Player Matchup

Cernunnos
Cernunnos
Bobby187Shmurda
Cernunnos
Level 102
God Stats
3W - 2L
1,505 SR
Queue Stats
30W - 14L
1,690 Elo+
Party 1
Yemoja
Yemoja
DonCheto10edd
Yemoja
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,682 Elo+
Party 1
Sobek
Sobek
KUNGxFUUxPANDA
Sobek
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 17L
1,589 Elo+
Party 1
Artio
Artio
SorryImMedicated
Artio
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,589 Elo+
Party 1
Tiamat
Tiamat
verticalsniper
Tiamat
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,603 Elo+
Party 1
Team Averages
Level 117
1,501 SR
1,631 Elo+

VS

Team Averages
Level 92
1,697 SR
1,643 Elo+
Pele
Pele
 
Pele
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Faraway13
Poseidon
Level 108
God Stats
0W - 1L
1,818 SR
Queue Stats
10W - 3L
1,834 Elo+
Solo
Yemoja
Yemoja
Incubasu
Yemoja
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 83L
1,531 Elo+
Solo
Persephone
Persephone
SpudMaster311
Persephone
Level 98
God Stats
2W - 2L
1,765 SR
Queue Stats
108W - 82L
1,663 Elo+
Party 2
Ganesha
Ganesha
big-daddy_42749
Ganesha
Level 88
God Stats
6W - 3L
1,902 SR
Queue Stats
74W - 53L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bobby187Shmurda
Cernunnos
14
2 / 3 / 11
8,893
808
12,658
12,521
4,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 2 / 14
8,782
798
11,690
12,252
14,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

17
7 / 1 / 8
10,753
978
9,225
15,162
21,068
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 2 / 12
9,041
822
7,080
16,344
22,579
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 2 / 6
8,261
751
6,447
8,687
5,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
1 / 1 / 0
6,332
576
2,111
2,529
1,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
Faraway13
Poseidon
15
4 / 6 / 3
8,358
760
15,325
10,725
5,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Incubasu
Yemoja
15
1 / 3 / 6
8,281
753
6,368
11,615
9,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
SpudMaster311
Persephone
15
3 / 3 / 6
8,999
818
14,511
9,507
4,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 3 / 9
8,226
748
4,064
16,567
15,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
33
16
Kills
9
10
Deaths
16
51
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
1
0
1
W
Cernunnos
Bobby187Shmurda
Cernunnos
2
3
11
2.5
W
2
2
14
4.5
L
Poseidon
Faraway13
Poseidon
4
6
3
0.92
L
Yemoja
Incubasu
Yemoja
1
3
6
1.33
W
7
1
8
11
W
3
2
12
4.5
L
Persephone
SpudMaster311
Persephone
3
3
6
2
L
0
3
9
1.5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,100
Damage
42,379
64,966
Taken
50,943
68,465
Mitigated
36,398
36,408
Healing
15,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,111
448
173
198
2,529
1,052
0
1,875
654
0
3,011
W
Cernunnos
Bobby187Shmurda
Cernunnos
12,658
5,129
1,133
3,714
12,521
4,999
2,553
8,568
3,953
0
26,966
W
11,690
1,704
9,537
2,601
12,252
14,589
306
6,964
5,288
19,793
0
L
Poseidon
Faraway13
Poseidon
15,325
2,163
1,009
1,869
10,725
5,246
0
8,245
2,480
27,187
0
L
Yemoja
Incubasu
Yemoja
6,368
708
2,730
3,206
11,615
9,629
0
8,724
2,891
16,855
0
W
9,225
669
2,475
5,452
15,162
21,068
1,044
9,026
6,136
16,490
0
W
7,080
876
3,888
4,402
16,344
22,579
1,319
10,466
5,878
12,295
0
L
Persephone
SpudMaster311
Persephone
14,511
807
53
897
9,507
4,947
0
5,639
3,865
29,273
739
L
4,064
391
191
5,410
16,567
15,524
0
9,956
6,611
8,981
0
W
6,447
786
1,038
2,168
8,687
5,230
781
4,766
3,921
18,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,730
Gold Earned
40,196
109
Minions Killed
102
0
Camps Cleared
0
1,018,400
Distance Traveled
806,850
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,332
576
3
0
0
66,100
0
W
Cernunnos
8,893
808
40
4
0
199,537
0
W
Yemoja
8,782
798
17
2
0
197,266
0
L
Poseidon
8,358
760
24
2
0
194,186
0
L
Yemoja
8,281
753
33
3
0
185,831
0
W
Sobek
10,753
978
21
2
0
207,149
0
W
Artio
9,041
822
8
1
0
230,899
0
L
Persephone
8,999
818
42
4
0
198,285
0
L
Ganesha
8,226
748
0
0
0
162,448
0
W
Tiamat
8,261
751
23
2
0
183,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role