Player Matchup

Surtr
Surtr
F4nt
Surtr
Level 172
God Stats
8W - 4L
1,752 SR
Queue Stats
180W - 134L
1,588 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hashiyro
Ah Muzen Cab
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 205L
1,471 Elo+
Solo
Freya
Freya
Jesupega
Freya
Level 163
God Stats
1W - 0L
1,548 SR
Queue Stats
2W - 4L
1,360 Elo+
Solo
Tsukuyomi
Tsukuyomi
LegendARG
Tsukuyomi
Level 128
God Stats
6W - 6L
1,675 SR
Queue Stats
68W - 57L
1,596 Elo+
Solo
Ares
Ares
ashurablitzer2
Ares
Level 104
God Stats
1W - 1L
1,267 SR
Queue Stats
49W - 38L
1,523 Elo+
Solo
Team Averages
Level 137
1,548 SR
1,508 Elo+

VS

Team Averages
Level 108
1,515 SR
1,454 Elo+
Fenrir
Fenrir
FuryKishi
Fenrir
Level 204
God Stats
37W - 42L
1,573 SR
Queue Stats
198W - 216L
1,564 Elo+
Solo
Ymir
Ymir
KRUST1
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,348 Elo+
Party 1
Thoth
Thoth
MADARGO
Thoth
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 89L
1,469 Elo+
Solo
Lancelot
Lancelot
PutressVIII
Lancelot
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,539 Elo+
Solo
Cernunnos
Cernunnos
gredios012
Cernunnos
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
F4nt
Surtr
19
4 / 0 / 3
11,961
630
13,723
16,920
24,076
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Hashiyro
Ah Muzen Cab
14
0 / 3 / 2
8,550
450
5,260
12,111
4,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
Jesupega
Freya
18
5 / 1 / 1
11,107
585
19,299
15,808
9,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
LegendARG
Tsukuyomi
16
4 / 2 / 2
10,063
530
6,567
9,992
3,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 1 / 3
9,465
498
5,183
13,744
16,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FuryKishi
Fenrir
18
3 / 3 / 4
10,458
550
13,384
21,111
11,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
KRUST1
Ymir
14
0 / 1 / 1
8,323
438
3,915
13,651
14,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thoth
MADARGO
Thoth
18
4 / 2 / 1
10,767
567
13,025
10,725
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
PutressVIII
Lancelot
10
0 / 4 / 0
7,278
383
4,467
12,177
10,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
gredios012
Cernunnos
13
0 / 4 / 0
7,566
398
6,060
12,973
5,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
14
Kills
7
7
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
F4nt
Surtr
4
0
3
5.5
L
Fenrir
FuryKishi
Fenrir
3
3
4
1.67
W
Ah Muzen Cab
Hashiyro
Ah Muzen Cab
0
3
2
0.33
W
Freya
Jesupega
Freya
5
1
1
5.5
L
Ymir
KRUST1
Ymir
0
1
1
0.5
W
Tsukuyomi
LegendARG
Tsukuyomi
4
2
2
2.5
L
Thoth
MADARGO
Thoth
4
2
1
2.25
L
Lancelot
PutressVIII
Lancelot
0
4
0
0
W
1
1
3
2.5
L
Cernunnos
gredios012
Cernunnos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,032
Damage
40,851
68,575
Taken
70,637
58,244
Mitigated
46,750
26,753
Healing
12,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
F4nt
Surtr
13,723
5,630
0
5,797
16,920
24,076
132
872
16,048
2,663
109,492
L
Fenrir
FuryKishi
Fenrir
13,384
5,584
0
2,718
21,111
11,033
0
5,872
15,239
0
110,881
W
Ah Muzen Cab
Hashiyro
Ah Muzen Cab
5,260
1,403
0
2,660
12,111
4,217
0
5,544
6,567
0
72,218
W
Freya
Jesupega
Freya
19,299
6,919
0
10,890
15,808
9,208
66
2,966
12,842
119,870
0
L
Ymir
KRUST1
Ymir
3,915
743
0
934
13,651
14,671
0
9,675
3,976
38,672
0
W
Tsukuyomi
LegendARG
Tsukuyomi
6,567
2,022
0
4,874
9,992
3,979
0
2,379
7,613
0
65,848
L
Thoth
MADARGO
Thoth
13,025
170
0
3,433
10,725
4,943
0
3,857
6,868
100,824
42
L
Lancelot
PutressVIII
Lancelot
4,467
1,355
0
1,269
12,177
10,562
0
389
11,788
0
48,194
W
5,183
39
0
2,532
13,744
16,764
0
5,477
8,267
21,544
0
L
Cernunnos
gredios012
Cernunnos
6,060
3,102
0
4,427
12,973
5,541
0
5,519
7,454
0
57,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,146
Gold Earned
44,392
572
Minions Killed
543
0
Camps Cleared
0
2,045,568
Distance Traveled
1,761,688
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,961
630
187
10
0
384,484
4
L
Fenrir
10,458
550
133
7
0
410,730
0
W
Ah Muzen Cab
8,550
450
96
5
0
403,055
0
W
Freya
11,107
585
163
9
0
362,112
0
L
Ymir
8,323
438
54
3
0
367,032
2
W
Tsukuyomi
10,063
530
99
5
0
472,482
0
L
Thoth
10,767
567
182
10
0
375,169
2
L
Lancelot
7,278
383
83
4
0
240,400
0
W
Ares
9,465
498
27
1
0
423,435
12
L
Cernunnos
7,566
398
91
5
0
368,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role