Player Matchup

Yu Huang
Yu Huang
Bunzy
Yu Huang
Level 146
God Stats
22W - 10L
1,715 SR
Queue Stats
178W - 104L
1,676 Elo+
Party 1
Ishtar
Ishtar
Chocit
Ishtar
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,214 Elo+
Party 4
Scylla
Scylla
Gl0ryHole
Scylla
Level 128
God Stats
39W - 15L
1,799 SR
Queue Stats
132W - 60L
1,722 Elo+
Party 1
Cthulhu
Cthulhu
Outstar
Cthulhu
Level 62
God Stats
1W - 1L
1,235 SR
Queue Stats
1W - 1L
1,214 Elo+
Party 4
Amaterasu
Amaterasu
YaBoiGoozma
Amaterasu
Level 129
God Stats
27W - 7L
1,821 SR
Queue Stats
93W - 35L
1,751 Elo+
Party 1
Team Averages
Level 105
1,614 SR
1,515 Elo+

VS

Team Averages
Level 132
1,686 SR
1,458 Elo+
Agni
Agni
DavesYaDaddy
Agni
Level 149
God Stats
1W - 2L
1,800 SR
Queue Stats
14W - 15L
1,556 Elo+
Party 3
King Arthur
King Arthur
Dc-Zenitsu
King Arthur
Level 89
God Stats
1W - 2L
1,817 SR
Queue Stats
17W - 22L
1,471 Elo+
Party 2
Lancelot
Lancelot
Elsa-op
Lancelot
Level 88
God Stats
1W - 2L
1,512 SR
Queue Stats
17W - 27L
1,364 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Primal--Calamity
Morgan Le Fay
Level 66
God Stats
1W - 3L
1,692 SR
Queue Stats
24W - 37L
1,296 Elo+
Party 2
Ishtar
Ishtar
The Belleh
Ishtar
Level 267
God Stats
4W - 6L
1,611 SR
Queue Stats
67W - 68L
1,605 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Bunzy
Yu Huang
16
5 / 0 / 9
10,740
1,074
18,389
3,290
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
Chocit
Ishtar
16
1 / 2 / 9
10,069
1,007
7,280
9,919
5,644
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Gl0ryHole
Scylla
16
4 / 1 / 8
10,439
1,044
15,758
10,490
4,899
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Outstar
Cthulhu
16
1 / 1 / 14
10,761
1,076
10,777
10,030
12,409
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
YaBoiGoozma
Amaterasu
16
6 / 0 / 7
11,009
1,101
14,571
10,573
6,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

262

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
9,755
976
12,036
13,036
4,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Dc-Zenitsu
King Arthur
15
0 / 5 / 3
8,992
899
12,004
19,566
18,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
Elsa-op
Lancelot
15
2 / 4 / 0
9,651
965
4,199
11,233
6,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Primal--Calamity
Morgan Le Fay
15
0 / 2 / 1
9,255
926
4,428
8,232
2,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
The Belleh
Ishtar
15
1 / 4 / 2
9,413
941
9,289
17,939
6,299
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
17
Kills
4
4
Deaths
17
47
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Bunzy
Yu Huang
5
0
9
9.5
W
Ishtar
Chocit
Ishtar
1
2
9
2.75
L
1
2
2
1
L
King Arthur
Dc-Zenitsu
King Arthur
0
5
3
0.3
L
Lancelot
Elsa-op
Lancelot
2
4
0
0.5
W
Scylla
Gl0ryHole
Scylla
4
1
8
8
W
Cthulhu
Outstar
Cthulhu
1
1
14
8
L
Morgan Le Fay
Primal--Calamity
Morgan Le Fay
0
2
1
0.25
L
Ishtar
The Belleh
Ishtar
1
4
2
0.5
W
Amaterasu
YaBoiGoozma
Amaterasu
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,775
Damage
41,956
44,302
Taken
70,006
31,761
Mitigated
38,257
10,435
Healing
4,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Bunzy
Yu Huang
18,389
337
0
474
3,290
1,866
0
1,776
1,393
24,695
527
W
Ishtar
Chocit
Ishtar
7,280
3,691
0
2,484
9,919
5,644
0
5,075
4,747
0
32,519
L
12,036
138
0
596
13,036
4,410
0
8,350
4,514
41,747
0
L
King Arthur
Dc-Zenitsu
King Arthur
12,004
371
0
758
19,566
18,457
0
12,171
7,101
8,422
13,346
L
Lancelot
Elsa-op
Lancelot
4,199
231
44
816
11,233
6,187
0
5,471
5,528
0
23,057
W
Scylla
Gl0ryHole
Scylla
15,758
1,493
0
2,395
10,490
4,899
0
6,170
3,877
48,433
0
W
Cthulhu
Outstar
Cthulhu
10,777
299
1,557
1,087
10,030
12,409
0
4,821
4,505
25,616
0
L
Morgan Le Fay
Primal--Calamity
Morgan Le Fay
4,428
179
0
65
8,232
2,904
0
5,710
2,356
21,115
0
L
Ishtar
The Belleh
Ishtar
9,289
5,898
0
2,599
17,939
6,299
0
11,951
5,762
0
20,347
W
Amaterasu
YaBoiGoozma
Amaterasu
14,571
4,001
0
2,438
10,573
6,943
0
3,974
6,223
0
21,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,018
Gold Earned
47,066
210
Minions Killed
226
11
Camps Cleared
7
1,018,542
Distance Traveled
967,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,740
1,074
24
2
1
210,811
0
W
Ishtar
10,069
1,007
50
5
6
177,131
0
L
Agni
9,755
976
79
8
1
193,084
0
L
King Arthur
8,992
899
27
3
0
176,583
0
L
Lancelot
9,651
965
45
5
0
213,238
0
W
Scylla
10,439
1,044
92
9
0
200,359
0
W
Cthulhu
10,761
1,076
28
3
0
218,208
0
L
Morgan Le Fay
9,255
926
49
5
5
189,614
0
L
Ishtar
9,413
941
26
3
1
195,249
0
W
Amaterasu
11,009
1,101
16
2
4
212,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role