Player Matchup

Janus
Janus
ElTrashPanda
Janus
Level 46
God Stats
2W - 3L
1,732 SR
Queue Stats
15W - 12L
1,660 Elo+
Solo
Surtr
Surtr
NELSON1013
Surtr
Level 129
God Stats
2W - 1L
1,556 SR
Queue Stats
52W - 52L
1,664 Elo+
Party 1
Ah Puch
Ah Puch
Ntninja11
Ah Puch
Level 28
God Stats
1W - 1L
1,761 SR
Queue Stats
21W - 28L
1,656 Elo+
Party 1
Izanami
Izanami
Ryuushiii
Izanami
Level 102
God Stats
1W - 0L
1,771 SR
Queue Stats
47W - 43L
1,795 Elo+
Party 1
Cliodhna
Cliodhna
bigdogcook18
Cliodhna
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 44L
1,592 Elo+
Party 1
Team Averages
Level 87
1,664 SR
1,673 Elo+

VS

Team Averages
Level 104
1,477 SR
1,549 Elo+
Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
DistractingLemon
Artemis
Level 48
God Stats
13W - 11L
1,684 SR
Queue Stats
16W - 16L
1,684 Elo+
Party 2
Awilix
Awilix
Hunterpcharles
Awilix
Level 28
God Stats
4W - 5L
1,449 SR
Queue Stats
70W - 60L
1,509 Elo+
Party 3
Tyr
Tyr
N3GATE
Tyr
Level 158
God Stats
4W - 8L
1,251 SR
Queue Stats
86W - 78L
1,601 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SrMex
Cu Chulainn
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 28L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 8
7,776
1,111
7,352
4,747
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Surtr
14
2 / 0 / 9
8,679
1,240
9,624
13,334
17,395
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
Ntninja11
Ah Puch
14
0 / 0 / 7
8,039
1,148
7,840
2,672
1,275
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Ryuushiii
Izanami
14
4 / 1 / 5
8,750
1,250
11,018
7,510
3,032
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
bigdogcook18
Cliodhna
14
9 / 4 / 4
9,933
1,419
10,677
9,946
4,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

335

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 4 / 2
8,247
1,178
7,405
11,718
4,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 3
7,876
1,125
7,408
11,569
4,393
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 3
7,678
1,097
4,645
10,801
4,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
N3GATE
Tyr
14
2 / 1 / 4
8,363
1,195
10,562
9,312
7,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cu Chulainn
SrMex
Cu Chulainn
12
0 / 2 / 2
7,250
1,036
5,155
6,916
5,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
15
Kills
6
6
Deaths
15
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
2
0.75
L
1
4
3
0.63
W
0
1
8
4
L
1
4
3
0.63
L
Tyr
N3GATE
Tyr
2
1
4
4
W
Surtr
2
0
9
6.5
W
Ah Puch
Ntninja11
Ah Puch
0
0
7
3.5
W
Izanami
Ryuushiii
Izanami
4
1
5
6.5
L
Cu Chulainn
SrMex
Cu Chulainn
0
2
2
0.5
W
Cliodhna
bigdogcook18
Cliodhna
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,511
Damage
35,175
38,209
Taken
50,316
28,453
Mitigated
26,880
4,389
Healing
3,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,405
1,004
1,071
669
11,718
4,846
0
3,802
7,916
33,335
0
L
7,408
4,195
0
788
11,569
4,393
0
2,998
8,571
0
25,284
W
7,352
734
0
67
4,747
2,123
0
1,089
3,658
13,223
0
L
4,645
1,643
0
269
10,801
4,527
0
2,621
8,180
0
8,242
L
Tyr
N3GATE
Tyr
10,562
1,245
0
1,026
9,312
7,945
0
3,800
5,512
733
19,155
W
Surtr
9,624
3,203
0
2,298
13,334
17,395
0
3,023
10,267
305
18,597
W
Ah Puch
Ntninja11
Ah Puch
7,840
147
0
321
2,672
1,275
0
384
2,288
37,788
0
W
Izanami
Ryuushiii
Izanami
11,018
8,109
0
879
7,510
3,032
0
1,430
6,042
0
26,618
L
Cu Chulainn
SrMex
Cu Chulainn
5,155
1,045
0
0
6,916
5,169
0
2,241
4,675
837
12,740
W
Cliodhna
bigdogcook18
Cliodhna
10,677
1,132
0
824
9,946
4,628
0
2,435
7,511
0
14,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,177
Gold Earned
39,414
157
Minions Killed
157
6
Camps Cleared
6
779,430
Distance Traveled
694,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,247
1,178
68
10
0
155,974
0
L
Artemis
7,876
1,125
43
6
1
134,436
0
W
Janus
7,776
1,111
20
3
2
149,490
0
L
Awilix
7,678
1,097
8
1
1
140,485
0
L
Tyr
8,363
1,195
18
3
2
178,071
0
W
Surtr
8,679
1,240
8
1
0
166,317
0
W
Ah Puch
8,039
1,148
88
13
1
151,352
0
W
Izanami
8,750
1,250
31
4
2
154,658
0
L
Cu Chulainn
7,250
1,036
20
3
2
85,318
0
W
Cliodhna
9,933
1,419
10
1
1
157,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role