Player Matchup

Cerberus
Cerberus
BigDeeej64
Cerberus
Level 120
God Stats
5W - 3L
1,500 SR
Queue Stats
182W - 178L
1,448 Elo+
Party 2
Cernunnos
Cernunnos
H3rbalTurtle
Cernunnos
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,473 Elo+
Solo
Nu Wa
Nu Wa
LoneWolf425_
Nu Wa
Level 102
God Stats
8W - 2L
1,500 SR
Queue Stats
164W - 162L
1,467 Elo+
Party 2
Nox
Nox
Ouija_Witch_666
Nox
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 53L
1,392 Elo+
Solo
Nike
Nike
U Mad Its Fred
Nike
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 104L
1,583 Elo+
Solo
Team Averages
Level 90
1,500 SR
1,473 Elo+

VS

Team Averages
Level 100
1,508 SR
1,502 Elo+
Ishtar
Ishtar
OhDoubleD
Ishtar
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,540 Elo+
Party 1
Ne Zha
Ne Zha
PaperPoboy
Ne Zha
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,500 Elo+
Party 1
Tiamat
Tiamat
RNGD Nightmare
Tiamat
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
bigjow77
Cthulhu
Level 63
God Stats
4W - 4L
1,540 SR
Queue Stats
322W - 327L
1,474 Elo+
Solo
Ravana
Ravana
xForgivenriotx
Ravana
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigDeeej64
Cerberus
15
4 / 2 / 28
8,999
900
10,043
14,752
18,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
H3rbalTurtle
Cernunnos
17
15 / 2 / 17
10,296
1,030
16,704
10,765
5,231
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 1 / 22
9,692
969
13,232
7,607
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 1 / 28
8,691
869
6,680
6,714
3,184
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 3 / 23
9,314
931
13,377
13,621
6,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
OhDoubleD
Ishtar
14
1 / 9 / 3
7,519
752
7,423
14,536
5,905
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
PaperPoboy
Ne Zha
14
2 / 8 / 1
7,400
740
8,204
12,485
5,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 7 / 1
6,318
632
4,222
12,281
6,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
bigjow77
Cthulhu
13
1 / 8 / 2
7,455
746
7,978
16,439
16,500
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 5 / 2
6,302
630
2,325
7,815
6,291
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
13
37
Kills
4
9
Deaths
37
118
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BigDeeej64
Cerberus
4
2
28
9
W
Cernunnos
H3rbalTurtle
Cernunnos
15
2
17
11.75
W
8
1
22
19
L
Ishtar
OhDoubleD
Ishtar
1
9
3
0.28
W
2
1
28
16
L
Ne Zha
PaperPoboy
Ne Zha
2
8
1
0.31
L
0
7
1
0.07
W
8
3
23
6.5
L
Cthulhu
bigjow77
Cthulhu
1
8
2
0.25
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,036
Damage
30,152
53,459
Taken
63,556
36,511
Mitigated
40,627
26,058
Healing
6,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BigDeeej64
Cerberus
10,043
224
2,542
4,581
14,752
18,503
65
3,147
11,605
16,876
0
W
Cernunnos
H3rbalTurtle
Cernunnos
16,704
8,420
1,834
3,978
10,765
5,231
3,500
2,287
8,478
0
25,109
W
13,232
4,699
2,463
2,112
7,607
2,845
1,697
2,039
5,568
26,383
0
L
Ishtar
OhDoubleD
Ishtar
7,423
2,530
0
830
14,536
5,905
0
7,961
6,364
0
26,488
W
6,680
1,098
1,208
2,026
6,714
3,184
1,995
1,727
4,987
15,065
0
L
Ne Zha
PaperPoboy
Ne Zha
8,204
1,702
41
551
12,485
5,254
130
5,317
6,973
0
19,053
L
4,222
660
500
1,518
12,281
6,677
287
4,639
7,421
10,763
0
W
13,377
903
1,661
3,653
13,621
6,748
202
3,000
10,621
0
21,980
L
Cthulhu
bigjow77
Cthulhu
7,978
295
1,227
1,121
16,439
16,500
144
7,157
8,932
21,505
0
L
2,325
336
0
308
7,815
6,291
61
3,866
3,911
0
5,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,992
Gold Earned
34,994
131
Minions Killed
89
0
Camps Cleared
0
925,357
Distance Traveled
798,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,999
900
29
3
0
197,875
0
W
Cernunnos
10,296
1,030
23
2
0
181,931
0
W
Nu Wa
9,692
969
37
4
0
189,365
0
L
Ishtar
7,519
752
26
3
0
133,659
0
W
Nox
8,691
869
26
3
0
164,514
0
L
Ne Zha
7,400
740
30
3
0
165,869
0
L
Tiamat
6,318
632
13
1
0
175,117
0
W
Nike
9,314
931
16
2
0
191,672
0
L
Cthulhu
7,455
746
15
2
0
163,399
0
L
Ravana
6,302
630
5
1
0
160,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role