Player Matchup

Thor
Thor
LowLevelS
Thor
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 69L
1,573 Elo+
Party 1
Tiamat
Tiamat
Magiik13
Tiamat
Level 120
God Stats
2W - 4L
1,500 SR
Queue Stats
34W - 39L
1,785 Elo+
Party 1
Amaterasu
Amaterasu
TooFlyy
Amaterasu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,645 Elo+
Party 1
Maui
Maui
pinetreez20
Maui
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 29L
1,651 Elo+
Party 1
Ishtar
Ishtar
vRize
Ishtar
Level 38
God Stats
1W - 1L
1,761 SR
Queue Stats
38W - 41L
1,645 Elo+
Party 1
Team Averages
Level 87
1,552 SR
1,660 Elo+

VS

Team Averages
Level 80
1,607 SR
1,441 Elo+
Danzaburou
Danzaburou
FearedFeline420
Danzaburou
Level 68
God Stats
8W - 3L
1,472 SR
Queue Stats
40W - 49L
1,436 Elo+
Party 2
Ao Kuang
Ao Kuang
GilgaDash
Ao Kuang
Level 141
God Stats
15W - 3L
2,022 SR
Queue Stats
416W - 407L
1,509 Elo+
Party 2
Olorun
Olorun
GreenClout
Olorun
Level 45
God Stats
7W - 3L
1,564 SR
Queue Stats
27W - 10L
1,660 Elo+
Solo
Horus
Horus
Panda8484
Horus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 28L
1,109 Elo+
Party 2
Achilles
Achilles
fallenskies3240
Achilles
Level 84
God Stats
34W - 33L
1,476 SR
Queue Stats
239W - 211L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
6 / 9 / 2
8,742
514
8,754
22,061
10,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Magiik13
Tiamat
13
1 / 5 / 4
7,483
440
12,190
13,366
9,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
TooFlyy
Amaterasu
10
1 / 11 / 2
6,590
388
8,577
20,115
14,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 9 / 4
7,201
424
5,450
25,794
23,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
vRize
Ishtar
13
1 / 5 / 4
7,640
449
12,338
17,557
7,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FearedFeline420
Danzaburou
15
8 / 3 / 12
10,375
610
14,955
18,648
8,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
GilgaDash
Ao Kuang
18
14 / 0 / 3
11,699
688
27,153
28,355
14,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
GreenClout
Olorun
16
10 / 1 / 6
10,807
636
25,078
19,772
9,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Panda8484
Horus
13
0 / 4 / 20
9,041
532
4,338
21,442
22,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Achilles
15
7 / 2 / 12
10,278
605
9,627
14,569
9,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
92
10
Kills
39
39
Deaths
10
16
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FearedFeline420
Danzaburou
8
3
12
4.67
W
Ao Kuang
GilgaDash
Ao Kuang
14
0
3
15.5
W
Olorun
GreenClout
Olorun
10
1
6
13
L
Thor
6
9
2
0.78
L
Tiamat
Magiik13
Tiamat
1
5
4
0.6
W
Horus
Panda8484
Horus
0
4
20
2.5
L
Amaterasu
TooFlyy
Amaterasu
1
11
2
0.18
W
Achilles
7
2
12
6.5
L
1
9
4
0.33
L
Ishtar
vRize
Ishtar
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,309
Damage
81,151
98,893
Taken
102,786
64,489
Mitigated
64,229
14,745
Healing
58,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FearedFeline420
Danzaburou
14,955
8,956
0
9,990
18,648
8,780
1,909
3,310
15,026
0
79,623
W
Ao Kuang
GilgaDash
Ao Kuang
27,153
8,861
0
22,784
28,355
14,118
1,349
3,833
24,029
117,452
0
W
Olorun
GreenClout
Olorun
25,078
14,211
993
12,296
19,772
9,150
4,834
7,770
12,002
103,640
0
L
Thor
8,754
1,485
0
2,636
22,061
10,137
0
9,722
12,339
0
37,508
L
Tiamat
Magiik13
Tiamat
12,190
715
0
1,392
13,366
9,474
0
8,630
4,736
46,677
0
W
Horus
Panda8484
Horus
4,338
1,721
2,244
7,565
21,442
22,223
369
2,848
18,505
0
15,486
L
Amaterasu
TooFlyy
Amaterasu
8,577
2,671
0
1,788
20,115
14,442
0
15,336
4,779
1,762
27,569
W
Achilles
9,627
2,247
0
2,261
14,569
9,958
74
1,934
12,590
45
67,607
L
5,450
1,471
144
2,689
25,794
23,187
0
11,695
14,099
19,178
0
L
Ishtar
vRize
Ishtar
12,338
7,661
0
6,096
17,557
7,249
0
6,893
10,664
0
50,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,656
Gold Earned
52,200
243
Minions Killed
479
0
Camps Cleared
0
1,554,725
Distance Traveled
1,726,514
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,375
610
106
6
0
314,946
0
W
Ao Kuang
11,699
688
146
9
0
347,653
0
W
Olorun
10,807
636
136
8
0
300,412
2
L
Thor
8,742
514
44
3
0
313,210
0
L
Tiamat
7,483
440
65
4
0
328,958
0
W
Horus
9,041
532
18
1
0
374,024
0
L
Amaterasu
6,590
388
33
2
0
285,488
0
W
Achilles
10,278
605
73
4
0
389,479
1
L
Maui
7,201
424
24
1
0
312,062
0
L
Ishtar
7,640
449
77
5
0
315,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role