Player Matchup

Cerberus
Cerberus
IDidntKillMyWife
Cerberus
Level 99
God Stats
26W - 34L
1,523 SR
Queue Stats
57W - 85L
1,420 Elo+
Party 1
Skadi
Skadi
Ironcladpyro
Skadi
Level 88
God Stats
7W - 4L
1,660 SR
Queue Stats
55W - 74L
1,420 Elo+
Party 1
Thor
Thor
JaredLemonSauce
Thor
Level 147
God Stats
1W - 4L
1,265 SR
Queue Stats
78W - 106L
1,427 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MrBabygoose
Cu Chulainn
Level 69
God Stats
0W - 4L
1,332 SR
Queue Stats
67W - 98L
1,446 Elo+
Party 1
Zhong Kui
Zhong Kui
aldermach1
Zhong Kui
Level 128
God Stats
3W - 1L
1,760 SR
Queue Stats
110W - 122L
1,503 Elo+
Party 1
Team Averages
Level 106
1,508 SR
1,443 Elo+

VS

Team Averages
Level 95
1,481 SR
1,441 Elo+
Cerberus
Cerberus
ISMAEL280
Cerberus
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
183W - 196L
1,474 Elo+
Solo
Hun Batz
Hun Batz
Shiin21
Hun Batz
Level 89
God Stats
2W - 1L
1,260 SR
Queue Stats
74W - 67L
1,510 Elo+
Solo
Surtr
Surtr
andrewisvibing
Surtr
Level 104
God Stats
91W - 49L
1,646 SR
Queue Stats
448W - 399L
1,500 Elo+
Solo
Scylla
Scylla
filotimoWarrior
Scylla
Level 68
God Stats
9W - 6L
1,500 SR
Queue Stats
307W - 287L
1,229 Elo+
Solo
Cernunnos
Cernunnos
sexyElbows
Cernunnos
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,666
444
5,332
13,925
13,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
1 / 4 / 1
6,668
445
7,320
10,721
4,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 2 / 0
7,468
498
7,531
14,770
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
MrBabygoose
Cu Chulainn
10
0 / 6 / 1
6,344
423
6,763
15,007
13,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
aldermach1
Zhong Kui
13
2 / 3 / 1
7,697
513
11,122
13,493
8,872
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ISMAEL280
Cerberus
13
6 / 2 / 8
9,054
604
11,312
17,808
18,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
Shiin21
Hun Batz
15
3 / 1 / 2
9,494
633
11,387
13,283
8,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
2 / 0 / 1
7,765
518
5,830
14,811
7,372
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 1 / 4
8,503
567
12,914
7,519
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
sexyElbows
Cernunnos
14
4 / 1 / 6
8,641
576
8,151
10,320
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
20
20
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Cerberus
ISMAEL280
Cerberus
6
2
8
5
L
1
4
1
0.38
L
2
2
0
1
L
Cu Chulainn
MrBabygoose
Cu Chulainn
0
6
1
0.08
W
Hun Batz
Shiin21
Hun Batz
3
1
2
4
L
Zhong Kui
aldermach1
Zhong Kui
2
3
1
0.83
W
2
0
1
2.5
W
5
1
4
7
W
Cernunnos
sexyElbows
Cernunnos
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,068
Damage
49,594
67,916
Taken
63,741
45,180
Mitigated
41,375
18,507
Healing
21,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,332
253
109
3,560
13,925
13,377
0
6,771
7,154
23,237
0
W
Cerberus
ISMAEL280
Cerberus
11,312
756
0
5,440
17,808
18,498
0
6,228
11,445
44,807
0
L
7,320
3,352
0
2,453
10,721
4,046
27
3,991
6,730
0
55,162
L
7,531
2,051
0
5,864
14,770
5,482
0
5,350
9,420
0
58,389
L
Cu Chulainn
MrBabygoose
Cu Chulainn
6,763
932
0
1,453
15,007
13,403
0
4,250
10,757
3,947
29,353
W
Hun Batz
Shiin21
Hun Batz
11,387
1,738
0
1,610
13,283
8,395
46
3,944
8,690
1,582
80,373
L
Zhong Kui
aldermach1
Zhong Kui
11,122
1,227
0
5,068
13,493
8,872
0
5,238
8,255
51,827
0
W
5,830
2,348
0
8,327
14,811
7,372
0
4,822
9,899
809
66,234
W
12,914
1,347
0
500
7,519
2,789
0
2,476
4,998
63,152
0
W
Cernunnos
sexyElbows
Cernunnos
8,151
3,810
0
5,844
10,320
4,321
689
1,846
8,429
0
64,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,843
Gold Earned
43,457
358
Minions Killed
472
0
Camps Cleared
0
1,459,605
Distance Traveled
1,563,596
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,666
444
53
4
0
285,329
3
W
Cerberus
9,054
604
69
5
0
312,848
4
L
Skadi
6,668
445
81
5
0
278,425
2
L
Thor
7,468
498
103
7
0
317,938
0
L
Cu Chulainn
6,344
423
39
3
0
293,881
0
W
Hun Batz
9,494
633
132
9
0
307,439
2
L
Zhong Kui
7,697
513
82
5
0
284,032
6
W
Surtr
7,765
518
86
6
0
352,958
0
W
Scylla
8,503
567
84
6
0
311,142
0
W
Cernunnos
8,641
576
101
7
0
279,209
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role