Player Matchup

Zhong Kui
Zhong Kui
AdventurTime1
Zhong Kui
Level 116
God Stats
5W - 3L
1,500 SR
Queue Stats
232W - 237L
1,283 Elo+
Party 2
Mulan
Mulan
DopedUnicorn420
Mulan
Level 44
God Stats
12W - 27L
1,262 SR
Queue Stats
201W - 238L
1,342 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HoneyVibes
Ah Muzen Cab
Level 84
God Stats
4W - 2L
1,475 SR
Queue Stats
8W - 6L
1,389 Elo+
Party 1
Cthulhu
Cthulhu
SlithSalamndr
Cthulhu
Level 24
God Stats
2W - 2L
1,497 SR
Queue Stats
4W - 4L
1,335 Elo+
Party 1
Hou Yi
Hou Yi
bubbafett420
Hou Yi
Level 58
God Stats
11W - 9L
1,385 SR
Queue Stats
240W - 277L
1,328 Elo+
Party 2
Team Averages
Level 65
1,424 SR
1,336 Elo+

VS

Team Averages
Level 49
1,572 SR
1,463 Elo+
Ares
Ares
 
Ares
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
HammerTools
Vulcan
Level 104
God Stats
9W - 15L
1,666 SR
Queue Stats
415W - 412L
1,477 Elo+
Solo
Susano
Susano
Sad-EmigranT
Susano
Level 30
God Stats
1W - 9L
1,693 SR
Queue Stats
4W - 18L
1,500 Elo+
Solo
Ymir
Ymir
YTGOLDENKID
Ymir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 3
Neith
Neith
YahelXY89
Neith
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
329W - 326L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AdventurTime1
Zhong Kui
11
1 / 0 / 2
6,402
534
981
4,121
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 1 / 0
6,374
531
1,165
4,771
2,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
HoneyVibes
Ah Muzen Cab
12
8 / 1 / 2
7,557
630
9,695
9,051
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
10
3 / 1 / 5
6,160
513
5,258
6,985
5,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hou Yi
10
3 / 1 / 1
6,339
528
4,224
8,479
2,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
0 / 2 / 0
4,513
376
1,008
3,771
2,456
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
10
0 / 3 / 2
6,010
501
5,458
4,925
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
9
2 / 2 / 0
5,511
459
4,198
8,054
2,946
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 2 / 1
5,014
418
1,016
9,385
5,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
YahelXY89
Neith
7
1 / 6 / 0
5,101
425
2,482
7,011
2,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
15
Kills
3
4
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
0
0
W
Zhong Kui
AdventurTime1
Zhong Kui
1
0
2
2
W
0
1
0
0
L
Vulcan
0
3
2
0.33
W
Ah Muzen Cab
HoneyVibes
Ah Muzen Cab
8
1
2
9
L
Susano
2
2
0
1
W
Cthulhu
3
1
5
5.5
L
0
2
1
0.25
L
Neith
YahelXY89
Neith
1
6
0
0.17
W
Hou Yi
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,323
Damage
14,162
33,407
Taken
33,146
17,846
Mitigated
15,321
9,637
Healing
3,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,008
33
0
0
3,771
2,456
0
1,133
2,433
6,759
0
W
Zhong Kui
AdventurTime1
Zhong Kui
981
51
0
1,358
4,121
2,942
0
1,887
2,234
33,127
0
W
1,165
141
0
1,750
4,771
2,925
0
259
4,512
0
36,758
L
Vulcan
5,458
1,692
0
938
4,925
1,844
0
927
3,998
43,398
0
W
Ah Muzen Cab
HoneyVibes
Ah Muzen Cab
9,695
5,041
0
3,505
9,051
3,094
2,210
591
8,460
0
53,809
L
Susano
4,198
577
0
1,000
8,054
2,946
0
1,268
6,438
0
22,432
W
Cthulhu
5,258
514
359
2,165
6,985
5,956
388
2,359
4,626
18,278
0
L
1,016
0
0
735
9,385
5,221
0
1,476
7,716
12,600
0
L
Neith
YahelXY89
Neith
2,482
673
202
833
7,011
2,854
0
701
6,095
0
16,622
W
Hou Yi
4,224
1,379
0
500
8,479
2,929
0
2,386
6,093
0
42,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,832
Gold Earned
26,149
299
Minions Killed
177
0
Camps Cleared
0
1,090,255
Distance Traveled
1,105,843
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,513
376
13
1
0
263,841
0
W
Zhong Kui
6,402
534
64
5
0
225,072
0
W
Mulan
6,374
531
57
5
0
158,402
0
L
Vulcan
6,010
501
75
6
0
229,774
5
W
Ah Muzen Cab
7,557
630
90
8
0
227,142
0
L
Susano
5,511
459
35
3
0
239,171
0
W
Cthulhu
6,160
513
21
2
0
228,008
0
L
Ymir
5,014
418
18
2
0
226,150
0
L
Neith
5,101
425
36
3
0
146,907
0
W
Hou Yi
6,339
528
67
6
0
251,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role