Player Matchup

Hades
Hades
CelpHxTitleD506
Hades
Level 123
God Stats
9W - 10L
1,361 SR
Queue Stats
73W - 80L
1,492 Elo+
Party 1
Awilix
Awilix
Grim666Lock666
Awilix
Level 125
God Stats
4W - 2L
1,591 SR
Queue Stats
85W - 102L
1,428 Elo+
Party 1
Bacchus
Bacchus
Killmin
Bacchus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
TrueMiracl3z
Anhur
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,691 Elo+
Solo
Ra
Ra
axeltheflame
Ra
Level 196
God Stats
6W - 3L
1,511 SR
Queue Stats
331W - 313L
1,535 Elo+
Solo
Team Averages
Level 130
1,492 SR
1,529 Elo+

VS

Team Averages
Level 106
1,564 SR
1,464 Elo+
Pele
Pele
 
Pele
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
SWAGG3RRIT3
Baba Yaga
Level 129
God Stats
3W - 5L
1,524 SR
Queue Stats
412W - 412L
1,468 Elo+
Party 2
Izanami
Izanami
Tylenol1459
Izanami
Level 81
God Stats
10W - 6L
1,797 SR
Queue Stats
19W - 22L
1,563 Elo+
Party 2
Bakasura
Bakasura
bigredog1259
Bakasura
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 63L
1,548 Elo+
Party 2
Khepri
Khepri
vRekzi
Khepri
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 119L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,304
630
3,354
5,177
2,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

10
7 / 1 / 1
6,497
650
5,251
5,830
2,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Killmin
Bacchus
8
0 / 3 / 3
4,988
499
1,581
7,011
5,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 0
6,026
603
3,100
4,632
1,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 3
5,906
591
5,156
6,654
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
0 / 4 / 1
4,395
440
3,258
9,485
3,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baba Yaga
SWAGG3RRIT3
Baba Yaga
10
2 / 2 / 1
5,747
575
5,490
5,280
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Tylenol1459
Izanami
8
0 / 2 / 1
4,900
490
2,150
5,776
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
bigredog1259
Bakasura
8
3 / 2 / 2
5,167
517
4,875
7,538
2,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
vRekzi
Khepri
7
1 / 0 / 2
5,310
531
1,546
4,492
2,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
10
Kills
6
6
Deaths
10
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
4
1
0.13
W
1
0
2
2
W
7
1
1
7.5
W
Bacchus
Killmin
Bacchus
0
3
3
0.5
L
Baba Yaga
SWAGG3RRIT3
Baba Yaga
2
2
1
1.25
W
1
1
0
1
L
Izanami
Tylenol1459
Izanami
0
2
1
0.25
W
1
1
3
2.5
L
Bakasura
bigredog1259
Bakasura
3
2
2
2
L
Khepri
vRekzi
Khepri
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,442
Damage
17,319
29,304
Taken
32,571
14,250
Mitigated
11,334
9,039
Healing
5,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,258
711
0
878
9,485
3,131
0
4,804
4,681
0
25,625
W
3,354
356
44
2,983
5,177
2,893
110
0
5,149
41,425
0
W
5,251
2,318
0
500
5,830
2,137
0
1,583
4,039
0
39,948
W
Bacchus
Killmin
Bacchus
1,581
346
0
1,634
7,011
5,295
0
1,476
5,176
10,823
0
L
Baba Yaga
SWAGG3RRIT3
Baba Yaga
5,490
429
0
967
5,280
1,885
0
1,675
3,605
36,997
0
W
3,100
1,383
0
1,508
4,632
1,761
583
489
4,115
0
40,887
L
Izanami
Tylenol1459
Izanami
2,150
1,421
0
1,513
5,776
1,474
0
169
5,607
0
34,124
W
5,156
768
243
2,127
6,654
2,164
0
3,047
3,205
43,208
0
L
Bakasura
bigredog1259
Bakasura
4,875
2,842
0
614
7,538
2,506
0
2,357
5,181
0
16,308
L
Khepri
vRekzi
Khepri
1,546
368
0
1,386
4,492
2,338
0
1,086
3,406
16,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,721
Gold Earned
25,519
294
Minions Killed
209
0
Camps Cleared
0
954,594
Distance Traveled
970,012
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,395
440
32
3
0
190,456
0
W
Hades
6,304
630
75
8
0
151,058
0
W
Awilix
6,497
650
57
6
0
252,498
0
W
Bacchus
4,988
499
10
1
0
173,012
0
L
Baba Yaga
5,747
575
64
6
0
181,274
0
W
Anhur
6,026
603
68
7
0
171,338
1
L
Izanami
4,900
490
66
7
0
180,183
2
W
Ra
5,906
591
84
8
0
206,688
0
L
Bakasura
5,167
517
27
3
0
215,583
0
L
Khepri
5,310
531
20
2
0
202,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role