Player Matchup

Raijin
Raijin
ItzMeRelic
Raijin
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 7L
1,221 Elo+
Party 2
Khepri
Khepri
MySoulYourBeat
Khepri
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,348 Elo+
Party 2
Neith
Neith
Sonically
Neith
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,348 Elo+
Party 2
Team Averages
Level 23
1,500 SR
1,306 Elo+

VS

Team Averages
Level 64
1,493 SR
1,420 Elo+
Terra
Terra
BigGoose69
Terra
Level 58
God Stats
2W - 14L
1,219 SR
Queue Stats
164W - 217L
1,261 Elo+
Party 1
Guan Yu
Guan Yu
Dubzzers
Guan Yu
Level 29
God Stats
4W - 2L
1,760 SR
Queue Stats
101W - 127L
1,260 Elo+
Party 1
Anubis
Anubis
POSEIDONnavarro
Anubis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ItzMeRelic
Raijin
13
8 / 0 / 5
8,655
866
18,888
5,574
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 11
7,741
774
3,658
12,315
9,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Sonically
Neith
14
5 / 0 / 9
8,358
836
9,241
3,652
1,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
10
0 / 4 / 1
5,869
587
2,561
12,731
8,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Dubzzers
Guan Yu
11
0 / 3 / 1
6,619
662
3,889
13,843
12,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 7 / 0
5,962
596
5,229
9,187
4,167
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
14
Kills
1
2
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Terra
0
4
1
0.13
L
Guan Yu
Dubzzers
Guan Yu
0
3
1
0.17
W
Raijin
ItzMeRelic
Raijin
8
0
5
10.5
W
1
2
11
3.25
L
1
7
0
0.14
W
Neith
Sonically
Neith
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,787
Damage
11,679
21,541
Taken
35,761
13,098
Mitigated
24,988
4,011
Healing
6,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
2,561
503
1,059
1,821
12,731
8,476
0
8,520
4,211
7,691
2,111
L
Guan Yu
Dubzzers
Guan Yu
3,889
764
665
2,102
13,843
12,345
0
8,354
5,489
0
18,600
W
Raijin
ItzMeRelic
Raijin
18,888
1,998
0
250
5,574
2,134
587
1,465
4,109
50,632
0
W
3,658
1,095
0
2,996
12,315
9,560
136
5,358
6,957
8,314
0
L
5,229
936
0
1,001
9,187
4,167
0
5,731
3,456
14,411
0
W
Neith
Sonically
Neith
9,241
3,746
0
765
3,652
1,404
1,372
889
2,763
0
27,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,754
Gold Earned
18,450
116
Minions Killed
76
0
Camps Cleared
0
493,565
Distance Traveled
433,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,869
587
15
2
0
165,607
0
L
Guan Yu
6,619
662
34
3
0
173,026
0
W
Raijin
8,655
866
69
7
0
164,182
0
W
Khepri
7,741
774
12
1
0
165,219
0
L
Anubis
5,962
596
27
3
0
94,748
0
W
Neith
8,358
836
35
4
0
164,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role