Player Matchup

Anubis
Anubis
BionicVegetable
Anubis
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,551 Elo+
Solo
Ishtar
Ishtar
Chocit
Ishtar
Level 62
God Stats
0W - 2L
1,838 SR
Queue Stats
7W - 22L
1,337 Elo+
Party 2
Geb
Geb
Outstar
Geb
Level 62
God Stats
0W - 2L
1,285 SR
Queue Stats
6W - 21L
1,306 Elo+
Party 2
Team Averages
Level 80
1,541 SR
1,398 Elo+

VS

Team Averages
Level 147
1,659 SR
1,937 Elo+
Eset
Eset
BrewstiesArmy
Eset
Level 185
God Stats
1W - 0L
1,500 SR
Queue Stats
387W - 89L
1,949 Elo+
Party 1
Heimdallr
Heimdallr
Shironuma
Heimdallr
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 25L
1,942 Elo+
Party 1
Cthulhu
Cthulhu
shockwitch
Cthulhu
Level 119
God Stats
1W - 0L
1,978 SR
Queue Stats
55W - 13L
1,919 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,319
640
7,505
10,407
5,947
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
Chocit
Ishtar
13
0 / 2 / 1
7,828
602
7,706
12,608
6,114
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
13
0 / 2 / 0
8,579
660
6,311
11,674
15,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 3
9,857
758
8,971
8,736
4,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Shironuma
Heimdallr
15
1 / 1 / 4
9,139
703
13,319
9,394
4,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
shockwitch
Cthulhu
16
2 / 0 / 5
10,613
816
8,904
13,792
16,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
7
7
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
4
0
3
5.5
L
Ishtar
Chocit
Ishtar
0
2
1
0.25
L
Geb
0
2
0
0
W
Heimdallr
Shironuma
Heimdallr
1
1
4
3
W
Cthulhu
shockwitch
Cthulhu
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,522
Damage
31,194
34,689
Taken
31,922
27,632
Mitigated
24,827
7,043
Healing
14,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,505
229
0
3,418
10,407
5,947
0
4,575
5,775
36,106
0
W
8,971
825
685
1,960
8,736
4,354
414
4,349
4,387
43,794
0
L
Ishtar
Chocit
Ishtar
7,706
5,070
0
2,210
12,608
6,114
0
5,948
6,621
0
33,422
L
Geb
6,311
229
0
1,415
11,674
15,571
0
7,216
4,375
16,273
0
W
Heimdallr
Shironuma
Heimdallr
13,319
3,860
0
2,506
9,394
4,453
2,223
3,421
5,973
0
61,663
W
Cthulhu
shockwitch
Cthulhu
8,904
274
3,788
5,886
13,792
16,020
288
6,132
7,660
25,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,726
Gold Earned
29,609
137
Minions Killed
177
0
Camps Cleared
0
780,394
Distance Traveled
790,080
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,319
640
65
5
0
266,863
0
W
Eset
9,857
758
81
6
0
247,327
0
L
Ishtar
7,828
602
50
4
0
243,771
0
L
Geb
8,579
660
22
2
0
269,760
0
W
Heimdallr
9,139
703
70
5
0
251,318
0
W
Cthulhu
10,613
816
26
2
0
291,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role