Player Matchup

Cernunnos
Cernunnos
BallManSack
Cernunnos
Level 42
God Stats
20W - 16L
1,598 SR
Queue Stats
99W - 90L
1,580 Elo+
Party 1
Hades
Hades
DoormanTTV
Hades
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
217W - 258L
1,477 Elo+
Party 1
Anubis
Anubis
Uwheel
Anubis
Level 28
God Stats
55W - 56L
1,595 SR
Queue Stats
97W - 120L
1,460 Elo+
Party 1
Da Ji
Da Ji
ebawagiiba
Da Ji
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 306L
1,463 Elo+
Party 1
Kumbhakarna
Kumbhakarna
navonoD1223
Kumbhakarna
Level 84
God Stats
17W - 17L
1,846 SR
Queue Stats
218W - 242L
1,470 Elo+
Party 1
Team Averages
Level 61
1,608 SR
1,490 Elo+

VS

Team Averages
Level 50
1,631 SR
1,510 Elo+
Baba Yaga
Baba Yaga
Diest
Baba Yaga
Level 46
God Stats
6W - 3L
1,662 SR
Queue Stats
67W - 44L
1,576 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hoodiejor
Cu Chulainn
Level 37
God Stats
5W - 1L
1,703 SR
Queue Stats
22W - 19L
1,613 Elo+
Solo
Ullr
Ullr
Rexsi5
Ullr
Level 23
God Stats
2W - 0L
1,754 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
countryernest
Tsukuyomi
Level 35
God Stats
2W - 0L
1,793 SR
Queue Stats
14W - 18L
1,446 Elo+
Solo
Sylvanus
Sylvanus
sammileelar
Sylvanus
Level 109
God Stats
9W - 24L
1,243 SR
Queue Stats
105W - 226L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BallManSack
Cernunnos
13
2 / 10 / 1
8,220
433
7,592
22,542
10,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
16
2 / 5 / 4
10,097
531
15,554
22,809
25,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Uwheel
Anubis
14
2 / 5 / 2
8,913
469
7,205
15,007
7,364
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
15
8 / 5 / 2
10,397
547
12,344
17,388
8,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
navonoD1223
Kumbhakarna
12
0 / 3 / 5
7,930
417
2,001
16,117
14,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Diest
Baba Yaga
18
1 / 2 / 7
10,813
569
13,301
9,338
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Hoodiejor
Cu Chulainn
15
2 / 5 / 5
9,881
520
11,814
19,807
26,205
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
Rexsi5
Ullr
18
16 / 3 / 6
12,433
654
31,813
19,382
9,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
countryernest
Tsukuyomi
18
6 / 1 / 3
11,405
600
11,187
16,712
7,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
sammileelar
Sylvanus
15
3 / 3 / 11
9,523
501
4,551
14,628
12,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
14
Kills
28
28
Deaths
14
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BallManSack
Cernunnos
2
10
1
0.25
W
Baba Yaga
Diest
Baba Yaga
1
2
7
2.25
L
Hades
2
5
4
0.8
W
Cu Chulainn
Hoodiejor
Cu Chulainn
2
5
5
0.9
W
Ullr
Rexsi5
Ullr
16
3
6
6.33
L
Anubis
Uwheel
Anubis
2
5
2
0.6
W
Tsukuyomi
countryernest
Tsukuyomi
6
1
3
7.5
L
Da Ji
8
5
2
1.8
L
Kumbhakarna
navonoD1223
Kumbhakarna
0
3
5
0.83
W
Sylvanus
sammileelar
Sylvanus
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,696
Damage
72,666
93,863
Taken
79,867
65,954
Mitigated
59,392
25,914
Healing
22,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BallManSack
Cernunnos
7,592
3,785
0
3,993
22,542
10,280
0
1,808
20,734
0
56,187
W
Baba Yaga
Diest
Baba Yaga
13,301
588
0
2,452
9,338
3,874
1,100
2,990
6,348
104,626
0
L
Hades
15,554
3,448
519
10,507
22,809
25,147
670
696
22,113
86,189
0
W
Cu Chulainn
Hoodiejor
Cu Chulainn
11,814
3,229
0
2,803
19,807
26,205
106
9,719
10,088
1,220
69,331
W
Ullr
Rexsi5
Ullr
31,813
19,020
0
5,579
19,382
9,273
4,478
2,407
16,975
0
110,136
L
Anubis
Uwheel
Anubis
7,205
917
0
6,780
15,007
7,364
0
8,189
6,818
71,195
0
W
Tsukuyomi
countryernest
Tsukuyomi
11,187
3,559
0
7,741
16,712
7,766
640
5,959
10,753
0
89,880
L
Da Ji
12,344
2,642
0
693
17,388
8,383
0
1,135
16,253
0
65,216
L
Kumbhakarna
navonoD1223
Kumbhakarna
2,001
246
0
3,422
16,117
14,780
0
6,359
9,758
22,829
0
W
Sylvanus
sammileelar
Sylvanus
4,551
1,356
1,287
2,266
14,628
12,274
67
5,042
9,586
26,412
8,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,557
Gold Earned
54,055
458
Minions Killed
557
0
Camps Cleared
0
1,634,487
Distance Traveled
1,855,353
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,220
433
88
5
0
324,975
0
W
Baba Yaga
10,813
569
173
9
0
370,728
0
L
Hades
10,097
531
142
7
0
279,305
0
W
Cu Chulainn
9,881
520
85
4
0
354,208
0
W
Ullr
12,433
654
118
6
0
363,319
2
L
Anubis
8,913
469
125
7
0
304,845
0
W
Tsukuyomi
11,405
600
127
7
0
422,034
0
L
Da Ji
10,397
547
77
4
0
387,426
2
L
Kumbhakarna
7,930
417
26
1
0
337,936
0
W
Sylvanus
9,523
501
54
3
0
345,064
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role