Player Matchup

Neith
Neith
Hirohyuro
Neith
Level 28
God Stats
1W - 2L
1,368 SR
Queue Stats
18W - 23L
1,357 Elo+
Party 2
Raijin
Raijin
Ogtoad
Raijin
Level 47
God Stats
0W - 1L
1,207 SR
Queue Stats
19W - 27L
1,335 Elo+
Party 2
Tyr
Tyr
ingzeo
Tyr
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 7L
1,399 Elo+
Party 2
Team Averages
Level 31
1,358 SR
1,364 Elo+

VS

Team Averages
Level 93
1,650 SR
1,648 Elo+
Sol
Sol
Krechek
Sol
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 34L
1,693 Elo+
Party 1
Kuzenbo
Kuzenbo
imascarymonster
Kuzenbo
Level 27
God Stats
11W - 4L
1,644 SR
Queue Stats
38W - 29L
1,587 Elo+
Party 1
Thor
Thor
spikeatk
Thor
Level 147
God Stats
14W - 4L
1,805 SR
Queue Stats
34W - 22L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hirohyuro
Neith
11
0 / 4 / 1
6,336
704
6,229
8,959
3,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Ogtoad
Raijin
10
0 / 8 / 1
6,091
677
4,955
9,437
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
ingzeo
Tyr
10
1 / 4 / 0
6,423
714
3,188
13,295
9,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
3 / 0 / 11
7,806
867
11,896
6,486
2,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 0 / 13
8,406
934
5,126
8,104
9,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thor
14
10 / 1 / 6
8,589
954
10,441
6,262
3,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
1
Kills
16
16
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
Hirohyuro
Neith
0
4
1
0.13
W
Sol
3
0
11
8.5
L
Raijin
Ogtoad
Raijin
0
8
1
0.06
W
3
0
13
9.5
L
Tyr
ingzeo
Tyr
1
4
0
0.25
W
Thor
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,372
Damage
27,463
31,691
Taken
20,852
15,651
Mitigated
15,572
2,518
Healing
8,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Hirohyuro
Neith
6,229
1,718
0
1,624
8,959
3,131
612
3,032
5,927
0
24,079
W
Sol
11,896
6,122
0
3,261
6,486
2,890
1,677
1,600
4,886
35,076
3,289
L
Raijin
Ogtoad
Raijin
4,955
399
0
0
9,437
2,924
233
3,036
6,401
23,531
1,586
W
5,126
2,505
2,088
2,392
8,104
9,563
444
1,937
6,167
9,808
0
L
Tyr
ingzeo
Tyr
3,188
549
0
894
13,295
9,596
220
10,321
2,974
0
8,908
W
Thor
10,441
966
0
506
6,262
3,119
1,320
930
5,332
0
34,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,850
Gold Earned
24,801
99
Minions Killed
117
0
Camps Cleared
0
449,451
Distance Traveled
516,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,336
704
53
6
0
154,992
0
W
Sol
7,806
867
68
8
0
159,260
0
L
Raijin
6,091
677
36
4
0
136,469
0
W
Kuzenbo
8,406
934
4
0
0
183,701
0
L
Tyr
6,423
714
10
1
0
157,990
0
W
Thor
8,589
954
45
5
0
173,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role