Player Matchup

Bastet
Bastet
Chuckin_it_up
Bastet
Level 142
God Stats
4W - 3L
1,824 SR
Queue Stats
98W - 82L
1,513 Elo+
Party 1
Hel
Hel
ExquisiteLiar
Hel
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,470 Elo+
Party 1
Poseidon
Poseidon
HOLYFIST1
Poseidon
Level 166
God Stats
9W - 5L
1,942 SR
Queue Stats
383W - 389L
1,465 Elo+
Party 1
Artio
Artio
aces_wylde69
Artio
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
360W - 359L
1,448 Elo+
Party 1
Zhong Kui
Zhong Kui
imakefrenchtoast
Zhong Kui
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 29L
1,563 Elo+
Party 1
Team Averages
Level 126
1,653 SR
1,492 Elo+

VS

Team Averages
Level 117
1,351 SR
1,457 Elo+
Hel
Hel
Carlts54321
Hel
Level 153
God Stats
6W - 3L
1,160 SR
Queue Stats
492W - 490L
1,487 Elo+
Party 2
Hou Yi
Hou Yi
EchoInEternity
Hou Yi
Level 188
God Stats
12W - 14L
1,520 SR
Queue Stats
788W - 823L
1,445 Elo+
Solo
Erlang Shen
Erlang Shen
Exploderate
Erlang Shen
Level 67
God Stats
4W - 6L
1,500 SR
Queue Stats
122W - 148L
1,485 Elo+
Solo
Hera
Hera
Manikkin
Hera
Level 77
God Stats
4W - 3L
1,285 SR
Queue Stats
282W - 252L
1,457 Elo+
Party 2
Odin
Odin
Vontro23
Odin
Level 102
God Stats
3W - 3L
1,289 SR
Queue Stats
246W - 244L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 5
10,498
700
23,011
21,144
11,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

17
3 / 3 / 8
9,863
658
10,018
15,858
10,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
HOLYFIST1
Poseidon
16
1 / 4 / 13
9,792
653
22,605
14,317
7,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 4 / 8
9,011
601
5,946
26,495
32,518
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
16
3 / 4 / 8
9,804
654
16,180
17,894
15,668
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 10
11,817
788
16,029
16,182
11,785
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
0 / 2 / 12
10,512
701
11,707
12,444
5,567
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
Exploderate
Erlang Shen
19
6 / 3 / 7
11,784
786
17,385
25,669
19,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
17
4 / 5 / 12
10,678
712
24,125
21,143
15,634
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
17
2 / 4 / 12
10,385
692
15,851
21,081
23,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
72
16
Kills
19
19
Deaths
16
42
Assists
53
Player
Kills
Deaths
Assists
KDA
W
7
2
10
6
L
8
4
5
2.63
W
0
2
12
3
W
Erlang Shen
Exploderate
Erlang Shen
6
3
7
3.17
L
3
3
8
2.33
L
Poseidon
HOLYFIST1
Poseidon
1
4
13
1.88
W
Hera
4
5
12
2
W
Odin
2
4
12
2
L
1
4
8
1.25
L
Zhong Kui
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,760
Damage
85,097
95,708
Taken
96,519
77,640
Mitigated
76,310
46,927
Healing
54,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,029
2,237
16,804
9,446
16,182
11,785
1,094
10,144
6,038
22,743
2,612
L
23,011
5,470
504
5,316
21,144
11,461
52
8,214
12,640
0
36,573
W
11,707
5,715
1,555
2,179
12,444
5,567
4,333
7,952
4,492
0
38,860
W
Erlang Shen
Exploderate
Erlang Shen
17,385
8,212
4,917
9,336
25,669
19,810
569
11,973
13,696
0
26,972
L
10,018
263
14,845
7,195
15,858
10,184
118
6,389
9,327
22,727
850
L
Poseidon
HOLYFIST1
Poseidon
22,605
2,220
1,534
2,265
14,317
7,809
210
7,444
6,731
48,694
1,918
W
Hera
24,125
7,778
2,406
3,410
21,143
15,634
936
9,751
11,392
42,232
0
W
Odin
15,851
2,953
1,913
3,025
21,081
23,514
455
12,872
8,209
0
23,724
L
5,946
1,214
5,521
4,890
26,495
32,518
0
9,003
16,923
11,738
998
L
Zhong Kui
16,180
3,469
1,500
3,357
17,894
15,668
628
7,717
10,051
28,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,968
Gold Earned
55,176
156
Minions Killed
142
0
Camps Cleared
0
1,308,419
Distance Traveled
1,268,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,817
788
12
1
0
235,129
0
L
Bastet
10,498
700
33
2
0
237,802
0
W
Hou Yi
10,512
701
60
4
0
241,779
0
W
Erlang Shen
11,784
786
9
1
0
274,437
0
L
Hel
9,863
658
32
2
0
305,970
0
L
Poseidon
9,792
653
50
3
0
266,492
0
W
Hera
10,678
712
42
3
0
239,157
0
W
Odin
10,385
692
19
1
0
277,613
0
L
Artio
9,011
601
10
1
0
290,717
0
L
Zhong Kui
9,804
654
31
2
0
207,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role