Player Matchup

Ne Zha
Ne Zha
BlissedCarnage
Ne Zha
Level 83
God Stats
1W - 4L
1,500 SR
Queue Stats
269W - 282L
1,425 Elo+
Party 2
Charybdis
Charybdis
BlissedToxin
Charybdis
Level 26
God Stats
15W - 24L
1,480 SR
Queue Stats
60W - 80L
1,329 Elo+
Party 2
Ao Kuang
Ao Kuang
CHr0n0tHedeM0n
Ao Kuang
Level 68
God Stats
12W - 11L
1,774 SR
Queue Stats
161W - 181L
1,451 Elo+
Party 2
Maui
Maui
SeagullKing5102
Maui
Level 68
God Stats
2W - 3L
1,650 SR
Queue Stats
175W - 194L
1,380 Elo+
Party 2
Loki
Loki
pbraith
Loki
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,322 Elo+
Solo
Team Averages
Level 63
1,581 SR
1,381 Elo+

VS

Team Averages
Level 95
1,565 SR
1,429 Elo+
He Bo
He Bo
Danjr00
He Bo
Level 98
God Stats
3W - 0L
1,689 SR
Queue Stats
67W - 70L
1,468 Elo+
Party 1
Jing Wei
Jing Wei
Elwoo5175
Jing Wei
Level 11
God Stats
1W - 1L
1,267 SR
Queue Stats
2W - 2L
1,463 Elo+
Party 1
Baron Samedi
Baron Samedi
FRESHASBIgSMOKe
Baron Samedi
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,298 Elo+
Party 1
Tyr
Tyr
JordJC
Tyr
Level 85
God Stats
4W - 1L
1,538 SR
Queue Stats
14W - 11L
1,554 Elo+
Solo
Zhong Kui
Zhong Kui
MellowDaPro
Zhong Kui
Level 153
God Stats
3W - 2L
1,831 SR
Queue Stats
97W - 99L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 2
9,565
435
7,563
19,159
8,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
BlissedToxin
Charybdis
14
0 / 4 / 5
8,662
394
9,782
21,032
10,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
16
11 / 3 / 1
11,483
522
22,679
28,676
13,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 2 / 4
9,045
411
6,260
21,742
26,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Loki
pbraith
Loki
12
1 / 11 / 2
8,359
380
2,601
17,600
6,778
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Danjr00
He Bo
17
7 / 2 / 4
11,372
517
17,449
15,123
5,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
Elwoo5175
Jing Wei
15
1 / 2 / 5
9,203
418
6,784
9,870
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
FRESHASBIgSMOKe
Baron Samedi
15
3 / 1 / 4
9,897
450
18,784
15,557
8,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tyr
JordJC
Tyr
19
7 / 4 / 3
12,510
569
17,631
21,226
22,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zhong Kui
MellowDaPro
Zhong Kui
16
3 / 4 / 3
11,306
514
9,644
17,479
12,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
13
Kills
21
24
Deaths
13
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Charybdis
BlissedToxin
Charybdis
0
4
5
0.63
L
Ao Kuang
11
3
1
3.83
W
He Bo
Danjr00
He Bo
7
2
4
4.5
W
Jing Wei
Elwoo5175
Jing Wei
1
2
5
1.75
W
Baron Samedi
FRESHASBIgSMOKe
Baron Samedi
3
1
4
5
W
Tyr
JordJC
Tyr
7
4
3
2.13
W
Zhong Kui
MellowDaPro
Zhong Kui
3
4
3
1.13
L
0
2
4
1
L
Loki
pbraith
Loki
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,885
Damage
70,292
108,209
Taken
79,255
66,532
Mitigated
54,106
36,653
Healing
34,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,563
894
0
3,534
19,159
8,811
612
1,622
17,425
0
72,146
L
Charybdis
BlissedToxin
Charybdis
9,782
4,916
428
10,052
21,032
10,363
533
12,514
8,430
0
69,797
L
Ao Kuang
22,679
5,821
0
13,910
28,676
13,818
1,133
13,919
14,553
79,653
0
W
He Bo
Danjr00
He Bo
17,449
1,820
0
7,109
15,123
5,998
329
4,692
10,431
101,680
1,058
W
Jing Wei
Elwoo5175
Jing Wei
6,784
4,394
0
3,249
9,870
4,486
128
4,134
5,736
0
42,778
W
Baron Samedi
FRESHASBIgSMOKe
Baron Samedi
18,784
1,788
2,636
8,818
15,557
8,191
377
4,673
10,884
74,953
0
W
Tyr
JordJC
Tyr
17,631
1,997
0
6,976
21,226
22,848
633
7,884
13,342
0
104,328
W
Zhong Kui
MellowDaPro
Zhong Kui
9,644
102
0
5,541
17,479
12,583
266
7,980
9,499
72,762
1,239
L
6,260
831
909
6,937
21,742
26,762
0
12,077
9,531
36,532
0
L
Loki
pbraith
Loki
2,601
1,044
0
883
17,600
6,778
0
4,402
13,171
0
35,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,114
Gold Earned
54,288
402
Minions Killed
563
0
Camps Cleared
0
2,007,627
Distance Traveled
1,988,675
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,565
435
101
5
0
450,124
0
L
Charybdis
8,662
394
103
5
0
384,375
0
L
Ao Kuang
11,483
522
109
5
0
430,047
0
W
He Bo
11,372
517
124
6
0
439,154
0
W
Jing Wei
9,203
418
65
3
0
368,018
0
W
Baron Samedi
9,897
450
96
4
0
367,323
0
W
Tyr
12,510
569
156
7
0
390,903
2
W
Zhong Kui
11,306
514
122
6
0
423,277
0
L
Maui
9,045
411
41
2
0
396,105
7
L
Loki
8,359
380
48
2
0
346,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role