Player Matchup

Terra
Terra
Bronze III
ChefQuote
Terra
Bronze III
Level 122
God Stats
1W - 1L
1,641 SR
Queue Stats
1W - 2L
1,499 MMR
Party 1
Artemis
Artemis
Bronze III
Murhan
Artemis
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,499 MMR
Party 1
Sol
Sol
Bronze III
SenpaiSlothy
Sol
Bronze III
Level 123
God Stats
0W - 1L
1,321 SR
Queue Stats
1W - 2L
1,499 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 122
1,487 SR
1,499 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,629 SR
1,481 MMR
Xbalanque
Xbalanque
Gold IV
MrNapkins21
Xbalanque
Gold IV
Level 142
God Stats
35W - 20L
1,661 SR
Queue Stats
177W - 196L
1,486 MMR
Solo
Sobek
Sobek
Silver II
Samperdon
Sobek
Silver II
Level 126
God Stats
28W - 18L
1,662 SR
Queue Stats
36W - 39L
1,485 MMR
Party 2
Zhong Kui
Zhong Kui
Gold IV
XUndahCheese69X
Zhong Kui
Gold IV
Level 145
God Stats
8W - 3L
1,563 SR
Queue Stats
25W - 22L
1,471 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
ChefQuote
Terra
14
2 / 5 / 3
9,181
656
10,559
24,084
32,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Murhan
Artemis
15
3 / 4 / 3
10,140
724
11,164
13,057
6,508
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 4 / 2
9,701
693
15,097
12,570
6,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesAnubisGuan YuAresOdin

VS

Bans
CabrakanThothKuzenboAo KuangMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MrNapkins21
Xbalanque
16
6 / 3 / 4
11,069
791
21,402
17,110
8,581
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
Samperdon
Sobek
16
3 / 1 / 10
10,440
746
8,840
17,040
23,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Zhong Kui
XUndahCheese69X
Zhong Kui
16
4 / 3 / 6
10,658
761
12,071
14,406
13,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
7
Kills
13
13
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Terra
ChefQuote
Terra
2
5
3
0.7
W
Xbalanque
MrNapkins21
Xbalanque
6
3
4
2.67
L
Artemis
Murhan
Artemis
3
4
3
1.13
W
Sobek
Samperdon
Sobek
3
1
10
8
L
2
4
2
0.75
W
Zhong Kui
XUndahCheese69X
Zhong Kui
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,820
Damage
42,313
49,711
Taken
48,556
45,665
Mitigated
44,990
11,335
Healing
17,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
ChefQuote
Terra
10,559
1,146
902
5,121
24,084
32,907
0
7,060
16,649
25,665
1,527
W
Xbalanque
MrNapkins21
Xbalanque
21,402
13,310
0
7,472
17,110
8,581
2,003
7,117
9,465
0
68,098
L
Artemis
Murhan
Artemis
11,164
4,474
0
3,192
13,057
6,508
885
5,765
7,085
0
43,144
W
Sobek
Samperdon
Sobek
8,840
107
0
4,222
17,040
23,069
261
7,643
9,081
18,276
762
L
15,097
5,512
0
2,120
12,570
6,250
989
6,059
6,345
46,607
5,133
W
Zhong Kui
XUndahCheese69X
Zhong Kui
12,071
254
0
6,221
14,406
13,340
1,200
7,822
6,285
45,606
1,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,022
Gold Earned
32,167
160
Minions Killed
182
0
Camps Cleared
0
726,127
Distance Traveled
737,188
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,181
656
27
2
0
263,656
0
W
Xbalanque
11,069
791
89
6
0
212,642
0
L
Artemis
10,140
724
56
4
0
212,405
0
W
Sobek
10,440
746
15
1
0
279,009
0
L
Sol
9,701
693
77
6
0
250,066
3
W
Zhong Kui
10,658
761
78
6
0
245,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role