Player Matchup

Lancelot
Lancelot
Dasgoodyah
Lancelot
Level 7
God Stats
2W - 0L
1,901 SR
Queue Stats
28W - 2L
1,910 Elo+
Party 1
Maui
Maui
Poopinooper
Maui
Level 7
God Stats
2W - 0L
1,705 SR
Queue Stats
20W - 1L
1,976 Elo+
Party 1
Ra
Ra
Raw dog4986
Ra
Level 64
God Stats
3W - 0L
1,664 SR
Queue Stats
96W - 21L
1,813 Elo+
Party 1
Team Averages
Level 26
1,757 SR
1,899 Elo+

VS

Team Averages
Level 25
1,261 SR
1,121 Elo+
Baron Samedi
Baron Samedi
AverageWutang
Baron Samedi
Level 12
God Stats
29W - 49L
1,076 SR
Queue Stats
95W - 122L
910 Elo+
Party 2
Ares
Ares
CreamCanistr
Ares
Level 45
God Stats
11W - 12L
1,316 SR
Queue Stats
291W - 339L
1,223 Elo+
Party 2
Hercules
Hercules
WhuSwayze
Hercules
Level 18
God Stats
5W - 15L
1,390 SR
Queue Stats
31W - 64L
1,230 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dasgoodyah
Lancelot
12
3 / 0 / 7
6,725
841
6,271
4,082
2,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
2 / 0 / 8
6,717
840
2,990
4,191
4,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 0 / 5
7,229
904
6,878
3,152
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AverageWutang
Baron Samedi
6
0 / 2 / 0
4,772
597
227
2,538
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 4 / 0
5,415
677
1,492
7,658
6,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hercules
WhuSwayze
Hercules
8
0 / 4 / 0
5,122
640
2,823
8,718
4,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
10
Kills
0
0
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AverageWutang
Baron Samedi
0
2
0
0
L
0
4
0
0
W
Lancelot
Dasgoodyah
Lancelot
3
0
7
6.5
W
2
0
8
6
W
5
0
5
7.5
L
Hercules
WhuSwayze
Hercules
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,139
Damage
4,542
11,425
Taken
18,914
7,947
Mitigated
12,193
4,229
Healing
2,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AverageWutang
Baron Samedi
227
0
0
356
2,538
984
0
1,670
747
2,651
0
L
1,492
38
34
743
7,658
6,212
0
3,693
3,876
7,909
0
W
Lancelot
Dasgoodyah
Lancelot
6,271
1,893
0
631
4,082
2,408
602
976
3,023
0
19,564
W
2,990
315
0
588
4,191
4,201
213
671
3,362
16,794
0
W
6,878
960
1,494
1,516
3,152
1,338
305
105
2,964
32,958
0
L
Hercules
WhuSwayze
Hercules
2,823
1,295
0
918
8,718
4,997
0
4,314
4,366
0
16,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,671
Gold Earned
15,309
122
Minions Killed
51
0
Camps Cleared
0
513,919
Distance Traveled
356,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,772
597
1
0
0
74,086
0
L
Ares
5,415
677
13
2
0
145,775
0
W
Lancelot
6,725
841
22
3
0
178,138
0
W
Maui
6,717
840
32
4
0
156,267
0
W
Ra
7,229
904
68
9
0
179,514
0
L
Hercules
5,122
640
37
5
0
136,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role