Player Matchup

Ah Puch
Ah Puch
AuPuchEnthusiast
Ah Puch
Level 149
God Stats
137W - 54L
1,620 SR
Queue Stats
194W - 112L
1,614 Elo+
Party 2
Baron Samedi
Baron Samedi
DillMyPickle
Baron Samedi
Level 158
God Stats
5W - 4L
1,505 SR
Queue Stats
163W - 94L
1,710 Elo+
Party 2
Medusa
Medusa
KingOfGargalon
Medusa
Level 152
God Stats
10W - 5L
1,763 SR
Queue Stats
247W - 143L
1,696 Elo+
Party 2
Shiva
Shiva
SmelvinSanchez
Shiva
Level 165
God Stats
4W - 1L
1,495 SR
Queue Stats
157W - 59L
1,757 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WitchyBlossom
Morgan Le Fay
Level 152
God Stats
4W - 2L
1,582 SR
Queue Stats
160W - 78L
1,791 Elo+
Party 2
Team Averages
Level 155
1,593 SR
1,713 Elo+

VS

Team Averages
Level 99
1,569 SR
1,719 Elo+
Poseidon
Poseidon
Jayyyson
Poseidon
Level 87
God Stats
4W - 7L
1,514 SR
Queue Stats
111W - 106L
1,575 Elo+
Solo
Sol
Sol
KuKuluKlan
Sol
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 3L
1,833 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Laktrak
Tsukuyomi
Level 158
God Stats
3W - 4L
1,833 SR
Queue Stats
125W - 123L
1,557 Elo+
Solo
Maui
Maui
Qona
Maui
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 11L
1,769 Elo+
Party 1
Achilles
Achilles
Wecci
Achilles
Level 211
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 82L
1,858 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 4
8,111
624
8,138
9,105
3,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
DillMyPickle
Baron Samedi
11
0 / 1 / 5
6,158
474
8,974
8,815
6,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 0 / 2
8,063
620
6,832
8,498
3,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 0 / 0
8,287
637
11,465
10,486
11,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
WitchyBlossom
Morgan Le Fay
14
3 / 1 / 1
8,039
618
4,876
5,729
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Jayyyson
Poseidon
13
0 / 3 / 1
7,176
552
3,554
7,373
2,971
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
0 / 5 / 1
6,286
484
4,923
9,758
4,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
Laktrak
Tsukuyomi
11
1 / 2 / 0
6,400
492
4,682
9,539
3,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
Qona
Maui
10
1 / 1 / 1
6,121
471
3,158
12,217
9,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Wecci
Achilles
11
0 / 4 / 0
6,077
467
6,307
18,842
13,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
15
Kills
2
2
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
Baron Samedi
DillMyPickle
Baron Samedi
0
1
5
2.5
L
Poseidon
Jayyyson
Poseidon
0
3
1
0.17
W
4
0
2
5
L
0
5
1
0.1
L
Tsukuyomi
Laktrak
Tsukuyomi
1
2
0
0.5
L
Maui
Qona
Maui
1
1
1
1.5
W
4
0
0
4
L
Achilles
Wecci
Achilles
0
4
0
0
W
Morgan Le Fay
WitchyBlossom
Morgan Le Fay
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,285
Damage
22,624
42,633
Taken
57,729
27,400
Mitigated
33,271
16,956
Healing
16,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,138
500
0
4,378
9,105
3,913
0
1,092
8,013
64,538
0
W
Baron Samedi
DillMyPickle
Baron Samedi
8,974
1,541
1,066
4,954
8,815
6,573
0
4,158
4,657
23,305
0
L
Poseidon
Jayyyson
Poseidon
3,554
282
0
1,071
7,373
2,971
0
5,630
1,231
65,725
0
W
6,832
2,557
0
1,729
8,498
3,339
0
4,383
4,110
0
62,529
L
4,923
2,025
0
1,997
9,758
4,057
0
2,530
6,924
50,341
6,255
L
Tsukuyomi
Laktrak
Tsukuyomi
4,682
1,097
0
4,019
9,539
3,879
0
3,213
5,860
0
51,723
L
Maui
Qona
Maui
3,158
1,004
322
3,743
12,217
9,125
0
5,060
6,398
13,421
0
W
11,465
2,259
0
3,412
10,486
11,220
116
64
10,422
0
63,523
L
Achilles
Wecci
Achilles
6,307
1,339
0
5,164
18,842
13,239
0
4,020
13,544
190
45,352
W
Morgan Le Fay
WitchyBlossom
Morgan Le Fay
4,876
904
0
1,417
5,729
2,355
0
1,698
4,031
65,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,658
Gold Earned
32,060
479
Minions Killed
364
0
Camps Cleared
0
1,394,619
Distance Traveled
1,343,853
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,111
624
96
7
0
325,285
0
W
Baron Samedi
6,158
474
35
3
0
264,046
0
L
Poseidon
7,176
552
109
8
0
249,935
5
W
Medusa
8,063
620
104
8
0
265,899
5
L
Sol
6,286
484
93
7
0
240,935
0
L
Tsukuyomi
6,400
492
71
5
0
335,216
1
L
Maui
6,121
471
17
1
0
281,467
0
W
Shiva
8,287
637
106
8
0
269,235
0
L
Achilles
6,077
467
74
6
0
236,300
0
W
Morgan Le Fay
8,039
618
138
11
0
270,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role