Player Matchup

Apollo
Apollo
Jahvelins1
Apollo
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 27L
1,500 Elo+
Party 2
Serqet
Serqet
MyGuyDior
Serqet
Level 89
God Stats
2W - 0L
1,815 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 2
Shiva
Shiva
Rajzaun
Shiva
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 19L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
ThatGuy2219
Sun Wukong
Level 124
God Stats
3W - 4L
1,500 SR
Queue Stats
115W - 112L
1,178 Elo+
Party 3
Eset
Eset
TheAverageJones
Eset
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 34L
1,178 Elo+
Party 3
Team Averages
Level 112
1,563 SR
1,365 Elo+

VS

Team Averages
Level 110
1,457 SR
1,502 Elo+
Sobek
Sobek
ElmoWrld
Sobek
Level 58
God Stats
0W - 2L
1,286 SR
Queue Stats
18W - 18L
1,540 Elo+
Party 1
Olorun
Olorun
Sylem2kk
Olorun
Level 126
God Stats
5W - 7L
1,500 SR
Queue Stats
213W - 221L
1,425 Elo+
Solo
Bakasura
Bakasura
Zygardε
Bakasura
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
148W - 129L
1,540 Elo+
Party 1
Xbalanque
Xbalanque
jayiam816
Xbalanque
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 245L
1,489 Elo+
Solo
Ne Zha
Ne Zha
kîry
Ne Zha
Level 138
God Stats
9W - 13L
1,500 SR
Queue Stats
429W - 466L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jahvelins1
Apollo
20
5 / 1 / 17
12,504
736
21,722
17,414
11,703
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Serqet
MyGuyDior
Serqet
18
6 / 3 / 12
11,570
681
11,938
16,331
19,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
Rajzaun
Shiva
19
6 / 4 / 13
12,005
706
17,455
23,675
26,244
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
ThatGuy2219
Sun Wukong
19
3 / 3 / 19
11,466
674
16,013
19,572
23,543
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
6 / 3 / 12
12,067
710
19,716
16,847
10,587
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ElmoWrld
Sobek
16
1 / 6 / 9
10,216
601
5,142
24,034
40,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
Sylem2kk
Olorun
19
2 / 4 / 6
10,638
626
18,980
19,548
12,658
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
Zygardε
Bakasura
18
4 / 3 / 9
10,509
618
13,916
18,521
24,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
jayiam816
Xbalanque
17
5 / 9 / 6
10,797
635
20,098
18,414
9,556
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ne Zha
kîry
Ne Zha
16
2 / 4 / 7
9,920
584
20,755
13,764
7,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
51
26
Kills
14
14
Deaths
26
73
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sobek
ElmoWrld
Sobek
1
6
9
0.92
W
Apollo
Jahvelins1
Apollo
5
1
17
13.5
W
Serqet
MyGuyDior
Serqet
6
3
12
4
W
Shiva
Rajzaun
Shiva
6
4
13
3.13
L
Olorun
Sylem2kk
Olorun
2
4
6
1.25
W
Sun Wukong
ThatGuy2219
Sun Wukong
3
3
19
4.17
W
6
3
12
4
L
Bakasura
Zygardε
Bakasura
4
3
9
2.83
L
Xbalanque
jayiam816
Xbalanque
5
9
6
0.89
L
Ne Zha
kîry
Ne Zha
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,844
Damage
78,891
93,839
Taken
94,281
92,059
Mitigated
94,752
30,916
Healing
34,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
ElmoWrld
Sobek
5,142
480
1,312
4,520
24,034
40,042
0
6,146
17,038
8,910
0
W
Apollo
Jahvelins1
Apollo
21,722
14,137
1,303
6,766
17,414
11,703
4,535
5,410
11,934
0
57,784
W
Serqet
MyGuyDior
Serqet
11,938
1,841
279
1,213
16,331
19,982
1,393
3,950
11,678
0
18,056
W
Shiva
Rajzaun
Shiva
17,455
874
2,984
5,678
23,675
26,244
0
4,766
17,466
0
33,116
L
Olorun
Sylem2kk
Olorun
18,980
7,531
5,224
8,950
19,548
12,658
48
3,488
15,934
48,519
0
W
Sun Wukong
ThatGuy2219
Sun Wukong
16,013
2,464
2,806
3,622
19,572
23,543
894
4,899
13,693
0
33,464
W
19,716
1,626
2,296
3,969
16,847
10,587
526
5,097
11,386
36,750
1,964
L
Bakasura
Zygardε
Bakasura
13,916
8,115
2,610
5,094
18,521
24,657
1,185
3,750
14,249
0
15,391
L
Xbalanque
jayiam816
Xbalanque
20,098
6,199
881
1,992
18,414
9,556
30
3,216
14,674
0
35,705
L
Ne Zha
kîry
Ne Zha
20,755
2,298
1,610
2,216
13,764
7,839
0
2,091
11,514
0
35,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,612
Gold Earned
52,080
183
Minions Killed
156
0
Camps Cleared
0
1,488,039
Distance Traveled
1,351,074
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,216
601
7
0
0
265,094
0
W
Apollo
12,504
736
72
4
0
276,698
0
W
Serqet
11,570
681
26
2
0
309,276
0
W
Shiva
12,005
706
17
1
0
316,786
0
L
Olorun
10,638
626
52
3
0
247,914
0
W
Sun Wukong
11,466
674
33
2
0
308,296
0
W
Eset
12,067
710
35
2
0
276,983
0
L
Bakasura
10,509
618
34
2
0
310,887
0
L
Xbalanque
10,797
635
43
3
0
224,728
0
L
Ne Zha
9,920
584
20
1
0
302,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role