKeller
Baron Samedi
Gold V
Level 103
God Stats
5W - 1L
1,472 SR
Queue Stats
11W - 13L
1,510 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,537 SR
1,374 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,374 SR
1,202 MMR
Xbalanque
Xbalanque
Gold II
DefiantM7
Xbalanque
Gold II
Level 126
God Stats
6W - 9L
1,356 SR
Queue Stats
339W - 368L
1,450 MMR
Party 1
Ao Kuang
Ao Kuang
Silver II
ICanT-SU
Ao Kuang
Silver II
Level 88
God Stats
2W - 2L
1,174 SR
Queue Stats
63W - 74L
1,061 MMR
Party 1
Ymir
Ymir
Silver II
RjxSnow
Ymir
Silver II
Level 138
God Stats
10W - 5L
1,592 SR
Queue Stats
521W - 555L
1,095 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Get2baked
Cupid
15
0 / 3 / 0
8,408
647
4,301
8,895
4,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
12
0 / 4 / 0
7,771
598
6,314
12,319
8,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
PingmanKeller
Baron Samedi
14
1 / 4 / 0
8,600
662
12,376
13,534
6,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AtlasNe ZhaHadesHeraIshtar

VS

Bans
AchillesTiamatGaneshaHe BoHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DefiantM7
Xbalanque
14
1 / 1 / 8
9,265
713
13,297
10,693
4,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
ICanT-SU
Ao Kuang
16
5 / 0 / 5
10,086
776
10,122
9,973
9,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
RjxSnow
Ymir
16
5 / 0 / 6
10,803
831
7,485
13,934
14,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
11
11
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
DefiantM7
Xbalanque
1
1
8
5
L
Cupid
Get2baked
Cupid
0
3
0
0
W
Ao Kuang
ICanT-SU
Ao Kuang
5
0
5
7.5
L
Chaac
0
4
0
0
L
Baron Samedi
PingmanKeller
Baron Samedi
1
4
0
0.25
W
Ymir
RjxSnow
Ymir
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,991
Damage
30,904
34,748
Taken
34,600
19,075
Mitigated
29,191
10,385
Healing
12,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
DefiantM7
Xbalanque
13,297
7,182
0
3,540
10,693
4,485
3,032
4,023
6,670
0
62,961
L
Cupid
Get2baked
Cupid
4,301
1,584
780
2,196
8,895
4,037
30
4,524
4,182
0
31,847
W
Ao Kuang
ICanT-SU
Ao Kuang
10,122
1,665
0
4,082
9,973
9,859
440
2,518
7,455
23,822
0
L
Chaac
6,314
684
74
2,928
12,319
8,046
0
5,049
6,885
0
30,759
L
Baron Samedi
PingmanKeller
Baron Samedi
12,376
1,171
788
3,619
13,534
6,992
0
7,171
5,970
39,655
0
W
Ymir
RjxSnow
Ymir
7,485
910
358
4,704
13,934
14,847
112
5,858
8,076
23,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,779
Gold Earned
30,154
162
Minions Killed
151
0
Camps Cleared
0
657,059
Distance Traveled
718,523
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,265
713
91
7
0
219,083
0
L
Cupid
8,408
647
55
4
0
239,461
0
W
Ao Kuang
10,086
776
29
2
0
250,905
0
L
Chaac
7,771
598
53
4
0
178,329
0
L
Baron Samedi
8,600
662
54
4
0
239,269
0
W
Ymir
10,803
831
31
2
0
248,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role