Player Matchup

King Arthur
King Arthur
Cupp0202
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,263 Elo+
Party 1
Hel
Hel
Im Thumblxss
Hel
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
78W - 83L
1,420 Elo+
Solo
Medusa
Medusa
Jchill228
Medusa
Level 42
God Stats
3W - 3L
1,701 SR
Queue Stats
17W - 21L
1,263 Elo+
Party 1
Team Averages
Level 48
1,567 SR
1,315 Elo+

VS

Team Averages
Level 134
1,476 SR
1,401 Elo+
Charybdis
Charybdis
GraviTy MaTriix
Charybdis
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
236W - 243L
1,335 Elo+
Solo
Baron Samedi
Baron Samedi
Shootup913
Baron Samedi
Level 156
God Stats
9W - 11L
1,428 SR
Queue Stats
809W - 833L
1,470 Elo+
Solo
Cabrakan
Cabrakan
Skitz12120
Cabrakan
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cupp0202
King Arthur
11
0 / 3 / 0
5,994
599
2,484
8,913
7,337
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 0 / 0
6,119
612
5,497
7,417
3,307
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Jchill228
Medusa
10
0 / 3 / 0
6,080
608
6,153
8,044
3,191
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GraviTy MaTriix
Charybdis
12
3 / 0 / 3
7,532
753
6,973
6,772
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
Shootup913
Baron Samedi
13
1 / 0 / 5
7,389
739
8,887
5,050
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Skitz12120
Cabrakan
13
2 / 0 / 4
8,205
821
3,685
6,201
7,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
6
6
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Cupp0202
King Arthur
0
3
0
0
W
Charybdis
GraviTy MaTriix
Charybdis
3
0
3
4.5
L
0
0
0
0
L
Medusa
Jchill228
Medusa
0
3
0
0
W
Baron Samedi
Shootup913
Baron Samedi
1
0
5
3.5
W
Cabrakan
Skitz12120
Cabrakan
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,134
Damage
19,545
24,374
Taken
18,023
13,835
Mitigated
12,375
8,092
Healing
8,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Cupp0202
King Arthur
2,484
504
0
480
8,913
7,337
0
4,382
4,270
0
9,006
W
Charybdis
GraviTy MaTriix
Charybdis
6,973
4,055
0
2,129
6,772
2,847
890
2,813
3,959
0
25,802
L
5,497
0
2,596
3,514
7,417
3,307
0
3,867
3,268
19,631
0
L
Medusa
Jchill228
Medusa
6,153
2,073
0
1,502
8,044
3,191
0
3,668
4,205
0
30,698
W
Baron Samedi
Shootup913
Baron Samedi
8,887
274
1,355
2,062
5,050
2,450
70
1,338
3,712
42,943
0
W
Cabrakan
Skitz12120
Cabrakan
3,685
688
580
2,134
6,201
7,078
140
1,389
4,812
8,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,193
Gold Earned
23,126
100
Minions Killed
143
0
Camps Cleared
0
567,533
Distance Traveled
548,887
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,994
599
11
1
0
187,549
0
W
Charybdis
7,532
753
46
5
0
168,344
0
L
Hel
6,119
612
42
4
0
196,442
0
L
Medusa
6,080
608
47
5
0
183,542
0
W
Baron Samedi
7,389
739
74
7
0
195,661
0
W
Cabrakan
8,205
821
23
2
0
184,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role