Player Matchup

Serqet
Serqet
 
Serqet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
T PR3D4T0R Z
Charybdis
Level 146
God Stats
2W - 5L
1,489 SR
Queue Stats
26W - 32L
1,490 Elo+
Party 2
Raijin
Raijin
cl0ut_biggy
Raijin
Level 125
God Stats
4W - 5L
1,409 SR
Queue Stats
88W - 93L
1,521 Elo+
Solo
Sun Wukong
Sun Wukong
xCr4zyHe4Dx
Sun Wukong
Level 147
God Stats
1W - 3L
1,414 SR
Queue Stats
25W - 32L
1,462 Elo+
Party 2
Discordia
Discordia
xD4rKLiSsYx
Discordia
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,413 Elo+
Party 2
Team Averages
Level 112
1,463 SR
1,477 Elo+

VS

Team Averages
Level 131
1,479 SR
1,490 Elo+
Scylla
Scylla
 
Scylla
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Marat1212
Ullr
Level 116
God Stats
27W - 50L
1,523 SR
Queue Stats
253W - 287L
1,497 Elo+
Party 1
Bacchus
Bacchus
Mr_Zenitsu96
Bacchus
Level 66
God Stats
12W - 9L
1,631 SR
Queue Stats
22W - 18L
1,529 Elo+
Solo
Ne Zha
Ne Zha
Riepwnz
Ne Zha
Level 106
God Stats
3W - 2L
1,621 SR
Queue Stats
457W - 436L
1,427 Elo+
Solo
Set
Set
Y_SleepY_l
Set
Level 171
God Stats
6W - 13L
1,121 SR
Queue Stats
438W - 466L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
6 / 2 / 1
7,759
554
6,706
9,500
3,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
T PR3D4T0R Z
Charybdis
11
0 / 4 / 2
6,823
487
7,176
13,123
4,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
13
2 / 2 / 2
8,007
572
4,646
8,308
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
xCr4zyHe4Dx
Sun Wukong
9
1 / 3 / 0
6,254
447
6,145
14,786
11,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
xD4rKLiSsYx
Discordia
9
0 / 6 / 1
5,643
403
1,683
5,441
968
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 4 / 0
7,527
538
4,670
6,928
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
12
3 / 1 / 1
7,393
528
11,849
10,486
4,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Mr_Zenitsu96
Bacchus
10
0 / 0 / 4
6,769
484
3,587
9,632
9,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Riepwnz
Ne Zha
13
4 / 3 / 4
7,987
571
5,323
10,754
4,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
8 / 1 / 0
9,554
682
8,006
10,269
5,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
9
Kills
16
17
Deaths
9
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
6
2
1
3.25
W
Scylla
 
Scylla
1
4
0
0.25
W
Ullr
3
1
1
3.5
W
Bacchus
Mr_Zenitsu96
Bacchus
0
0
4
2
W
Ne Zha
Riepwnz
Ne Zha
4
3
4
2
L
Charybdis
T PR3D4T0R Z
Charybdis
0
4
2
0.25
W
8
1
0
8
L
Raijin
2
2
2
1.5
L
Sun Wukong
xCr4zyHe4Dx
Sun Wukong
1
3
0
0.33
L
Discordia
xD4rKLiSsYx
Discordia
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,356
Damage
33,435
51,158
Taken
48,069
23,590
Mitigated
25,919
16,759
Healing
9,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,706
2,862
168
3,057
9,500
3,627
0
409
9,091
0
38,173
W
Scylla
 
Scylla
4,670
552
0
1,156
6,928
2,414
900
3,337
3,489
47,387
394
W
Ullr
11,849
4,155
0
875
10,486
4,550
852
253
10,233
0
58,469
W
Bacchus
Mr_Zenitsu96
Bacchus
3,587
392
0
3,507
9,632
9,794
156
1,003
8,629
18,823
0
W
Ne Zha
Riepwnz
Ne Zha
5,323
1,609
0
1,896
10,754
4,036
0
479
9,953
0
51,292
L
Charybdis
T PR3D4T0R Z
Charybdis
7,176
2,999
296
5,402
13,123
4,386
858
1,259
11,864
0
48,480
W
8,006
4,338
0
1,641
10,269
5,125
578
1,661
8,470
0
85,828
L
Raijin
4,646
469
0
1,469
8,308
2,916
0
4,949
3,359
52,464
1,113
L
Sun Wukong
xCr4zyHe4Dx
Sun Wukong
6,145
951
408
5,443
14,786
11,693
0
1,640
13,146
871
30,806
L
Discordia
xD4rKLiSsYx
Discordia
1,683
605
157
359
5,441
968
0
0
5,441
15,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,486
Gold Earned
39,230
332
Minions Killed
415
0
Camps Cleared
0
1,380,375
Distance Traveled
1,418,965
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,759
554
61
4
0
328,898
0
W
Scylla
7,527
538
84
6
0
244,636
3
W
Ullr
7,393
528
89
6
0
264,776
0
W
Bacchus
6,769
484
24
2
0
324,087
4
W
Ne Zha
7,987
571
76
5
0
321,952
0
L
Charybdis
6,823
487
92
7
0
256,576
0
W
Set
9,554
682
142
10
0
263,514
0
L
Raijin
8,007
572
122
9
0
268,715
0
L
Sun Wukong
6,254
447
41
3
0
277,311
0
L
Discordia
5,643
403
16
1
0
248,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role