Player Matchup

Ra
Ra
Fat Donkies
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,432 Elo+
Party 2
Camazotz
Camazotz
FatLabido
Camazotz
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 43L
1,432 Elo+
Party 2
Cerberus
Cerberus
OtterSpace18
Cerberus
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 45L
1,313 Elo+
Party 2
Ganesha
Ganesha
Sic-em-Daddy
Ganesha
Level 159
God Stats
13W - 12L
1,836 SR
Queue Stats
600W - 635L
1,503 Elo+
Solo
Raijin
Raijin
squeefrog
Raijin
Level 121
God Stats
1W - 1L
1,753 SR
Queue Stats
37W - 32L
1,535 Elo+
Solo
Team Averages
Level 107
1,618 SR
1,443 Elo+

VS

Team Averages
Level 128
1,500 SR
1,504 Elo+
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
BardicLegend
Khepri
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Beesechurger284
Baba Yaga
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,793 Elo+
Party 1
Hera
Hera
pdxdude
Hera
Level 134
God Stats
4W - 6L
1,500 SR
Queue Stats
196W - 208L
1,472 Elo+
Solo
Horus
Horus
springlock100
Horus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 3
8,560
713
6,794
12,820
9,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Camazotz
FatLabido
Camazotz
14
2 / 4 / 2
7,836
653
7,747
15,615
9,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
OtterSpace18
Cerberus
13
2 / 6 / 6
8,298
692
10,157
24,193
37,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
Sic-em-Daddy
Ganesha
16
0 / 2 / 7
8,695
725
6,050
15,525
22,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
squeefrog
Raijin
13
2 / 8 / 4
7,974
665
9,374
13,243
7,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
10 / 2 / 10
10,419
868
22,443
12,541
8,256
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
14
0 / 2 / 14
8,411
701
3,861
9,851
10,876
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
Beesechurger284
Baba Yaga
18
7 / 1 / 16
10,206
851
19,608
6,490
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
pdxdude
Hera
17
8 / 3 / 10
10,230
853
20,267
8,516
4,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 1 / 15
8,598
717
6,868
17,098
12,980
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
90
9
Kills
25
25
Deaths
9
22
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
2
10
7.5
W
Khepri
0
2
14
3.5
W
Baba Yaga
Beesechurger284
Baba Yaga
7
1
16
15
L
3
5
3
0.9
L
Camazotz
FatLabido
Camazotz
2
4
2
0.75
L
Cerberus
OtterSpace18
Cerberus
2
6
6
0.83
L
Ganesha
Sic-em-Daddy
Ganesha
0
2
7
1.75
W
Hera
pdxdude
Hera
8
3
10
4.33
W
0
1
15
7.5
L
Raijin
squeefrog
Raijin
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,122
Damage
73,047
81,396
Taken
54,496
87,030
Mitigated
40,945
28,517
Healing
27,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
22,443
8,138
967
4,609
12,541
8,256
835
8,250
4,291
34,265
0
W
Khepri
3,861
91
397
995
9,851
10,876
434
5,237
4,614
7,726
0
W
Baba Yaga
Beesechurger284
Baba Yaga
19,608
1,470
2,075
3,062
6,490
3,981
1,207
2,675
3,815
39,870
0
L
6,794
363
1,979
3,262
12,820
9,931
0
10,717
2,103
22,362
0
L
Camazotz
FatLabido
Camazotz
7,747
712
248
4,786
15,615
9,065
0
13,272
2,343
0
13,580
L
Cerberus
OtterSpace18
Cerberus
10,157
760
1,124
8,521
24,193
37,697
0
16,991
7,202
14,862
0
L
Ganesha
Sic-em-Daddy
Ganesha
6,050
323
1,469
5,489
15,525
22,974
0
12,676
2,849
16,575
0
W
Hera
pdxdude
Hera
20,267
5,053
831
804
8,516
4,852
1,194
6,012
2,504
33,674
1,488
W
6,868
3,498
5,045
8,643
17,098
12,980
353
10,201
6,897
0
10,578
L
Raijin
squeefrog
Raijin
9,374
823
934
705
13,243
7,363
0
11,107
2,136
19,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,363
Gold Earned
47,864
101
Minions Killed
128
0
Camps Cleared
0
1,002,851
Distance Traveled
1,092,906
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,419
868
34
3
0
187,513
0
W
Khepri
8,411
701
12
1
0
209,674
0
W
Baba Yaga
10,206
851
36
3
0
229,033
0
L
Ra
8,560
713
37
3
0
194,511
0
L
Camazotz
7,836
653
10
1
0
204,132
0
L
Cerberus
8,298
692
28
2
0
218,045
0
L
Ganesha
8,695
725
1
0
0
225,163
0
W
Hera
10,230
853
41
3
0
208,416
0
W
Horus
8,598
717
5
0
0
258,270
0
L
Raijin
7,974
665
25
2
0
161,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role