Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
AgniKaiya
Ishtar
Level 16
God Stats
7W - 5L
1,448 SR
Queue Stats
10W - 10L
1,513 Elo+
Party 2
Yu Huang
Yu Huang
AuntieYulija
Yu Huang
Level 54
God Stats
26W - 25L
1,519 SR
Queue Stats
94W - 107L
1,463 Elo+
Party 2
Athena
Athena
Emorald_Warrior
Athena
Level 120
God Stats
6W - 2L
1,692 SR
Queue Stats
68W - 69L
1,496 Elo+
Solo
Team Averages
Level 73
1,532 SR
1,494 Elo+

VS

Team Averages
Level 106
1,583 SR
1,491 Elo+
Lancelot
Lancelot
Arrieuts
Lancelot
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 52L
1,440 Elo+
Solo
Cerberus
Cerberus
Dontae442
Cerberus
Level 129
God Stats
3W - 2L
1,292 SR
Queue Stats
274W - 247L
1,508 Elo+
Party 1
Set
Set
FeasibleRose
Set
Level 29
God Stats
2W - 2L
1,906 SR
Queue Stats
37W - 39L
1,498 Elo+
Party 1
Xbalanque
Xbalanque
heroicvenom
Xbalanque
Level 184
God Stats
2W - 1L
1,766 SR
Queue Stats
263W - 239L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
jflint12
Kukulkan
Level 124
God Stats
8W - 10L
1,448 SR
Queue Stats
362W - 336L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
5 / 1 / 2
7,042
640
10,884
12,056
11,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
 
Da Ji
11
4 / 2 / 2
6,573
598
5,116
9,781
3,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
AgniKaiya
Ishtar
10
2 / 0 / 4
5,638
513
5,997
7,210
2,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
AuntieYulija
Yu Huang
11
1 / 0 / 0
6,267
570
2,171
4,106
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 0 / 3
5,821
529
4,828
11,801
9,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Arrieuts
Lancelot
9
1 / 4 / 0
5,669
515
7,501
13,147
6,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Dontae442
Cerberus
7
0 / 2 / 0
5,051
459
2,568
9,015
5,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 4 / 2
5,622
511
4,587
10,072
4,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
heroicvenom
Xbalanque
8
0 / 4 / 0
5,003
455
9,305
8,197
2,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
jflint12
Kukulkan
11
2 / 2 / 0
6,943
631
998
4,831
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
15
Kills
3
3
Deaths
16
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
1
2
6
W
Da Ji
 
Da Ji
4
2
2
2.5
W
Ishtar
AgniKaiya
Ishtar
2
0
4
4
L
Lancelot
Arrieuts
Lancelot
1
4
0
0.25
W
Yu Huang
AuntieYulija
Yu Huang
1
0
0
1
L
Cerberus
Dontae442
Cerberus
0
2
0
0
W
3
0
3
4.5
L
0
4
2
0.25
L
Xbalanque
heroicvenom
Xbalanque
0
4
0
0
L
Kukulkan
jflint12
Kukulkan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,996
Damage
24,959
44,954
Taken
45,262
28,579
Mitigated
20,780
18,176
Healing
8,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
10,884
2,047
0
4,875
12,056
11,067
80
0
12,056
10,967
35,217
W
Da Ji
 
Da Ji
5,116
1,195
0
3,924
9,781
3,866
0
376
9,405
0
42,279
W
Ishtar
AgniKaiya
Ishtar
5,997
3,744
0
3,661
7,210
2,714
0
1,250
5,960
0
33,107
L
Lancelot
Arrieuts
Lancelot
7,501
2,090
0
2,222
13,147
6,440
0
1,765
10,261
0
36,378
W
Yu Huang
AuntieYulija
Yu Huang
2,171
41
0
1,375
4,106
1,448
0
622
3,484
42,578
0
L
Cerberus
Dontae442
Cerberus
2,568
180
0
3,279
9,015
5,537
0
1,613
7,402
19,796
0
W
4,828
1,556
180
4,161
11,801
9,484
0
1,318
10,483
18,663
0
L
4,587
3,353
0
909
10,072
4,349
0
1,329
8,699
0
32,860
L
Xbalanque
heroicvenom
Xbalanque
9,305
4,026
0
2,365
8,197
2,615
264
2,256
5,941
0
37,210
L
Kukulkan
jflint12
Kukulkan
998
153
0
0
4,831
1,839
0
2,035
2,754
59,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,341
Gold Earned
28,288
308
Minions Killed
308
0
Camps Cleared
0
1,166,780
Distance Traveled
1,093,301
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,042
640
65
6
0
226,884
2
W
Da Ji
6,573
598
75
7
0
283,663
4
W
Ishtar
5,638
513
60
5
0
196,544
0
L
Lancelot
5,669
515
55
5
0
240,150
0
W
Yu Huang
6,267
570
87
8
0
224,278
0
L
Cerberus
5,051
459
46
4
0
211,275
4
W
Athena
5,821
529
21
2
0
235,411
0
L
Set
5,622
511
50
5
0
231,209
0
L
Xbalanque
5,003
455
53
5
0
194,234
0
L
Kukulkan
6,943
631
104
9
0
216,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role