Player Matchup

Ishtar
Ishtar
Asssasin43
Ishtar
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 53L
1,500 Elo+
Party 1
Anhur
Anhur
GiveNoBlood
Anhur
Level 129
God Stats
2W - 0L
1,693 SR
Queue Stats
70W - 41L
1,762 Elo+
Party 1
Vulcan
Vulcan
Just_nasty177
Vulcan
Level 138
God Stats
3W - 1L
1,500 SR
Queue Stats
166W - 154L
1,508 Elo+
Party 1
Bacchus
Bacchus
birdmaniii_93
Bacchus
Level 163
God Stats
5W - 3L
1,702 SR
Queue Stats
364W - 338L
1,499 Elo+
Party 1
Sun Wukong
Sun Wukong
lSLE3PY2NiCEl
Sun Wukong
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
111W - 129L
1,327 Elo+
Party 1
Team Averages
Level 142
1,579 SR
1,519 Elo+

VS

Team Averages
Level 113
1,529 SR
1,568 Elo+
Bastet
Bastet
BUCKWILD412
Bastet
Level 141
God Stats
2W - 6L
1,544 SR
Queue Stats
329W - 338L
1,456 Elo+
Solo
Kuzenbo
Kuzenbo
BuddStufff
Kuzenbo
Level 121
God Stats
0W - 4L
1,500 SR
Queue Stats
86W - 86L
1,526 Elo+
Party 2
Athena
Athena
ChaoticRedTV
Athena
Level 45
God Stats
2W - 1L
1,703 SR
Queue Stats
75W - 74L
1,540 Elo+
Party 2
Jormungandr
Jormungandr
MANCHETOS
Jormungandr
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,772 Elo+
Solo
Chronos
Chronos
heyrefustink
Chronos
Level 141
God Stats
0W - 1L
1,395 SR
Queue Stats
49W - 44L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Asssasin43
Ishtar
13
2 / 2 / 9
7,823
782
7,741
10,546
8,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
6 / 1 / 9
8,795
880
12,272
7,238
3,878
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 0 / 10
9,182
918
22,709
7,126
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
14
1 / 4 / 11
8,682
868
7,347
15,649
20,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
lSLE3PY2NiCEl
Sun Wukong
13
2 / 2 / 9
7,978
798
7,701
10,196
7,707
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
1 / 3 / 4
7,314
731
7,224
9,177
4,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
BuddStufff
Kuzenbo
13
3 / 4 / 1
8,291
829
8,031
20,812
20,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
13
1 / 3 / 4
7,603
760
5,488
16,224
12,255
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
MANCHETOS
Jormungandr
11
0 / 3 / 6
6,651
665
5,087
6,946
5,426
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
heyrefustink
Chronos
13
2 / 4 / 4
7,441
744
9,189
10,967
5,124
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
16
Kills
7
9
Deaths
17
48
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Asssasin43
Ishtar
2
2
9
3.25
L
Bastet
1
3
4
1
L
Kuzenbo
BuddStufff
Kuzenbo
3
4
1
0.88
L
Athena
1
3
4
1
W
6
1
9
10.5
W
5
0
10
10
L
Jormungandr
MANCHETOS
Jormungandr
0
3
6
1
W
Bacchus
1
4
11
1.63
L
Chronos
heyrefustink
Chronos
2
4
4
1
W
Sun Wukong
lSLE3PY2NiCEl
Sun Wukong
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,770
Damage
35,019
50,755
Taken
64,126
44,030
Mitigated
48,082
22,995
Healing
19,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Asssasin43
Ishtar
7,741
3,205
1,536
2,745
10,546
8,302
985
7,780
2,766
0
15,259
L
Bastet
7,224
1,519
261
2,089
9,177
4,307
0
5,318
3,590
0
12,680
L
Kuzenbo
BuddStufff
Kuzenbo
8,031
1,959
379
7,309
20,812
20,970
18
10,365
10,180
21,189
0
L
Athena
5,488
1,506
0
5,995
16,224
12,255
0
6,008
9,873
9,259
0
W
12,272
8,167
0
2,314
7,238
3,878
1,277
4,520
2,718
0
22,245
W
22,709
11,314
2,350
3,212
7,126
3,691
714
4,709
2,417
42,300
0
L
Jormungandr
MANCHETOS
Jormungandr
5,087
714
0
130
6,946
5,426
0
3,860
2,995
15,203
407
W
Bacchus
7,347
604
3,066
4,853
15,649
20,452
0
6,467
9,182
13,419
0
L
Chronos
heyrefustink
Chronos
9,189
2,626
1,921
1,730
10,967
5,124
0
4,505
6,334
20,479
0
W
Sun Wukong
lSLE3PY2NiCEl
Sun Wukong
7,701
1,841
894
2,025
10,196
7,707
410
4,271
5,925
0
17,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,460
Gold Earned
37,300
151
Minions Killed
96
0
Camps Cleared
0
938,306
Distance Traveled
936,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,823
782
23
2
0
157,303
0
L
Bastet
7,314
731
15
2
0
214,073
0
L
Kuzenbo
8,291
829
17
2
0
217,486
0
L
Athena
7,603
760
12
1
0
197,136
0
W
Anhur
8,795
880
33
3
0
178,614
0
W
Vulcan
9,182
918
65
7
0
241,914
0
L
Jormungandr
6,651
665
16
2
0
131,067
0
W
Bacchus
8,682
868
13
1
0
192,042
0
L
Chronos
7,441
744
36
4
0
176,326
0
W
Sun Wukong
7,978
798
17
2
0
168,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role