Player Matchup

Kumbhakarna
Kumbhakarna
Arlann
Kumbhakarna
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,423 Elo+
Solo
Vulcan
Vulcan
Gwilson316
Vulcan
Level 61
God Stats
1W - 4L
1,500 SR
Queue Stats
84W - 99L
1,442 Elo+
Solo
Terra
Terra
Mr Teddie
Terra
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 55L
1,350 Elo+
Party 1
Fafnir
Fafnir
Osiris210
Fafnir
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 90L
1,451 Elo+
Party 1
Gilgamesh
Gilgamesh
Phteven 210
Gilgamesh
Level 69
God Stats
3W - 3L
1,817 SR
Queue Stats
134W - 155L
1,537 Elo+
Party 1
Team Averages
Level 102
1,563 SR
1,440 Elo+

VS

Team Averages
Level 115
1,528 SR
1,500 Elo+
Thanatos
Thanatos
InfiniteBlackout
Thanatos
Level 122
God Stats
3W - 0L
1,715 SR
Queue Stats
132W - 125L
1,547 Elo+
Solo
Sobek
Sobek
LabRat117
Sobek
Level 77
God Stats
5W - 9L
1,537 SR
Queue Stats
208W - 153L
1,505 Elo+
Party 2
Poseidon
Poseidon
SkölChasingSol
Poseidon
Level 122
God Stats
9W - 4L
1,619 SR
Queue Stats
342W - 302L
1,486 Elo+
Party 2
Jing Wei
Jing Wei
Sr Black300
Jing Wei
Level 127
God Stats
2W - 1L
1,266 SR
Queue Stats
42W - 40L
1,450 Elo+
Solo
Ra
Ra
Triibal Wave
Ra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Arlann
Kumbhakarna
18
6 / 4 / 4
11,199
747
11,876
26,082
36,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Gwilson316
Vulcan
17
1 / 6 / 4
9,445
630
18,474
16,892
9,691
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Mr Teddie
Terra
17
2 / 2 / 8
10,385
692
10,188
22,204
28,745
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
Osiris210
Fafnir
17
1 / 5 / 7
10,451
697
14,598
23,724
43,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
Phteven 210
Gilgamesh
15
0 / 6 / 6
8,691
579
11,091
20,668
19,337
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 2 / 8
12,713
848
27,710
16,800
10,278
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sobek
LabRat117
Sobek
18
2 / 1 / 17
11,842
789
10,503
23,578
32,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
19
4 / 1 / 12
11,259
751
20,686
12,658
7,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Sr Black300
Jing Wei
18
2 / 2 / 15
10,933
729
20,936
18,876
11,285
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
1 / 4 / 15
10,737
716
16,054
14,239
9,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
90
10
Kills
23
23
Deaths
10
29
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Arlann
Kumbhakarna
6
4
4
2
L
Vulcan
Gwilson316
Vulcan
1
6
4
0.5
W
14
2
8
9
W
Sobek
LabRat117
Sobek
2
1
17
10.5
L
Terra
Mr Teddie
Terra
2
2
8
3
L
Fafnir
Osiris210
Fafnir
1
5
7
0.9
L
Gilgamesh
Phteven 210
Gilgamesh
0
6
6
0.5
W
Poseidon
4
1
12
10
W
Jing Wei
Sr Black300
Jing Wei
2
2
15
4.75
W
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,227
Damage
95,889
109,570
Taken
86,151
137,851
Mitigated
70,372
39,652
Healing
63,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Arlann
Kumbhakarna
11,876
835
1,452
5,079
26,082
36,926
0
12,386
13,696
28,618
0
L
Vulcan
Gwilson316
Vulcan
18,474
4,158
711
3,068
16,892
9,691
0
5,360
11,532
43,808
638
W
27,710
7,043
1,074
14,479
16,800
10,278
1,617
9,446
7,354
0
31,569
W
Sobek
LabRat117
Sobek
10,503
797
3,232
6,729
23,578
32,171
313
11,917
11,661
14,679
0
L
Terra
Mr Teddie
Terra
10,188
1,428
9,001
8,697
22,204
28,745
0
10,038
12,166
20,520
0
L
Fafnir
Osiris210
Fafnir
14,598
3,200
3,585
6,755
23,724
43,152
0
11,257
12,467
25,112
0
L
Gilgamesh
Phteven 210
Gilgamesh
11,091
2,600
271
1,033
20,668
19,337
0
7,837
12,831
0
20,050
W
Poseidon
20,686
3,094
5,492
4,049
12,658
7,510
1,944
9,060
3,598
52,313
903
W
Jing Wei
Sr Black300
Jing Wei
20,936
15,610
1,355
4,388
18,876
11,285
3,746
13,361
5,515
0
41,811
W
16,054
1,976
17,433
5,449
14,239
9,128
669
11,198
3,041
34,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,171
Gold Earned
57,484
139
Minions Killed
180
0
Camps Cleared
0
1,425,243
Distance Traveled
1,466,136
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,199
747
29
2
0
276,714
0
L
Vulcan
9,445
630
48
3
0
280,744
0
W
Thanatos
12,713
848
7
0
0
313,510
0
W
Sobek
11,842
789
7
0
0
316,116
0
L
Terra
10,385
692
13
1
0
306,170
0
L
Fafnir
10,451
697
21
1
0
290,843
0
L
Gilgamesh
8,691
579
28
2
0
270,772
0
W
Poseidon
11,259
751
75
5
0
290,441
0
W
Jing Wei
10,933
729
48
3
0
278,465
0
W
Ra
10,737
716
43
3
0
267,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role