Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DiabolosDragon7
Ganesha
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 26L
1,688 Elo+
Party 3
Lancelot
Lancelot
XTaCoRappierX
Lancelot
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 136L
1,721 Elo+
Party 3
Sol
Sol
xX TheDude X30
Sol
Level 161
God Stats
6W - 5L
1,709 SR
Queue Stats
315W - 327L
1,461 Elo+
Solo
Team Averages
Level 109
1,542 SR
1,574 Elo+

VS

Team Averages
Level 125
1,543 SR
1,523 Elo+
Rama
Rama
 
Rama
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Glocctapus
Nemesis
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
352W - 338L
1,437 Elo+
Party 2
Khepri
Khepri
Hebrew Jorge
Khepri
Level 177
God Stats
19W - 10L
1,715 SR
Queue Stats
954W - 933L
1,434 Elo+
Party 2
Izanami
Izanami
Lorientt
Izanami
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,811 Elo+
Party 1
Fenrir
Fenrir
WOPP A LOPP
Fenrir
Level 196
God Stats
9W - 11L
1,500 SR
Queue Stats
992W - 965L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
7 / 4 / 7
10,991
916
13,838
11,751
5,924
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cu Chulainn
 
Cu Chulainn
16
4 / 5 / 10
9,882
824
14,439
16,279
23,237
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 3 / 17
10,267
856
8,550
19,218
28,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
XTaCoRappierX
Lancelot
17
4 / 6 / 9
10,298
858
9,440
16,714
18,131
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
4 / 3 / 8
10,216
851
19,695
11,324
4,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
7 / 2 / 11
10,148
846
12,583
12,175
6,563
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Nemesis
Glocctapus
Nemesis
15
2 / 3 / 13
8,767
731
4,674
10,388
9,174
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
16
3 / 4 / 11
9,139
762
8,683
12,803
14,255
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Lorientt
Izanami
16
4 / 5 / 7
9,599
800
16,076
15,657
7,906
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
15
4 / 5 / 10
9,179
765
12,879
19,995
10,023
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
72
19
Kills
20
21
Deaths
19
51
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
7
4
7
2.63
W
Cu Chulainn
 
Cu Chulainn
4
5
10
1.8
L
Rama
 
Rama
7
2
11
6.25
W
0
3
17
2.83
L
Nemesis
Glocctapus
Nemesis
2
3
13
2.83
L
Khepri
3
4
11
2.13
L
Izanami
Lorientt
Izanami
4
5
7
1.5
L
Fenrir
4
5
10
1.8
W
Lancelot
XTaCoRappierX
Lancelot
4
6
9
1.42
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,962
Damage
54,895
75,286
Taken
71,018
80,928
Mitigated
47,921
22,859
Healing
22,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
13,838
6,243
815
1,050
11,751
5,924
1,373
1,783
9,968
35,054
0
W
Cu Chulainn
 
Cu Chulainn
14,439
822
1,107
2,637
16,279
23,237
334
1,880
14,399
6,733
16,880
L
Rama
 
Rama
12,583
11,239
1,841
5,688
12,175
6,563
959
8,977
3,029
0
31,626
W
8,550
697
1,427
5,401
19,218
28,741
505
1,714
17,504
13,320
0
L
Nemesis
Glocctapus
Nemesis
4,674
245
1,178
584
10,388
9,174
146
7,356
2,949
0
10,915
L
Khepri
8,683
52
1,123
1,326
12,803
14,255
220
7,669
4,990
18,390
0
L
Izanami
Lorientt
Izanami
16,076
11,531
1,524
4,726
15,657
7,906
584
9,607
5,735
0
35,014
L
Fenrir
12,879
2,997
0
4,967
19,995
10,023
0
12,319
7,299
0
18,801
W
Lancelot
XTaCoRappierX
Lancelot
9,440
1,674
868
3,435
16,714
18,131
1,099
1,927
14,787
0
16,901
W
19,695
5,407
1,957
4,162
11,324
4,895
4,193
1,379
9,945
44,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,654
Gold Earned
46,832
140
Minions Killed
136
0
Camps Cleared
0
1,155,268
Distance Traveled
1,021,401
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,991
916
43
4
0
240,130
0
W
Cu Chulainn
9,882
824
25
2
0
228,464
0
L
Rama
10,148
846
50
4
0
191,185
0
W
Ganesha
10,267
856
0
0
0
224,437
0
L
Nemesis
8,767
731
12
1
0
248,506
0
L
Khepri
9,139
762
13
1
0
206,315
0
L
Izanami
9,599
800
44
4
0
198,332
0
L
Fenrir
9,179
765
17
1
0
177,063
0
W
Lancelot
10,298
858
22
2
0
257,742
0
W
Sol
10,216
851
50
4
0
204,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role