Player Matchup

Atlas
Atlas
Dblaze4ever910
Atlas
Level 64
God Stats
22W - 20L
1,524 SR
Queue Stats
313W - 384L
1,348 Elo+
Party 2
Hou Yi
Hou Yi
Kahuna_Killer25
Hou Yi
Level 44
God Stats
1W - 1L
1,706 SR
Queue Stats
160W - 226L
1,175 Elo+
Party 2
Loki
Loki
SewQue
Loki
Level 28
God Stats
1W - 7L
1,158 SR
Queue Stats
5W - 16L
1,098 Elo+
Party 3
Arachne
Arachne
Smileyface3514
Arachne
Level 39
God Stats
1W - 4L
1,200 SR
Queue Stats
9W - 23L
1,132 Elo+
Party 3
Sol
Sol
all_smiles420
Sol
Level 25
God Stats
0W - 5L
919 SR
Queue Stats
49W - 113L
1,169 Elo+
Party 2
Team Averages
Level 40
1,301 SR
1,184 Elo+

VS

Team Averages
Level 66
1,480 SR
1,506 Elo+
Ra
Ra
PoisonDistress7
Ra
Level 18
God Stats
1W - 1L
1,421 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
Skyboa
Thanatos
Level 89
God Stats
4W - 2L
1,502 SR
Queue Stats
4W - 2L
1,547 Elo+
Party 1
Mulan
Mulan
Vengeance Bound
Mulan
Level 106
God Stats
1W - 0L
1,276 SR
Queue Stats
5W - 2L
1,589 Elo+
Party 1
Ares
Ares
VolantCoronet41
Ares
Level 17
God Stats
1W - 1L
1,520 SR
Queue Stats
1W - 1L
1,304 Elo+
Party 1
Freya
Freya
raptorpwnage
Freya
Level 100
God Stats
3W - 0L
1,683 SR
Queue Stats
5W - 2L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,342
434
1,394
7,521
3,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 5 / 0
4,106
411
1,695
7,666
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
SewQue
Loki
7
0 / 4 / 0
4,355
436
3,317
7,051
1,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

8
0 / 5 / 0
4,746
475
3,110
9,548
3,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
4,549
455
874
6,044
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
5,832
583
3,564
1,712
490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
Skyboa
Thanatos
10
6 / 1 / 1
6,182
618
5,771
8,476
2,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

11
6 / 0 / 1
6,973
697
6,956
7,312
4,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 0 / 4
5,801
580
2,755
5,257
3,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
4 / 0 / 3
5,881
588
5,505
3,747
1,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
19
19
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
5
0
0
W
1
0
3
2.5
L
Loki
SewQue
Loki
0
4
0
0
W
Thanatos
Skyboa
Thanatos
6
1
1
6.5
L
0
5
0
0
W
6
0
1
6.5
W
2
0
4
4
L
0
2
0
0
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,390
Damage
24,551
37,830
Taken
26,504
12,798
Mitigated
12,752
4,530
Healing
13,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,394
408
0
810
7,521
3,962
0
4,194
3,327
11,217
0
L
1,695
1,064
0
1,151
7,666
2,181
0
3,359
4,307
0
15,380
W
3,564
45
0
210
1,712
490
0
468
1,244
35,335
0
L
Loki
SewQue
Loki
3,317
828
0
939
7,051
1,777
0
1,069
5,982
0
18,405
W
Thanatos
Skyboa
Thanatos
5,771
1,995
0
6,132
8,476
2,972
0
406
8,070
0
42,471
L
3,110
2,515
0
659
9,548
3,162
0
0
9,548
0
32,073
W
6,956
1,275
0
3,118
7,312
4,069
496
0
7,312
0
44,673
W
2,755
234
0
1,080
5,257
3,860
124
604
4,653
13,719
0
L
874
114
0
971
6,044
1,716
0
3,202
2,842
21,611
0
W
5,505
2,467
0
2,933
3,747
1,361
0
790
2,957
39,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,098
Gold Earned
30,669
161
Minions Killed
299
0
Camps Cleared
0
897,119
Distance Traveled
995,541
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,342
434
14
1
0
157,688
0
L
Hou Yi
4,106
411
31
3
0
143,471
0
W
Ra
5,832
583
68
7
0
231,254
0
L
Loki
4,355
436
26
3
0
210,460
0
W
Thanatos
6,182
618
62
6
0
211,955
0
L
Arachne
4,746
475
52
5
0
186,155
0
W
Mulan
6,973
697
90
9
0
174,357
0
W
Ares
5,801
580
14
1
0
188,669
0
L
Sol
4,549
455
38
4
0
199,345
0
W
Freya
5,881
588
65
7
0
189,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role