Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
DangerX700
Lancelot
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 87L
1,708 Elo+
Solo
Kuzenbo
Kuzenbo
SteelPotato
Kuzenbo
Level 122
God Stats
5W - 2L
1,616 SR
Queue Stats
155W - 131L
1,682 Elo+
Solo
Kukulkan
Kukulkan
TigeerToes
Kukulkan
Level 31
God Stats
0W - 2L
1,268 SR
Queue Stats
57W - 54L
1,504 Elo+
Solo
Ares
Ares
soryege
Ares
Level 153
God Stats
3W - 2L
1,963 SR
Queue Stats
7W - 7L
1,674 Elo+
Solo
Team Averages
Level 119
1,569 SR
1,614 Elo+

VS

Team Averages
Level 99
1,590 SR
1,449 Elo+
Poseidon
Poseidon
Mienszo
Poseidon
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,150 Elo+
Solo
Baron Samedi
Baron Samedi
VerybadGoldie
Baron Samedi
Level 90
God Stats
1W - 0L
1,730 SR
Queue Stats
40W - 29L
1,514 Elo+
Solo
Hercules
Hercules
ZenAkμ
Hercules
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 62L
1,553 Elo+
Solo
Rama
Rama
dedra3056
Rama
Level 156
God Stats
6W - 5L
1,916 SR
Queue Stats
109W - 95L
1,679 Elo+
Solo
Arachne
Arachne
涩万的海角
Arachne
Level 57
God Stats
1W - 1L
1,304 SR
Queue Stats
53W - 80L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
0 / 6 / 0
5,418
417
2,606
9,922
3,352
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
DangerX700
Lancelot
8
0 / 8 / 3
5,548
427
3,372
12,336
5,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
SteelPotato
Kuzenbo
13
7 / 2 / 1
7,686
591
14,476
12,721
18,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
TigeerToes
Kukulkan
10
2 / 2 / 0
6,213
478
3,618
5,205
2,215
Ares
soryege
Ares
9
1 / 2 / 1
5,989
461
4,630
9,779
7,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Mienszo
Poseidon
11
2 / 2 / 2
6,677
514
3,441
5,476
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
VerybadGoldie
Baron Samedi
13
4 / 0 / 5
8,519
655
7,705
9,556
5,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ZenAkμ
Hercules
12
3 / 4 / 2
7,533
579
9,739
16,408
12,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
14
10 / 0 / 1
9,061
697
11,306
8,493
3,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

12
1 / 4 / 6
7,283
560
4,277
11,273
4,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
10
Kills
20
20
Deaths
10
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
6
0
0
L
Lancelot
DangerX700
Lancelot
0
8
3
0.19
W
Poseidon
Mienszo
Poseidon
2
2
2
1.5
L
Kuzenbo
SteelPotato
Kuzenbo
7
2
1
3.75
L
Kukulkan
TigeerToes
Kukulkan
2
2
0
1
W
Baron Samedi
VerybadGoldie
Baron Samedi
4
0
5
6.5
W
Hercules
ZenAkμ
Hercules
3
4
2
1
W
Rama
10
0
1
10.5
L
Ares
soryege
Ares
1
2
1
0.75
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,702
Damage
36,468
49,963
Taken
51,206
36,004
Mitigated
27,596
10,071
Healing
20,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
2,606
1,235
0
2,105
9,922
3,352
0
1,284
8,638
0
27,998
L
Lancelot
DangerX700
Lancelot
3,372
461
0
490
12,336
5,014
0
3,539
8,797
0
25,384
W
Poseidon
Mienszo
Poseidon
3,441
497
0
1,000
5,476
1,929
1,167
3,224
2,252
37,427
0
L
Kuzenbo
SteelPotato
Kuzenbo
14,476
3,722
0
4,273
12,721
18,039
90
379
12,342
52,902
0
L
Kukulkan
TigeerToes
Kukulkan
3,618
290
0
893
5,205
2,215
0
2,500
2,705
32,965
0
W
Baron Samedi
VerybadGoldie
Baron Samedi
7,705
1,397
951
5,076
9,556
5,581
576
2,823
6,619
53,588
0
W
Hercules
ZenAkμ
Hercules
9,739
3,397
0
5,922
16,408
12,396
0
9,987
5,363
0
44,339
W
Rama
11,306
10,006
0
6,765
8,493
3,596
2,369
908
7,585
0
76,456
L
Ares
soryege
Ares
4,630
416
1,047
1,263
9,779
7,384
0
3,444
6,335
22,257
0
W
4,277
2,779
0
942
11,273
4,094
0
4,892
6,187
0
44,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,854
Gold Earned
39,073
273
Minions Killed
394
0
Camps Cleared
0
1,189,306
Distance Traveled
1,284,162
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,418
417
53
4
0
213,277
2
L
Lancelot
5,548
427
40
3
0
283,977
0
W
Poseidon
6,677
514
67
5
0
259,154
0
L
Kuzenbo
7,686
591
83
6
0
258,457
0
L
Kukulkan
6,213
478
63
5
0
168,355
4
W
Baron Samedi
8,519
655
59
5
0
238,400
0
W
Hercules
7,533
579
72
6
0
255,014
0
W
Rama
9,061
697
118
9
0
240,309
2
L
Ares
5,989
461
34
3
0
265,240
2
W
Arachne
7,283
560
78
6
0
291,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role