Player Matchup

Neith
Neith
JabrekitJubawdit
Neith
Level 127
God Stats
2W - 1L
1,288 SR
Queue Stats
100W - 52L
1,679 Elo+
Party 1
Ao Kuang
Ao Kuang
gucody
Ao Kuang
Level 127
God Stats
7W - 10L
1,418 SR
Queue Stats
241W - 165L
1,525 Elo+
Party 1
Achilles
Achilles
whatthefeezy
Achilles
Level 128
God Stats
4W - 0L
1,798 SR
Queue Stats
11W - 6L
1,752 Elo+
Party 1
Team Averages
Level 127
1,502 SR
1,652 Elo+

VS

Team Averages
Level 83
1,417 SR
1,391 Elo+
Bacchus
Bacchus
Brunswicks
Bacchus
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 30L
1,217 Elo+
Party 2
Hercules
Hercules
OwellewO
Hercules
Level 87
God Stats
0W - 1L
1,251 SR
Queue Stats
41W - 48L
1,360 Elo+
Party 2
Chiron
Chiron
POSEIDONnavarro
Chiron
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 7
11,505
767
20,722
10,643
5,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
gucody
Ao Kuang
15
3 / 3 / 6
10,183
679
10,987
16,218
8,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
whatthefeezy
Achilles
16
4 / 2 / 5
10,627
708
10,905
16,591
20,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Brunswicks
Bacchus
16
2 / 0 / 3
10,561
704
12,259
17,065
28,998
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
OwellewO
Hercules
13
1 / 4 / 3
9,091
606
10,187
19,003
19,986
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 6 / 2
10,377
692
8,033
12,899
6,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
10
Kills
6
6
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Brunswicks
Bacchus
2
0
3
3.5
W
3
1
7
6.5
L
Hercules
OwellewO
Hercules
1
4
3
0.63
L
3
6
2
0.67
W
Ao Kuang
gucody
Ao Kuang
3
3
6
2
W
Achilles
whatthefeezy
Achilles
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,614
Damage
30,479
43,452
Taken
48,967
34,592
Mitigated
55,234
11,180
Healing
13,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Brunswicks
Bacchus
12,259
1,614
207
3,468
17,065
28,998
0
3,903
12,333
31,758
0
W
20,722
7,740
0
4,151
10,643
5,057
1,922
2,595
8,048
0
77,132
L
Hercules
OwellewO
Hercules
10,187
4,022
241
7,396
19,003
19,986
0
6,077
12,556
0
40,937
L
8,033
3,696
727
1,650
12,899
6,250
0
2,137
10,577
0
43,315
W
Ao Kuang
gucody
Ao Kuang
10,987
3,859
0
5,030
16,218
8,888
1,335
5,078
11,140
31,849
3,097
W
Achilles
whatthefeezy
Achilles
10,905
1,594
0
1,999
16,591
20,647
41
5,254
11,337
4,037
25,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,315
Gold Earned
30,029
172
Minions Killed
150
0
Camps Cleared
0
891,275
Distance Traveled
792,371
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,561
704
39
3
0
293,805
4
W
Neith
11,505
767
96
6
0
278,904
0
L
Hercules
9,091
606
45
3
0
289,863
2
L
Chiron
10,377
692
66
4
0
208,703
0
W
Ao Kuang
10,183
679
36
2
0
289,537
0
W
Achilles
10,627
708
40
3
0
322,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role