Player Matchup

Guan Yu
Guan Yu
Gold V
KiiNGz_N3KO-
Guan Yu
Gold V
Level 119
God Stats
6W - 6L
1,615 SR
Queue Stats
61W - 90L
1,512 MMR
Party 2
Cernunnos
Cernunnos
Gold V
Kla5hnk0v
Cernunnos
Gold V
Level 89
God Stats
12W - 10L
1,663 SR
Queue Stats
62W - 89L
1,545 MMR
Party 2
Ao Kuang
Ao Kuang
Silver I
SC0RP0
Ao Kuang
Silver I
Level 102
God Stats
0W - 1L
1,719 SR
Queue Stats
45W - 65L
1,412 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 103
1,666 SR
1,490 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,667 SR
1,484 MMR
Achilles
Achilles
Gold IV
hector305
Achilles
Gold IV
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,484 MMR
Party 1
Heimdallr
Heimdallr
Gold IV
maximusMARKI
Heimdallr
Gold IV
Level 122
God Stats
1W - 1L
1,816 SR
Queue Stats
36W - 37L
1,484 MMR
Party 1
Poseidon
Poseidon
Gold IV
maximusPRIME341
Poseidon
Gold IV
Level 149
God Stats
2W - 2L
1,685 SR
Queue Stats
36W - 37L
1,484 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KiiNGz_N3KO-
Guan Yu
15
1 / 3 / 0
10,080
672
12,330
25,518
36,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Kla5hnk0v
Cernunnos
13
0 / 5 / 1
9,012
601
10,621
15,152
6,996
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
SC0RP0
Ao Kuang
15
0 / 5 / 1
8,960
597
5,707
14,432
8,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Ah Muzen CabTiamatChaacCabrakanAgni

VS

Bans
MulanMedusaBaba YagaNeithScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
hector305
Achilles
17
5 / 0 / 8
10,601
707
10,647
14,017
21,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
maximusMARKI
Heimdallr
17
5 / 0 / 8
10,924
728
18,722
11,891
5,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
17
3 / 1 / 10
10,785
719
18,852
11,644
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
1
Kills
13
13
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
KiiNGz_N3KO-
Guan Yu
1
3
0
0.33
L
Cernunnos
Kla5hnk0v
Cernunnos
0
5
1
0.1
L
Ao Kuang
SC0RP0
Ao Kuang
0
5
1
0.1
W
Achilles
hector305
Achilles
5
0
8
9
W
Heimdallr
maximusMARKI
Heimdallr
5
0
8
9
W
Poseidon
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,658
Damage
48,221
55,102
Taken
37,552
52,013
Mitigated
30,933
19,846
Healing
12,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
KiiNGz_N3KO-
Guan Yu
12,330
451
2,657
11,264
25,518
36,411
0
7,377
17,237
0
41,877
L
Cernunnos
Kla5hnk0v
Cernunnos
10,621
3,810
0
3,354
15,152
6,996
0
7,302
7,599
0
45,418
L
Ao Kuang
SC0RP0
Ao Kuang
5,707
1,444
0
2,571
14,432
8,606
0
4,263
9,833
32,122
3,237
W
Achilles
hector305
Achilles
10,647
2,675
0
3,653
14,017
21,434
274
2,431
11,586
85
25,422
W
Heimdallr
maximusMARKI
Heimdallr
18,722
10,620
0
5,253
11,891
5,642
2,211
1,261
10,630
0
46,135
W
Poseidon
18,852
2,694
238
3,212
11,644
3,857
543
1,836
9,808
58,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,052
Gold Earned
32,310
196
Minions Killed
171
0
Camps Cleared
0
866,699
Distance Traveled
836,251
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,080
672
43
3
0
339,487
0
L
Cernunnos
9,012
601
77
5
0
250,109
0
L
Ao Kuang
8,960
597
76
5
0
277,103
0
W
Achilles
10,601
707
27
2
0
286,711
0
W
Heimdallr
10,924
728
52
3
0
275,630
0
W
Poseidon
10,785
719
92
6
0
273,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role