Player Matchup

Kukulkan
Kukulkan
AgentDothy
Kukulkan
Level 101
God Stats
43W - 35L
1,556 SR
Queue Stats
47W - 48L
1,476 Elo+
Solo
Chaac
Chaac
Ivo_vs_the_World
Chaac
Level 70
God Stats
1W - 3L
1,764 SR
Queue Stats
93W - 106L
1,305 Elo+
Solo
Olorun
Olorun
RonanPrime
Olorun
Level 108
God Stats
1W - 3L
1,387 SR
Queue Stats
11W - 11L
1,491 Elo+
Party 2
Kuzenbo
Kuzenbo
Wataz90
Kuzenbo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,165 Elo+
Party 2
Ishtar
Ishtar
exterminador803
Ishtar
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,366 Elo+
Solo
Team Averages
Level 66
1,542 SR
1,361 Elo+

VS

Team Averages
Level 77
1,482 SR
1,400 Elo+
Danzaburou
Danzaburou
BulkierSphynx12
Danzaburou
Level 32
God Stats
16W - 22L
1,454 SR
Queue Stats
18W - 23L
1,440 Elo+
Party 1
Agni
Agni
DumbestSpy
Agni
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,311 Elo+
Solo
Horus
Horus
JakDuhRipper
Horus
Level 84
God Stats
7W - 1L
1,500 SR
Queue Stats
144W - 137L
1,416 Elo+
Party 1
Hades
Hades
Smoove831588
Hades
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
332W - 351L
1,392 Elo+
Solo
Cthulhu
Cthulhu
thismeanswar011
Cthulhu
Level 29
God Stats
21W - 21L
1,455 SR
Queue Stats
37W - 38L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AgentDothy
Kukulkan
15
0 / 2 / 1
9,295
930
17,902
6,831
2,612
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 5 / 0
9,583
958
8,107
25,357
24,543
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
RonanPrime
Olorun
14
0 / 8 / 0
8,789
879
11,544
15,674
7,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Wataz90
Kuzenbo
14
0 / 8 / 0
8,970
897
4,016
24,523
25,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

15
0 / 5 / 1
9,300
930
13,248
16,174
7,142
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

126

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BulkierSphynx12
Danzaburou
17
6 / 0 / 15
10,972
1,097
21,369
7,898
4,376
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 0 / 14
10,963
1,096
15,232
7,786
4,149
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
8 / 0 / 17
11,774
1,177
14,124
12,156
12,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 1 / 15
10,465
1,047
15,634
11,616
8,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

17
5 / 0 / 21
11,284
1,128
14,729
19,729
35,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
110
1
Kills
28
28
Deaths
1
2
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AgentDothy
Kukulkan
0
2
1
0.25
W
Danzaburou
BulkierSphynx12
Danzaburou
6
0
15
13.5
W
5
0
14
12
L
1
5
0
0.2
W
8
0
17
16.5
L
Olorun
RonanPrime
Olorun
0
8
0
0
W
4
1
15
11.5
L
Kuzenbo
Wataz90
Kuzenbo
0
8
0
0
L
0
5
1
0.1
W
5
0
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,817
Damage
81,088
88,559
Taken
59,185
67,332
Mitigated
65,210
14,115
Healing
16,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AgentDothy
Kukulkan
17,902
1,229
95
543
6,831
2,612
0
3,484
2,982
39,865
0
W
Danzaburou
BulkierSphynx12
Danzaburou
21,369
15,231
0
1,038
7,898
4,376
0
4,665
3,233
0
32,599
W
15,232
2,007
0
181
7,786
4,149
0
3,528
4,258
33,583
0
L
8,107
2,281
0
4,797
25,357
24,543
0
9,672
14,943
0
26,269
W
14,124
6,151
4,176
5,849
12,156
12,638
0
6,513
5,643
0
33,282
L
Olorun
RonanPrime
Olorun
11,544
6,499
940
2,962
15,674
7,110
0
9,362
5,776
24,938
0
W
15,634
2,170
1,254
2,730
11,616
8,948
0
7,161
4,455
28,511
0
L
Kuzenbo
Wataz90
Kuzenbo
4,016
1,761
0
4,150
24,523
25,925
0
12,665
10,351
13,899
0
L
13,248
7,431
0
628
16,174
7,142
0
7,759
7,856
0
32,862
W
14,729
1,838
0
1,517
19,729
35,099
0
11,595
8,134
27,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,937
Gold Earned
55,458
176
Minions Killed
190
3
Camps Cleared
6
735,070
Distance Traveled
911,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,295
930
58
6
0
139,205
0
W
Danzaburou
10,972
1,097
21
2
2
155,972
0
W
Agni
10,963
1,096
45
5
1
182,728
0
L
Chaac
9,583
958
37
4
0
174,827
0
W
Horus
11,774
1,177
46
5
0
209,755
0
L
Olorun
8,789
879
29
3
0
127,935
0
W
Hades
10,465
1,047
40
4
3
154,014
0
L
Kuzenbo
8,970
897
14
1
1
121,550
0
L
Ishtar
9,300
930
38
4
2
171,553
0
W
Cthulhu
11,284
1,128
38
4
0
209,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role