Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DanEugeneButts
Mercury
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 62L
1,506 Elo+
Party 1
Nu Wa
Nu Wa
SumT1ngWong
Nu Wa
Level 147
God Stats
45W - 40L
1,550 SR
Queue Stats
238W - 250L
1,404 Elo+
Solo
Thanatos
Thanatos
imnotyoumatt
Thanatos
Level 44
God Stats
42W - 46L
1,583 SR
Queue Stats
79W - 93L
1,410 Elo+
Solo
Bacchus
Bacchus
solairesunking
Bacchus
Level 81
God Stats
8W - 4L
1,495 SR
Queue Stats
33W - 36L
1,430 Elo+
Party 1
Team Averages
Level 87
1,526 SR
1,450 Elo+

VS

Team Averages
Level 80
1,463 SR
1,248 Elo+
Ra
Ra
Boomburst8
Ra
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,208 Elo+
Party 2
Maui
Maui
CrushMeGood
Maui
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,208 Elo+
Party 2
Danzaburou
Danzaburou
JesusWasOK
Danzaburou
Level 109
God Stats
0W - 3L
1,316 SR
Queue Stats
7W - 13L
1,284 Elo+
Party 2
Fenrir
Fenrir
Misha25
Fenrir
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,330 Elo+
Solo
Achilles
Achilles
RinoSlayer
Achilles
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,208 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 2 / 2
6,715
480
4,014
9,458
5,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
3 / 4 / 5
6,830
488
6,193
11,687
3,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 1 / 3
8,339
596
11,339
6,075
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
imnotyoumatt
Thanatos
13
2 / 1 / 4
7,409
529
5,486
12,390
6,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 1 / 2
7,672
548
5,314
7,823
7,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,196
514
2,011
7,361
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 2 / 1
6,627
473
3,890
9,974
8,056
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
JesusWasOK
Danzaburou
10
0 / 4 / 4
6,750
482
7,926
10,942
4,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Misha25
Fenrir
8
3 / 4 / 1
6,255
447
3,133
11,426
3,686
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
RinoSlayer
Achilles
13
2 / 1 / 0
7,935
567
6,190
11,414
10,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
14
Kills
9
9
Deaths
14
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
2
2
1
L
1
3
1
0.5
L
3
2
1
1.75
W
3
4
5
1.38
L
Danzaburou
JesusWasOK
Danzaburou
0
4
4
0.5
L
Fenrir
Misha25
Fenrir
3
4
1
0.88
L
Achilles
RinoSlayer
Achilles
2
1
0
2
W
4
1
3
5.5
W
Thanatos
imnotyoumatt
Thanatos
2
1
4
4
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,346
Damage
23,150
47,433
Taken
51,117
24,660
Mitigated
28,187
21,441
Healing
15,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,014
760
0
2,590
9,458
5,301
0
284
8,532
0
36,355
L
2,011
285
127
1,423
7,361
2,243
467
5,359
1,869
47,490
0
L
3,890
1,709
0
2,052
9,974
8,056
0
2,583
7,277
22,787
0
W
6,193
1,845
0
3,902
11,687
3,968
0
1,749
9,938
0
38,329
L
Danzaburou
JesusWasOK
Danzaburou
7,926
3,148
0
4,391
10,942
4,062
54
3,681
7,219
0
43,014
L
Fenrir
Misha25
Fenrir
3,133
295
349
3,102
11,426
3,686
0
2,571
8,816
0
23,268
L
Achilles
RinoSlayer
Achilles
6,190
1,695
0
4,168
11,414
10,140
354
2,127
8,726
209
49,540
W
11,339
2,051
0
478
6,075
2,367
2,427
1,567
4,414
73,194
0
W
Thanatos
imnotyoumatt
Thanatos
5,486
1,025
0
12,425
12,390
6,002
0
537
11,758
0
59,382
W
5,314
1,341
0
2,046
7,823
7,022
0
1,924
5,899
22,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,965
Gold Earned
34,763
357
Minions Killed
315
0
Camps Cleared
0
1,457,974
Distance Traveled
1,290,938
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,715
480
69
5
0
296,510
0
L
Ra
7,196
514
97
7
0
259,067
3
L
Maui
6,627
473
19
1
0
247,300
1
W
Mercury
6,830
488
52
4
0
319,129
0
L
Danzaburou
6,750
482
77
6
0
241,715
3
L
Fenrir
6,255
447
34
2
0
268,093
0
L
Achilles
7,935
567
88
6
0
274,763
0
W
Nu Wa
8,339
596
116
8
0
246,886
0
W
Thanatos
7,409
529
87
6
0
322,215
5
W
Bacchus
7,672
548
33
2
0
273,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role