Player Matchup

Thanatos
Thanatos
ChronicN00B
Thanatos
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
17W - 21L
1,441 Elo+
Party 2
Skadi
Skadi
Jaseinator21
Skadi
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 56L
1,521 Elo+
Party 2
Bacchus
Bacchus
Mase4546
Bacchus
Level 61
God Stats
13W - 17L
1,426 SR
Queue Stats
29W - 39L
1,378 Elo+
Party 2
Amaterasu
Amaterasu
Zamzos
Amaterasu
Level 28
God Stats
7W - 8L
1,473 SR
Queue Stats
35W - 48L
1,395 Elo+
Party 2
Kukulkan
Kukulkan
weadmansmxty
Kukulkan
Level 45
God Stats
18W - 20L
1,533 SR
Queue Stats
29W - 36L
1,470 Elo+
Party 2
Team Averages
Level 46
1,486 SR
1,441 Elo+

VS

Team Averages
Level 152
1,463 SR
1,470 Elo+
Surtr
Surtr
FeistMeister69
Surtr
Level 101
God Stats
20W - 16L
1,556 SR
Queue Stats
122W - 113L
1,487 Elo+
Party 1
Awilix
Awilix
Plant_boyyy
Awilix
Level 156
God Stats
2W - 1L
1,323 SR
Queue Stats
11W - 9L
1,518 Elo+
Solo
Freya
Freya
Robo-Narwhal9
Freya
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 47L
1,435 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
cscarborough
Morgan Le Fay
Level 125
God Stats
6W - 4L
1,476 SR
Queue Stats
272W - 230L
1,449 Elo+
Party 1
Sylvanus
Sylvanus
pfeiff17
Sylvanus
Level 327
God Stats
400W - 396L
1,461 SR
Queue Stats
1,243W - 1,222L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChronicN00B
Thanatos
16
3 / 2 / 0
9,178
540
9,519
16,891
8,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 4 / 0
7,895
464
9,618
13,400
5,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bacchus
Mase4546
Bacchus
11
0 / 0 / 2
7,148
420
5,096
10,949
10,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amaterasu
Zamzos
Amaterasu
12
0 / 4 / 2
6,898
406
3,920
16,282
8,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
weadmansmxty
Kukulkan
10
0 / 9 / 0
6,420
378
2,880
12,669
4,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 4
10,554
621
14,377
14,918
10,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
16
8 / 0 / 2
9,952
585
7,353
8,222
3,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 0
9,171
539
7,378
10,872
4,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
cscarborough
Morgan Le Fay
14
2 / 1 / 6
9,199
541
12,478
10,244
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
pfeiff17
Sylvanus
14
2 / 0 / 7
9,049
532
4,616
11,434
9,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
19
19
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ChronicN00B
Thanatos
3
2
0
1.5
W
5
2
4
3.5
L
1
4
0
0.25
L
Bacchus
Mase4546
Bacchus
0
0
2
1
W
Awilix
8
0
2
9
W
2
1
0
2
L
Amaterasu
Zamzos
Amaterasu
0
4
2
0.25
W
Morgan Le Fay
cscarborough
Morgan Le Fay
2
1
6
5
W
Sylvanus
pfeiff17
Sylvanus
2
0
7
5.5
L
Kukulkan
weadmansmxty
Kukulkan
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,033
Damage
46,202
70,191
Taken
55,690
37,795
Mitigated
32,749
26,800
Healing
21,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ChronicN00B
Thanatos
9,519
3,296
0
14,102
16,891
8,633
0
4,522
12,369
0
83,292
W
14,377
5,641
0
3,224
14,918
10,936
130
1,183
13,735
1,438
77,136
L
9,618
5,235
294
1,704
13,400
5,376
0
7,208
6,192
0
66,172
L
Bacchus
Mase4546
Bacchus
5,096
1,022
347
3,392
10,949
10,409
0
5,472
5,477
19,217
0
W
Awilix
7,353
2,815
0
918
8,222
3,296
0
162
8,060
0
89,338
W
7,378
2,950
0
4,414
10,872
4,832
806
1,329
9,543
67,539
0
L
Amaterasu
Zamzos
Amaterasu
3,920
2,511
0
6,572
16,282
8,636
0
1,337
14,945
0
40,039
W
Morgan Le Fay
cscarborough
Morgan Le Fay
12,478
1,371
0
1,409
10,244
4,101
232
2,391
7,853
77,687
1,839
W
Sylvanus
pfeiff17
Sylvanus
4,616
1,171
5,648
5,932
11,434
9,584
54
3,720
7,714
22,036
120
L
Kukulkan
weadmansmxty
Kukulkan
2,880
201
131
258
12,669
4,741
0
5,768
6,901
33,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,539
Gold Earned
47,925
377
Minions Killed
494
0
Camps Cleared
0
1,567,825
Distance Traveled
1,671,597
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,178
540
135
8
0
388,141
0
W
Surtr
10,554
621
133
8
0
302,967
2
L
Skadi
7,895
464
89
5
0
296,113
0
L
Bacchus
7,148
420
35
2
0
294,086
0
W
Awilix
9,952
585
104
6
0
401,271
2
W
Freya
9,171
539
121
7
0
312,137
6
L
Amaterasu
6,898
406
62
4
0
337,230
0
W
Morgan Le Fay
9,199
541
120
7
0
332,597
1
W
Sylvanus
9,049
532
16
1
0
322,625
3
L
Kukulkan
6,420
378
56
3
0
252,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role