Player Matchup

Sol
Sol
Exeleonnn
Sol
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,417 Elo+
Party 2
Gilgamesh
Gilgamesh
Mannx1978
Gilgamesh
Level 67
God Stats
10W - 5L
1,369 SR
Queue Stats
64W - 63L
1,407 Elo+
Party 2
Jormungandr
Jormungandr
jadielrulez
Jormungandr
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 37L
1,449 Elo+
Party 2
Team Averages
Level 50
1,456 SR
1,424 Elo+

VS

Team Averages
Level 76
1,352 SR
1,303 Elo+
Sylvanus
Sylvanus
Bettythecat12
Sylvanus
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,360 Elo+
Solo
Artemis
Artemis
Cocolais
Artemis
Level 16
God Stats
1W - 4L
1,016 SR
Queue Stats
5W - 10L
1,066 Elo+
Party 1
Merlin
Merlin
lerick01
Merlin
Level 124
God Stats
7W - 7L
1,540 SR
Queue Stats
22W - 23L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 3
10,963
609
8,173
12,415
5,578
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Mannx1978
Gilgamesh
16
3 / 3 / 2
11,257
625
10,450
22,569
21,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
jadielrulez
Jormungandr
18
2 / 1 / 3
11,557
642
10,906
18,059
23,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bettythecat12
Sylvanus
18
1 / 0 / 4
12,633
702
6,214
13,445
14,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Cocolais
Artemis
15
3 / 4 / 2
11,532
641
13,735
10,604
5,301
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
lerick01
Merlin
19
1 / 1 / 4
12,082
671
18,675
11,391
6,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
5
Kills
5
5
Deaths
5
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Bettythecat12
Sylvanus
1
0
4
3
L
Artemis
Cocolais
Artemis
3
4
2
1
W
0
1
3
1.5
W
Gilgamesh
Mannx1978
Gilgamesh
3
3
2
1.33
W
Jormungandr
jadielrulez
Jormungandr
2
1
3
3.5
L
Merlin
lerick01
Merlin
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,529
Damage
38,624
53,043
Taken
35,440
50,372
Mitigated
25,810
13,022
Healing
8,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Bettythecat12
Sylvanus
6,214
1,587
1,358
5,472
13,445
14,313
520
8,987
4,126
16,610
0
L
Artemis
Cocolais
Artemis
13,735
4,515
0
550
10,604
5,301
1,761
4,669
5,678
0
38,472
W
8,173
1,721
0
5,588
12,415
5,578
1,871
6,937
5,478
56,247
0
W
Gilgamesh
Mannx1978
Gilgamesh
10,450
2,449
0
2,790
22,569
21,724
1,075
9,484
13,085
0
40,712
W
Jormungandr
jadielrulez
Jormungandr
10,906
2,645
0
4,644
18,059
23,070
426
8,593
9,466
48,844
0
L
Merlin
lerick01
Merlin
18,675
1,251
0
720
11,391
6,196
883
5,474
5,604
96,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,777
Gold Earned
36,247
229
Minions Killed
216
0
Camps Cleared
0
962,863
Distance Traveled
864,947
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,633
702
17
1
0
309,247
0
L
Artemis
11,532
641
45
3
0
239,102
0
W
Sol
10,963
609
103
6
0
310,297
0
W
Gilgamesh
11,257
625
37
2
0
336,953
0
W
Jormungandr
11,557
642
89
5
0
315,613
0
L
Merlin
12,082
671
154
9
0
316,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role