Player Matchup

Chaac
Chaac
Kirisut3
Chaac
Level 66
God Stats
1W - 3L
1,470 SR
Queue Stats
84W - 139L
1,376 Elo+
Party 2
Merlin
Merlin
Livid Wolf3998
Merlin
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 76L
1,087 Elo+
Party 2
Izanami
Izanami
SuperPowers1070
Izanami
Level 5
God Stats
0W - 3L
1,266 SR
Queue Stats
51W - 113L
947 Elo+
Party 2
Team Averages
Level 26
1,412 SR
1,137 Elo+

VS

Team Averages
Level 33
1,581 SR
1,214 Elo+
Thanatos
Thanatos
Hunter Herndez
Thanatos
Level 13
God Stats
2W - 0L
1,742 SR
Queue Stats
3W - 5L
1,221 Elo+
Party 1
Ao Kuang
Ao Kuang
Littlekind
Ao Kuang
Level 42
God Stats
1W - 0L
1,246 SR
Queue Stats
12W - 20L
1,184 Elo+
Party 1
Sol
Sol
NavalChip26
Sol
Level 43
God Stats
4W - 0L
1,756 SR
Queue Stats
16W - 25L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kirisut3
Chaac
11
3 / 4 / 1
7,901
658
12,891
14,053
14,054
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 9 / 2
7,731
644
5,131
11,962
3,950
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
0 / 8 / 3
7,230
603
5,273
13,428
4,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
4 / 3 / 9
9,225
769
4,083
10,337
4,061
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Littlekind
Ao Kuang
15
11 / 2 / 9
10,812
901
18,034
16,932
8,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 0 / 9
10,321
860
12,050
8,981
4,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
5
Kills
21
21
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thanatos
4
3
9
2.83
L
Chaac
Kirisut3
Chaac
3
4
1
0.88
W
Ao Kuang
Littlekind
Ao Kuang
11
2
9
7.75
L
2
9
2
0.33
W
6
0
9
10.5
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,295
Damage
34,167
39,443
Taken
36,250
22,082
Mitigated
16,885
4,099
Healing
15,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
4,083
1,187
0
4,888
10,337
4,061
25
1,588
8,749
0
14,219
L
Chaac
Kirisut3
Chaac
12,891
3,582
0
3,358
14,053
14,054
0
9,569
4,484
0
26,725
W
Ao Kuang
Littlekind
Ao Kuang
18,034
7,739
0
5,132
16,932
8,603
606
2,591
14,330
33,788
0
L
5,131
1,183
0
0
11,962
3,950
0
9,857
2,105
16,182
0
W
12,050
3,813
0
5,365
8,981
4,221
1,882
1,015
7,963
54,351
4,339
L
5,273
3,763
0
741
13,428
4,078
0
10,172
3,256
0
16,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,862
Gold Earned
30,358
81
Minions Killed
135
0
Camps Cleared
0
521,126
Distance Traveled
652,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,225
769
20
2
0
203,914
0
L
Chaac
7,901
658
28
2
0
217,367
0
W
Ao Kuang
10,812
901
27
2
0
214,451
0
L
Merlin
7,731
644
27
2
0
144,335
0
W
Sol
10,321
860
88
7
0
233,824
0
L
Izanami
7,230
603
26
2
0
159,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role