Player Matchup

Anhur
Anhur
Braaackel
Anhur
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 66L
1,491 Elo+
Party 1
Kali
Kali
BuubDuude
Kali
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 181L
1,516 Elo+
Party 1
Scylla
Scylla
KIN9PIN3309
Scylla
Level 134
God Stats
3W - 6L
1,500 SR
Queue Stats
480W - 485L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
OfficialAngel23
Ao Kuang
Level 85
God Stats
2W - 6L
1,720 SR
Queue Stats
375W - 368L
1,550 Elo+
Solo
Cliodhna
Cliodhna
WrinklyCulo
Cliodhna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,539 Elo+
Solo
Team Averages
Level 80
1,544 SR
1,516 Elo+

VS

Team Averages
Level 76
1,418 SR
1,454 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
Cr00kdShot
Maui
Level 141
God Stats
1W - 1L
1,088 SR
Queue Stats
13W - 15L
1,440 Elo+
Party 3
Kumbhakarna
Kumbhakarna
CripplingChaos
Kumbhakarna
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 15L
1,400 Elo+
Party 3
Medusa
Medusa
Jonnyrocker93
Medusa
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 54L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
ikuiotheflash
Danzaburou
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 13L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Braaackel
Anhur
14
3 / 4 / 3
7,696
700
12,068
13,426
6,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
13
0 / 3 / 3
6,830
621
4,882
13,499
11,597
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
12
0 / 6 / 4
7,059
642
10,122
12,406
5,648
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
13
4 / 5 / 1
7,825
711
7,943
14,228
7,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
WrinklyCulo
Cliodhna
15
0 / 4 / 5
7,829
712
10,007
13,083
6,637
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
2 / 2 / 15
8,870
806
11,030
15,658
20,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
3 / 2 / 15
8,397
763
7,099
12,825
15,969
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kumbhakarna
CripplingChaos
Kumbhakarna
15
1 / 2 / 16
8,980
816
4,708
14,229
13,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 2 / 10
8,927
812
13,266
9,669
5,151
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
ikuiotheflash
Danzaburou
18
11 / 1 / 9
11,191
1,017
24,111
9,359
6,170
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
87
7
Kills
22
22
Deaths
9
16
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
2
15
4.75
L
Anhur
Braaackel
Anhur
3
4
3
1.13
L
Kali
0
3
3
0.5
W
3
2
15
5.25
W
Kumbhakarna
CripplingChaos
Kumbhakarna
1
2
16
4.5
W
5
2
10
5
L
Scylla
0
6
4
0.33
L
Ao Kuang
4
5
1
0.9
L
Cliodhna
WrinklyCulo
Cliodhna
0
4
5
0.63
W
Danzaburou
ikuiotheflash
Danzaburou
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,022
Damage
60,214
66,642
Taken
61,740
38,450
Mitigated
62,222
20,334
Healing
20,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
11,030
2,861
980
2,218
15,658
20,963
716
4,876
10,782
15,572
0
L
Anhur
Braaackel
Anhur
12,068
6,077
352
3,817
13,426
6,909
835
4,525
8,901
0
20,699
L
Kali
4,882
1,912
1,090
3,147
13,499
11,597
0
4,348
9,151
0
7,038
W
7,099
1,136
2,954
1,823
12,825
15,969
237
3,039
9,786
11,093
0
W
Kumbhakarna
CripplingChaos
Kumbhakarna
4,708
536
728
1,722
14,229
13,969
504
4,377
9,852
9,010
0
W
13,266
4,221
1,910
752
9,669
5,151
1,072
3,045
6,624
0
27,082
L
Scylla
10,122
659
370
1,579
12,406
5,648
153
4,681
7,725
19,962
0
L
Ao Kuang
7,943
953
348
4,714
14,228
7,659
155
4,693
9,535
15,002
0
L
Cliodhna
WrinklyCulo
Cliodhna
10,007
464
0
4,917
13,083
6,637
0
4,590
8,493
0
26,743
W
Danzaburou
ikuiotheflash
Danzaburou
24,111
10,324
3,034
4,073
9,359
6,170
1,320
2,728
6,631
0
42,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,239
Gold Earned
46,365
110
Minions Killed
102
0
Camps Cleared
0
948,473
Distance Traveled
1,079,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,870
806
8
1
0
224,140
0
L
Anhur
7,696
700
21
2
0
146,431
0
L
Kali
6,830
621
2
0
0
215,538
0
W
Maui
8,397
763
3
0
0
216,140
0
W
Kumbhakarna
8,980
816
17
2
0
217,653
0
W
Medusa
8,927
812
32
3
0
200,595
0
L
Scylla
7,059
642
36
3
0
188,650
0
L
Ao Kuang
7,825
711
17
2
0
180,876
0
L
Cliodhna
7,829
712
34
3
0
216,978
0
W
Danzaburou
11,191
1,017
42
4
0
221,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role