Player Matchup

Thor
Thor
CobblerSus
Thor
Level 65
God Stats
3W - 2L
1,609 SR
Queue Stats
8W - 8L
1,438 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DevonZach
Cu Chulainn
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,544 Elo+
Party 1
Chang'e
Chang'e
Reymeh1990
Chang'e
Level 102
God Stats
61W - 43L
1,586 SR
Queue Stats
225W - 200L
1,509 Elo+
Party 1
Izanami
Izanami
ThundieThighs
Izanami
Level 56
God Stats
6W - 5L
1,773 SR
Queue Stats
20W - 20L
1,451 Elo+
Party 1
Atlas
Atlas
parison123
Atlas
Level 68
God Stats
4W - 6L
1,842 SR
Queue Stats
11W - 14L
1,345 Elo+
Party 1
Team Averages
Level 72
1,662 SR
1,457 Elo+

VS

Team Averages
Level 56
1,502 SR
1,351 Elo+
Surtr
Surtr
Spicy-Nuggie
Surtr
Level 44
God Stats
1W - 4L
1,574 SR
Queue Stats
18W - 27L
1,404 Elo+
Party 3
Izanami
Izanami
TheRealKidS1n
Izanami
Level 32
God Stats
0W - 2L
1,588 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 3
Shiva
Shiva
YellowSpore3480
Shiva
Level 45
God Stats
8W - 7L
1,399 SR
Queue Stats
170W - 263L
1,290 Elo+
Party 2
Pele
Pele
imKitsune_
Pele
Level 88
God Stats
14W - 12L
1,497 SR
Queue Stats
117W - 163L
1,308 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kukubratz_
Morgan Le Fay
Level 69
God Stats
1W - 3L
1,451 SR
Queue Stats
115W - 101L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 6
8,318
555
6,142
11,843
4,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
DevonZach
Cu Chulainn
13
1 / 3 / 0
7,772
518
6,544
13,781
13,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Reymeh1990
Chang'e
15
3 / 3 / 1
8,762
584
10,979
12,357
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
14
12 / 1 / 2
8,846
590
12,644
9,463
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
13
3 / 4 / 10
8,514
568
11,152
16,928
14,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,173
478
7,797
16,914
8,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
9
1 / 8 / 1
6,586
439
5,237
13,613
4,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 1 / 1
8,404
560
8,816
12,407
11,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
5 / 3 / 4
9,229
615
10,088
14,892
5,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
kukubratz_
Morgan Le Fay
12
1 / 4 / 1
7,182
479
7,014
11,639
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
20
Kills
13
13
Deaths
21
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
W
Cu Chulainn
DevonZach
Cu Chulainn
1
3
0
0.33
W
Chang'e
Reymeh1990
Chang'e
3
3
1
1.17
L
2
5
2
0.6
L
Izanami
1
8
1
0.19
W
Izanami
12
1
2
13
L
4
1
1
4.5
L
5
3
4
2.33
L
Morgan Le Fay
kukubratz_
Morgan Le Fay
1
4
1
0.38
W
Atlas
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,461
Damage
38,952
64,372
Taken
69,465
41,105
Mitigated
35,711
16,072
Healing
13,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,142
1,074
0
3,996
11,843
4,499
0
1,773
10,070
0
57,385
W
Cu Chulainn
DevonZach
Cu Chulainn
6,544
704
0
222
13,781
13,915
0
447
13,334
3,301
53,797
W
Chang'e
Reymeh1990
Chang'e
10,979
1,347
351
4,511
12,357
4,298
613
4,304
8,053
75,023
0
L
7,797
3,375
189
4,299
16,914
8,103
341
4,699
12,215
287
45,282
L
Izanami
5,237
3,077
0
2,322
13,613
4,659
536
5,235
8,378
0
28,093
W
Izanami
12,644
8,647
0
3,526
9,463
4,069
563
52
9,411
0
70,541
L
8,816
1,786
54
3,243
12,407
11,854
0
513
11,894
1,608
56,611
L
10,088
2,461
0
2,052
14,892
5,976
0
5,123
9,769
0
88,297
L
Morgan Le Fay
kukubratz_
Morgan Le Fay
7,014
812
0
1,159
11,639
5,119
0
7,074
4,565
58,015
0
W
Atlas
11,152
4,262
551
2,915
16,928
14,324
189
1,143
15,785
29,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,212
Gold Earned
38,574
448
Minions Killed
390
0
Camps Cleared
0
1,532,481
Distance Traveled
1,446,448
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,318
555
94
6
0
352,893
0
W
Cu Chulainn
7,772
518
90
6
0
290,812
0
W
Chang'e
8,762
584
132
9
0
297,924
0
L
Surtr
7,173
478
57
4
0
294,657
0
L
Izanami
6,586
439
46
3
0
267,145
0
W
Izanami
8,846
590
106
7
0
303,474
0
L
Shiva
8,404
560
82
5
0
287,612
0
L
Pele
9,229
615
119
8
0
319,905
0
L
Morgan Le Fay
7,182
479
86
6
0
277,129
0
W
Atlas
8,514
568
26
2
0
287,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role