Player Matchup

Ra
Ra
Ahikaii
Ra
Level 82
God Stats
19W - 21L
1,473 SR
Queue Stats
70W - 84L
1,450 Elo+
Party 1
Hercules
Hercules
Dannito420
Hercules
Level 47
God Stats
1W - 0L
1,222 SR
Queue Stats
3W - 6L
1,288 Elo+
Solo
Cabrakan
Cabrakan
GoonFragz
Cabrakan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 46L
1,445 Elo+
Party 1
Bacchus
Bacchus
Vonatti
Bacchus
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 46L
1,485 Elo+
Party 1
Skadi
Skadi
vd3n
Skadi
Level 37
God Stats
8W - 7L
1,522 SR
Queue Stats
28W - 24L
1,446 Elo+
Party 1
Team Averages
Level 77
1,443 SR
1,423 Elo+

VS

Team Averages
Level 72
1,389 SR
1,428 Elo+
Pele
Pele
Brizzy135
Pele
Level 87
God Stats
5W - 3L
1,462 SR
Queue Stats
249W - 239L
1,449 Elo+
Party 2
Horus
Horus
FireMantis85059
Horus
Level 35
God Stats
8W - 6L
1,692 SR
Queue Stats
113W - 95L
1,408 Elo+
Party 2
Olorun
Olorun
Freecream9599
Olorun
Level 89
God Stats
4W - 6L
1,469 SR
Queue Stats
217W - 206L
1,462 Elo+
Party 2
Neith
Neith
Guttaboyswag
Neith
Level 69
God Stats
19W - 26L
1,226 SR
Queue Stats
1,093W - 1,046L
1,379 Elo+
Solo
Bacchus
Bacchus
LonathVkng
Bacchus
Level 82
God Stats
0W - 3L
1,095 SR
Queue Stats
94W - 104L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,598
550
5,873
6,131
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Dannito420
Hercules
13
4 / 0 / 1
7,999
667
7,896
10,249
9,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
GoonFragz
Cabrakan
9
0 / 1 / 6
6,128
511
3,582
9,491
8,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
Vonatti
Bacchus
11
3 / 0 / 4
6,456
538
6,287
7,499
4,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
vd3n
Skadi
11
2 / 0 / 0
6,369
531
7,416
6,734
2,789
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
1 / 3 / 0
5,621
468
6,282
11,086
3,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 0
5,119
427
3,922
9,517
7,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 3 / 0
5,283
440
3,807
9,434
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 0
5,020
418
5,585
6,044
2,188
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
LonathVkng
Bacchus
8
0 / 1 / 1
5,258
438
3,819
11,613
10,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
11
Kills
1
1
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Pele
1
3
0
0.33
W
Hercules
Dannito420
Hercules
4
0
1
4.5
L
0
3
0
0
L
0
3
0
0
W
Cabrakan
GoonFragz
Cabrakan
0
1
6
3
L
0
1
0
0
L
Bacchus
LonathVkng
Bacchus
0
1
1
0.5
W
Bacchus
Vonatti
Bacchus
3
0
4
5
W
Skadi
vd3n
Skadi
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,054
Damage
23,415
40,104
Taken
47,694
27,136
Mitigated
27,253
15,612
Healing
14,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,873
566
367
3,174
6,131
2,222
425
2,417
3,714
49,982
0
L
Pele
6,282
996
0
1,984
11,086
3,862
0
5,602
5,484
0
43,309
W
Hercules
Dannito420
Hercules
7,896
2,854
0
4,703
10,249
9,180
175
627
8,969
391
58,887
L
3,922
1,961
0
1,516
9,517
7,506
0
100
9,417
0
24,591
L
3,807
1,674
230
3,178
9,434
3,671
366
6,205
3,229
32,780
0
W
Cabrakan
GoonFragz
Cabrakan
3,582
886
0
1,815
9,491
8,900
27
2,029
7,462
15,766
0
L
5,585
2,034
0
2,771
6,044
2,188
0
1,193
4,851
0
33,892
L
Bacchus
LonathVkng
Bacchus
3,819
549
166
4,977
11,613
10,026
0
2,742
8,871
13,615
0
W
Bacchus
Vonatti
Bacchus
6,287
1,022
0
1,616
7,499
4,045
0
1,557
5,942
32,313
0
W
Skadi
vd3n
Skadi
7,416
4,705
0
3,937
6,734
2,789
0
996
5,738
0
50,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,550
Gold Earned
26,301
359
Minions Killed
226
0
Camps Cleared
0
1,125,488
Distance Traveled
1,133,659
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,598
550
97
8
0
235,671
0
L
Pele
5,621
468
61
5
0
255,239
0
W
Hercules
7,999
667
108
9
0
216,477
1
L
Horus
5,119
427
38
3
0
228,707
0
L
Olorun
5,283
440
55
5
0
185,985
0
W
Cabrakan
6,128
511
25
2
0
193,451
0
L
Neith
5,020
418
50
4
0
215,012
0
L
Bacchus
5,258
438
22
2
0
248,716
3
W
Bacchus
6,456
538
48
4
0
257,624
0
W
Skadi
6,369
531
81
7
0
222,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role