Player Matchup

Cu Chulainn
Cu Chulainn
Silver II
 
Cu Chulainn
Silver II
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver II
BoneyLizard
Kukulkan
Silver II
Level 68
God Stats
5W - 2L
1,721 SR
Queue Stats
62W - 72L
1,030 MMR
Solo
Ares
Ares
Silver III
Crookedbite
Ares
Silver III
Level 152
God Stats
35W - 34L
1,368 SR
Queue Stats
144W - 147L
867 MMR
Solo
Jing Wei
Jing Wei
Silver V
HulkMeeche
Jing Wei
Silver V
Level 125
God Stats
7W - 6L
1,542 SR
Queue Stats
488W - 568L
645 MMR
Solo
Susano
Susano
Silver I
MaxCh
Susano
Silver I
Level 128
God Stats
8W - 11L
1,496 SR
Queue Stats
49W - 61L
1,251 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,525 SR
1,059 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,458 SR
1,093 MMR
Janus
Janus
Gold II
 
Janus
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver II
 
Anhur
Silver II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Bronze III
DETROITHULK
Vamana
Bronze III
Level 123
God Stats
0W - 2L
1,305 SR
Queue Stats
5W - 13L
1,168 MMR
Solo
Sobek
Sobek
Silver III
XolarisPhi
Sobek
Silver III
Level 123
God Stats
7W - 8L
1,519 SR
Queue Stats
195W - 221L
895 MMR
Solo
Awilix
Awilix
Bronze II
juanpavg97
Awilix
Bronze II
Level 157
God Stats
2W - 2L
1,467 SR
Queue Stats
44W - 70L
404 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
1 / 0 / 0
5,977
598
5,258
6,339
6,252
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
BoneyLizard
Kukulkan
10
0 / 1 / 1
5,838
584
2,960
5,458
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 2
5,478
548
3,472
5,413
3,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
HulkMeeche
Jing Wei
9
1 / 0 / 1
5,024
502
2,122
2,133
758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Susano
MaxCh
Susano
10
1 / 1 / 3
5,677
568
5,826
7,310
2,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Ao KuangHerculesLokiCliodhna

VS

Bans
ThorNe ZhaAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 0 / 0
5,990
599
2,113
3,948
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
 
Anhur
9
1 / 1 / 0
5,248
525
3,747
6,711
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
10
0 / 0 / 0
5,308
531
2,271
7,304
5,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sobek
7
0 / 0 / 1
5,043
504
1,516
6,415
4,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
juanpavg97
Awilix
7
0 / 3 / 1
4,702
470
1,956
8,408
2,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
4
Kills
2
2
Deaths
4
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
0
0
1
L
Janus
 
Janus
1
0
0
1
L
Anhur
 
Anhur
1
1
0
1
W
Kukulkan
BoneyLizard
Kukulkan
0
1
1
0.5
W
1
0
2
2
L
Vamana
0
0
0
0
W
Jing Wei
HulkMeeche
Jing Wei
1
0
1
1.5
W
Susano
MaxCh
Susano
1
1
3
2.5
L
Sobek
0
0
1
0.5
L
Awilix
juanpavg97
Awilix
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,638
Damage
11,603
26,653
Taken
32,786
14,583
Mitigated
15,271
8,808
Healing
10,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
5,258
1,120
39
3,180
6,339
6,252
0
0
6,339
985
42,734
L
Janus
 
Janus
2,113
86
0
646
3,948
1,432
0
2,334
1,614
41,711
0
L
Anhur
 
Anhur
3,747
2,356
0
3,762
6,711
2,083
208
1,534
5,177
0
40,062
W
Kukulkan
BoneyLizard
Kukulkan
2,960
0
0
2,150
5,458
2,026
0
2,132
3,326
42,026
0
W
3,472
379
0
2,150
5,413
3,065
0
801
4,612
16,142
0
L
Vamana
2,271
527
0
1,271
7,304
5,287
0
312
6,992
0
36,929
W
Jing Wei
HulkMeeche
Jing Wei
2,122
1,279
0
725
2,133
758
0
259
1,874
0
26,162
W
Susano
MaxCh
Susano
5,826
1,065
0
564
7,310
2,482
0
437
6,873
0
44,537
L
Sobek
1,516
177
0
3,050
6,415
4,117
0
1,700
4,715
8,102
0
L
Awilix
juanpavg97
Awilix
1,956
872
0
1,415
8,408
2,352
0
1,114
7,294
0
24,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,994
Gold Earned
26,291
290
Minions Killed
287
0
Camps Cleared
0
988,933
Distance Traveled
985,085
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,977
598
60
6
0
199,324
0
L
Janus
5,990
599
81
8
0
183,912
1
L
Anhur
5,248
525
79
8
0
172,114
0
W
Kukulkan
5,838
584
86
9
0
173,350
0
W
Ares
5,478
548
18
2
0
207,898
3
L
Vamana
5,308
531
77
8
0
223,225
0
W
Jing Wei
5,024
502
52
5
0
170,730
4
W
Susano
5,677
568
74
7
0
237,631
0
L
Sobek
5,043
504
8
1
0
196,094
6
L
Awilix
4,702
470
42
4
0
209,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role